Dungeon Sprint DCSS version 0.23-a0-175-g97aacdb306 (webtiles) character file. 4 ICC the Skirmisher (level 1, -4/18 HPs) Began as a Vine Stalker Fighter on Sept 17, 2018. Slain by a centaur (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:27 (30 turns). ICC the Skirmisher (Vine Stalker Fighter) Turns: 30, Time: 00:00:28 Health: -4/18 AC: 6 Str: 23 XL: 1 Next: 70% Magic: 0/2 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: + Level 3.0 Fighting * Level 2.5 Short Blades + Level 2.6 Armour + Level 0.7 Dodging + Level 2.9 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur hits you. You die... ▓.▓ ▓.▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓c▓ ▓o▓ ▓Z▓ ▓O▓ ▓.▓ ▓+▓ You could see an ogre, a centaur, an orc and a bat skeleton. Vanquished Creatures A hobgoblin (D) A frilled lizard (D) 2 kobolds (D) A quokka skeleton (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ICC the Vine Stalker Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 23 | D | Noticed a centaur 23 | D | Noticed an ogre 24 | D | Reached skill level 3 in Fighting 30 | D | Slain by a centaur Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.5 Fighting | 3 | 3.0 Armour | | 2.6 Dodging | | 0.7 Shields | | 2.9 Action || total -------------------------++------- Melee: Rapier || 18 Bite || 3 Use: Potion || 1 Armor: Scale mail || 4 Dodge: Dodged || 3 Block: Shield || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 7 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 7 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------