Dungeon Sprint DCSS version 0.23-a0-175-g97aacdb306 (webtiles) character file. 9 ICC the Scratcher (level 2, -8/12 HPs) Began as a Felid Artificer on Sept 17, 2018. Mangled by an ogre ... wielding a +0 giant spiked club (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:42 (241 turns). ICC the Scratcher (Felid Artificer) Turns: 241, Time: 00:01:42 Health: -8/12 AC: 1 Str: 8 XL: 2 Next: 3% Magic: 5/5 EV: 18 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were completely stuffed. You visited 1 branch Inventory: Wands a - a wand of flame (15) b - a wand of enslavement (14) c - a wand of random effects (15) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 1.3 Stealth + Level 4.1 Unarmed Combat - Level 3.2 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History A quokka, an orc wizard, an ogre, a crimson imp and a zombie come into view. There is an open door here. The helpless ogre fails to defend itself. You claw the ogre! The ogre is heavily wounded. The ogre barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Enslavement Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded, chance to defeat The ogre resists with significant effort. The crimson imp shouts! The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓o▓ ▓r▓ ▓5▓ ▓Z▓ ▓+▓ You could see an ogre, an orc wizard (wandering), a crimson imp, a giant cockroach zombie and a quokka. Vanquished Creatures A dart slug (D) A leopard gecko (D) A bat (D) A giant cockroach (D) A goblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ICC the Felid Artificer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 5 | D | Reached skill level 2 in Unarmed Combat 15 | D | Reached skill level 3 in Unarmed Combat 22 | D | Reached skill level 4 in Unarmed Combat 22 | D | Reached XP level 2. HP: 3/12 MP: 5/5 238 | D | Noticed an ogre 238 | D | Noticed a crimson imp 241 | D | Mangled by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.1 Fighting | | 1.0 Dodging | | 2.6 Stealth | | 1.3 Evocations | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 19 Bite || 2 Punch || 1 Evoke: Wand || 1 Stab: Sleeping || 2 Eat: Chunk || 6 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 13 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 13 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------