ICC the Dungeon (0, 0, D) 2 arrows (1, 0, D) a +0 leather armour (6, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of freezing a +2 rapier of distortion (7, 0, D) an uncursed staff of energy (9, 0, D) 2 potions of heal wounds (40, 0, D) a +0 club a +0 ring mail (41, 0, D) a +0 giant spiked club an ogre skeleton (47, 0, D) a +0 dagger (51, 0, D) a potion of heal wounds