Dungeon Sprint DCSS version 0.23-a0-239-g84a5ed292d (webtiles) character file. 4 ICC the Conjurer (level 1, 0/14 HPs) Began as a Gnoll Conjurer on Sept 26, 2018. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (13 turns). ICC the Conjurer (Gnoll Conjurer) Turns: 13, Time: 00:00:16 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 1/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ####.. 1% 2 #...... Iskenderun's Mystic Bla Conj ####.... 8% 4 ####... Dazzling Spray Conj/Hex ###... 9% 3 ###.... Force Lance Conj/Tloc ###..... 28% 4 ####... Fulminant Prism Conj/Hex ###....... 28% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a short sword The magic dart hits the kobold. The kobold is moderately wounded. The kobold hits you with a short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a short sword (moderately wounded) The magic dart hits the kobold. You kill the kobold! Your Invocations skill increases to level 1! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓g▓ ▓r▓ ▓.▓ ▓.▓ ▓.▓ ∆ ▓.▓ ∆ ▓+▓ ∆ You could see a hobgoblin and a rat. Vanquished Creatures A leopard gecko (D) A bat (D) A kobold (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ICC the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 8 | D | Reached skill level 5 in Spellcasting 11 | D | Reached skill level 1 in Invocations 13 | D | Slain by a hobgoblin Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 4 Bite || 1 Cast: Magic Dart || 6 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 7 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 7 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+-------