ICC Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 31, D:1) a +0 short sword (15, 14, D:1) a cursed -1 short sword (16, 17, D:1) a +0 club (25, 12, D:1) a +0 leather armour (26, 3, D:1) a +0 club (28, 4, D:1) a +0 club a ration (43, 0, D:1) a +0 short sword (43, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ration (7, 5, D:2) a ration (14, 0, D:2) a +0 club a +0 hunting sling (16, -1, D:2) a +0 club a cursed -2 club a +0 club a +0 mace a +0 animal skin a +0 dagger of venom (16, 9, D:2) a +0 dagger (19, -18, D:2) a +0 dagger a +0 robe (20, -16, D:2) a ration (21, 26, D:2) a +0 whip (24, -8, D:2) a +0 club (29, 16, D:2) 24 bolts (30, 26, D:2) a +0 dagger (32, 4, D:2) a +1 rapier of freezing (33, 34, D:2) a ration (38, -21, D:2) a ration (39, -13, D:2) a +0 plate armour (40, -20, D:2) a ration (41, 3, D:2) a +0 club (42, 3, D:2) a +0 whip (44, -20, D:2) a +0 whip a +0 short sword (55, 2, D:2) a +0 short sword (59, 13, D:2) a cursed +0 leather armour (61, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -12, D:3) a ration (8, -15, D:3) a +0 club (14, 17, D:3) a +0 club (15, -28, D:3) a +0 dagger a +0 robe (17, -29, D:3) a +0 trident (18, -29, D:3) a cursed -2 whip (24, -11, D:3) a ration (25, 11, D:3) a +0 hand axe (26, -22, D:3) a stone (26, -20, D:3) a stone (27, -15, D:3) a +0 dagger (27, -1, D:3) a +0 robe a +0 dagger a +0 short sword a +0 leather armour (27, 1, D:3) a +0 club (29, -20, D:3) a stone (40, -19, D:3) a +0 dagger of speed (46, 4, D:3) a +0 leather armour (49, -30, D:3) a +0 leather armour (51, -18, D:3) a cursed -3 club Level 4 of the Dungeon [Shop] Xaudus's Serpentskin Sales an uncursed ring of poison resistance (280 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of poison resistance (280 gold) the Volume of the Cooper (700 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Ignite Poison Fire/Transmutation/Poison 3 no e - Olgreb's Toxic Radiance Poison 4 no f - Alistair's Intoxication Transmutation/Poison 5 no the Handbook of Envenoming (1022 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Olgreb's Toxic Radiance Poison 4 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 no a +0 flail of venom (86 gold) 10 poisoned darts (56 gold) (0, 0, D:4) a +0 leather armour (8, -5, D:4) a +2 whip of freezing a cursed +0 leather armour (10, -16, D:4) a +0 club a +0 halberd (10, -15, D:4) a +0 club (16, -5, D:4) a +0 spear a +0 robe (17, -5, D:4) a +0 club a +0 leather armour a +0 club (20, -22, D:4) a +0 giant club (22, -3, D:4) a +2 whip of flaming a +0 robe (23, -16, D:4) a +0 quarterstaff (24, -3, D:4) 18 bolts (36, -17, D:4) 16 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -8, D:5) a +0 mace (1, -7, D:5) a +0 mace (1, -1, D:5) a +0 mace (2, -8, D:5) a +0 mace (2, -6, D:5) a +4 quarterstaff of chaos (3, -9, D:5) a +0 mace (21, 11, D:5) a ration (27, 17, D:5) a +0 giant club (31, 3, D:5) a +0 trident (37, 1, D:5) a ration (37, 4, D:5) a +0 short sword a +0 club a +0 dagger a +0 robe (38, 3, D:5) a +0 robe a +0 dagger (40, -3, D:5) a +0 hunting sling (52, -18, D:5) a +0 spear (52, 1, D:5) a +0 shortbow (53, -18, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) a +0 tower shield a +0 robe a +0 vampiric trident (1, -1, D:6) a +0 short sword a +0 robe (1, 1, D:6) a +0 chain mail a +0 war axe a +0 chain mail a +0 falchion (3, 2, D:6) a cursed +0 halberd a +0 robe a cursed +0 flail a +0 robe (16, -33, D:6) a +0 giant club (18, -30, D:6) a cursed -2 scythe a +0 robe (19, 12, D:6) a +3 trident a +0 robe (20, 12, D:6) a +3 morningstar a +0 robe (22, -32, D:6) a +0 plate armour (23, -21, D:6) a +0 leather armour (23, -20, D:6) a +0 shortbow (24, -6, D:6) a +0 short sword a +0 dagger (25, -6, D:6) a +0 dagger a +2 dagger of venom a +0 robe (25, -5, D:6) 207 stones a +0 spear (26, -3, D:6) a +0 spear (27, -3, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour a +0 mace (1, -4, D:7) a ration (1, 3, D:7) a +0 flail (3, 3, D:7) a +0 dagger a +0 robe (5, 6, D:7) 17 stones (7, -21, D:7) 24 stones (9, -23, D:7) a +0 club (9, -13, D:7) 9 stones (9, -7, D:7) a +0 spear a +0 club (11, -23, D:7) a +0 short sword (12, -8, D:7) a +0 halberd (12, -1, D:7) a +0 falchion (18, 16, D:7) a cursed +0 robe (29, -32, D:7) a +0 falchion (30, -20, D:7) 18 sling bullets (31, 2, D:7) a +0 club (31, 3, D:7) a +0 whip a +0 scale mail a +0 halberd a +0 chain mail (42, -6, D:7) a +3 ring of dexterity (43, -12, D:7) 2 stones (43, -10, D:7) 2 stones (43, -5, D:7) a +0 club (44, -10, D:7) a +0 short sword a +0 vampiric short sword (44, -9, D:7) a +0 dagger a +0 short sword a +0 dagger Level 8 of the Dungeon [Shop] Wanimaun's Antique Weapon Emporium a +1 hunting sling of freezing (213 gold) a +2 morningstar of flaming (422 gold) a +0 morningstar (88 gold) a +1 vorpal quarterstaff (286 gold) a +0 mace (66 gold) a +0 great sword (143 gold) a +0 hand axe (66 gold) the +8 rapier "Rolashridgh" {speed, rPois Int+5 Dex-2} (1529 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+5). It affects your dexterity (-2). It protects you from poison. a +0 club (22 gold) a +0 hand axe (66 gold) a +0 club (22 gold) a +0 scythe of freezing (162 gold) a +0 morningstar (88 gold) a +0 falchion (66 gold) a +0 trident (77 gold) a +0 long sword (77 gold) (0, 0, D:8) a +0 short sword a +0 leather armour (6, -5, D:8) a ration (16, -14, D:8) a ration (19, -8, D:8) a +0 club (20, -23, D:8) 21 stones (21, -15, D:8) a +0 battleaxe (22, -31, D:8) a +0 whip a +0 halberd a +0 chain mail (22, -30, D:8) a +0 club a +0 falchion (30, -14, D:8) a +0 cloak (31, -16, D:8) the +3 long sword of Gallantry {flame, rF+ rC+ rN+ Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-4). It protects you from fire. It protects you from cold. It protects you from negative energy. a +0 leather armour a +0 giant club a +0 giant club (33, -14, D:8) a ration (34, -40, D:8) 2 sling bullets (34, -37, D:8) a +0 hunting sling 24 sling bullets a +0 leather armour (35, -37, D:8) a +0 quarterstaff (36, 0, D:8) a +1 vorpal hand axe a +0 leather armour a +0 whip a +0 ring mail (36, 1, D:8) a +0 shortbow a +0 plate armour a +0 shortbow (36, 3, D:8) a +0 mace (36, 5, D:8) a potion of degeneration (37, 0, D:8) a +0 hand axe (46, -9, D:8) a ration Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, -9, D:9) a +0 falchion (3, 10, D:9) a ration (3, 15, D:9) a +0 falchion (5, -10, D:9) a +0 dagger a +0 robe (5, -8, D:9) a potion of lignification a scroll of enchant weapon a scroll of random uselessness a +0 dagger a +0 robe a +2 morningstar a +0 robe a +4 long sword a cursed -1 robe a +0 robe (6, -12, D:9) a +0 leather armour (6, -9, D:9) a +0 robe a +7 mace of freezing a +0 robe (8, -14, D:9) a cursed +3 hand axe (9, -12, D:9) a +0 mace (11, -23, D:9) the cursed +0 whip "Cietublad" {flame, rC+ Dex+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (17, -12, D:9) a cursed -1 giant spiked club (22, 10, D:9) a +0 ring mail (24, 12, D:9) a +0 trident (25, 15, D:9) a +0 flail (26, -15, D:9) a scroll of random uselessness (26, 14, D:9) a +0 spear (26, 16, D:9) a +0 leather armour (27, 13, D:9) a +0 quarterstaff (27, 21, D:9) 14 stones (28, 7, D:9) a +0 war axe (30, -1, D:9) a +2 flail of protection (30, 3, D:9) a +0 flail a +0 halberd (31, -1, D:9) a +0 dagger (37, 0, D:9) a +0 trident (37, 1, D:9) a +0 leather armour (43, 4, D:9) a ration (49, -11, D:9) a ration Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (11, -16, D:10) a +0 club (11, -15, D:10) a +0 dagger (12, -15, D:10) a +0 dire flail a +0 plate armour (14, 1, D:10) a ration (15, 15, D:10) a +0 giant club (17, -3, D:10) a +0 chain mail (19, 2, D:10) a +2 ring of dexterity (26, -17, D:10) a +0 falchion (28, 12, D:10) a wand of flame (13) (29, -17, D:10) 25 stones (29, 3, D:10) a +0 club a +0 scale mail (31, -9, D:10) a +0 giant spiked club (34, 8, D:10) a +0 short sword a +0 dagger a stone (34, 9, D:10) a +0 short sword (34, 11, D:10) 2 stones (34, 12, D:10) a stone a +0 club (34, 13, D:10) 3 stones (35, 8, D:10) 3 stones a +0 dagger (36, 8, D:10) 3 stones (40, 8, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, -2, D:11) a +0 giant spiked club (11, 18, D:11) 16 stones (13, 25, D:11) a cursed -2 quarterstaff (25, 16, D:11) a +1 battleaxe of freezing (38, 16, D:11) an uncursed staff of energy (44, -20, D:11) 31 stones (49, 4, D:11) a ration (50, 19, D:11) a +0 dagger (57, 13, D:11) a +0 leather armour (58, 37, D:11) a +0 leather armour (59, 12, D:11) a +0 ring mail (62, 19, D:11) a ration (63, -1, D:11) 24 stones (64, 28, D:11) a cursed +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 14 gold pieces (2, 23, D:12) a ration (7, 19, D:12) a cursed -1 shortbow a +0 hand axe a +0 leather armour (9, 19, D:12) a +0 dire flail a +0 plate armour (10, 19, D:12) a +0 falchion (12, 6, D:12) a large rock (12, 19, D:12) a +0 ring mail (13, 18, D:12) a +0 hand axe (13, 19, D:12) a +0 plate armour (14, 19, D:12) a +0 dagger the Ecumenical Temple