Dungeon Crawl Stone Soup version 0.25-a0-503-ge281fa673e (webtiles) character file. Game seed: 2378554351765023806, levelgen mode: deterministic 386 ICC the Vexing (level 6, -8/61 HPs) Began as a Vampire Fire Elementalist on Feb 13, 2020. Engulfed by a cloud of flame (10 damage) ... on level 6 of the Dungeon. The game lasted 00:10:53 (2121 turns). ICC the Vexing (Vampire Fire Elementalist) Turns: 2121, Time: 00:10:54 Health: -8/61 AC: 24 Str: 4 (7) XL: 6 Next: 48% Magic: 0/10 EV: 2 Int: 25 God: Gold: 96 SH: 0 Dex: 18 (19) Spells: 4/11 levels left rFire + . . SeeInvis + b - -1 spear (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec + Reflect . (cloak currently unavailable) rCorr + Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.40/turn h - +1 ring of protection MPRegen 0.12/turn i - ring of flight @: brilliant, agile, tree-form, resistant, regenerating quickly A: no food, see invisible a: Exsanguinate You were on level 6 of the Dungeon. You were alive. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons b - a cursed -1 spear (weapon) Missiles d - 79 stones (quivered) Armour a - a +0 robe (melded) c - a cursed +0 cloak (melded) Jewellery h - a +1 ring of protection (left branch) i - a ring of flight (right branch) p - an uncursed amulet of guardian spirit Scrolls e - a scroll of remove curse {unknown} g - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of noise {unknown} q - a scroll of amnesia {unknown} Potions l - a potion of brilliance m - a potion of agility Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 3.1 Spellcasting + Level 2.4 Conjurations + Level 4.5 Hexes + Level 4.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #### 1% 1 N/A c - Conjure Flame Conj/Fire #####... 1% 3 N/A z - Inner Flame Hex/Fire #####... 1% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticky Flame Conj/Fire #####... 3% 4 N/A Fireball Conj/Fire #####..... 9% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) ((You can survive without breathing.)) Message History The centaur explodes! The fiery explosion engulfs you!! You resist. * * * LOW HITPOINT WARNING * * * The fiery explosion engulfs the sky beast!!! You kill the sky beast! You feel your dexterity returning. Your Conjurations skill increases to level 2! Your Hexes skill increases to level 4! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 19, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel your intelligence returning. You feel your dexterity returning. Your Fire Magic skill increases to level 4! The hound zombie bites you but does no damage. Okay, then. You hit the hound zombie. The hound zombie is almost destroyed. You are engulfed in blazing flames. You resist. You die... ..... ...... #... .......## ##.[.## .........###......# ........... ....... .........# ....... #.......Z##§...# #..>...♣°§.## #......§§§..# ###........#.## #.....<..$.# # #..........## ...........# ..##......... . #........... ##.......... You could see a hound zombie. Vanquished Creatures Sigmund (D:2) A sky beast (D:6) A centaur (D:6) 2 adders 2 dart slugs (D:2) 2 giant cockroaches 9 goblins 6 hobgoblins 3 jackals (D:1) 3 kobolds A quokka (D:2) A ball python (D:2) 4 bats 2 frilled lizards A leopard gecko zombie (D:2) 2 rats 41 creatures vanquished. Vanquished Creatures (others) 84 foxfires 84 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ICC the Vampire Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 512 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1038 | D:1 | Found an iron altar of Okawaru. 1229 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1359 | D:2 | Learned a level 3 spell: Inner Flame 1363 | D:2 | Learned a level 3 spell: Conjure Flame 1378 | D:2 | Noticed Sigmund 1655 | D:2 | Killed Sigmund 1655 | D:2 | Reached skill level 1 in Conjurations 1655 | D:2 | Reached XP level 4. HP: 26/30 MP: 0/8 1655 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/9 2070 | D:3 | You fall into a shaft and drop 2 floors! 2070 | D:5 | Entered Level 5 of the Dungeon 2071 | D:5 | Noticed a phantom 2098 | D:6 | Noticed a centaur 2104 | D:6 | Noticed a sky beast 2120 | D:6 | Killed a centaur 2120 | D:6 | HP: 2/52 [centaur/exploding inner flame[the player | character] (20)] 2120 | D:6 | Killed a sky beast 2120 | D:6 | Reached XP level 6. HP: 2/41 MP: 0/10 2121 | D:6 | Engulfed by a cloud of flame Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_loops_corners, okawaru_ov_weapons_minmay D:2: layout_basic, guppyfry_early_lair_pool, uniq_sigmund D:3: layout_basic, gammafunk_ghost_mausoleum, first_ration D:5: layout_basic, skrybe_limestone_x D:6: layout_cave_pools, gammafunk_temple_overflow_pools Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 | 3.1 Fire Magic | 3 4 | 4.0 Conjurations | 1 2 | 2.4 Hexes | 3 4 | 4.5 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 19 | 22 || 41 Bite | 1 | 1 || 2 Throw: Stone | 8 | || 8 Cast: Foxfire | 41 | 14 || 55 Inner Flame | 3 | 3 || 6 Use: Potion | | 6 || 6 Stab: Sleeping | 4 | || 4 Armor: Robe | 4 | 7 || 11 Skin | | 52 || 52 Dodge: Dodged | 16 | 15 || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 332 | 220 | 39.9 | 40 | 1 | 2.4 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 41 | 220 | 84.3 | 15 | 1 | 6.2 D:3 | 17 | 0 | 0.0 | 4 | 0 | 0.0 D:6 | 242 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------