Dungeon Crawl Stone Soup version 0.25-a0-510-ge065f6de7d (webtiles) character file. Game seed: 10456767001464601947, levelgen mode: deterministic 5 ICC the Charmwright (level 1, -1/11 HPs) Began as a Vine Stalker Skald on Feb 15, 2020. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (94 turns). ICC the Charmwright (Vine Stalker Skald) Turns: 94, Time: 00:00:38 Health: -1/11 AC: 3 Str: 13 XL: 1 Next: 80% Magic: 0/4 EV: 11 Int: 13 God: Gold: 38 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: infused A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 56 stones (quivered) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: + Level 2.2 Fighting - Level 1.7 Short Blades - Level 0.7 Armour - Level 1.5 Dodging - Level 2.1 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The gnoll hits you from afar with a +0 spear. Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the rat. You kill the rat! The gnoll closely misses you. The gnoll closely misses you. You see here a rat corpse. You hit the gnoll but do no damage. Your bite misses the gnoll. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll hits you but does no damage. You closely miss the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... .........####...#.# .........'........###.# .........####.........# ........## ##.##.##### .#.....## ####)# .##...## ##(# .###+## #..# .. .. ##### #.## ####.###...# #@# ...........# #g# .##...##...#####.# ..............##.# .............g...# ..##..........#### # #####...#### #...# #...# You could see a gnoll. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ICC the Vine Stalker Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 94 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_loops_corners, chequers_serial_rivers_room_b Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Short Blades | | 1.7 Armour | | 0.7 Dodging | | 1.5 Spellcasting | | 2.1 Charms | | 3.0 Action || total -------------------------++------- Melee: Short sword || 9 Bite || 3 Throw: Stone || 3 Cast: Infusion || 1 Armor: Leather armour || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------