Dungeon Crawl Stone Soup version 0.25-a0-544-gee0576305d (webtiles) character file. Game seed: 4817397657026297521, levelgen mode: deterministic 4 ICC the Skirmisher (level 1, -1/17 HPs) Began as a Vampire Fighter on Feb 19, 2020. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (816 turns). ICC the Skirmisher (Vampire Fighter) Turns: 816, Time: 00:00:57 Health: -1/17 AC: 6 Str: 15 XL: 1 Next: 50% Magic: 1/1 EV: 6 Int: 10 God: Gold: 86 SH: 8 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . b - +0 kite shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 kite shield (worn) Scrolls e - a scroll of blinking {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} Potions c - a potion of might d - a potion of stabbing {unknown} g - a potion of curing {unknown} Skills: + Level 2.7 Fighting + Level 2.4 Armour + Level 0.2 Dodging - Level 2.6 Shields * Level 2.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is moderately wounded. You hit the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... ........# ........# ........# ...r...g####### ........#.....# ........#@###.# ......l.#w# #.####### ....)...#l# #.......# .........g# #######.# ........### ..# #.# #######.#### #.# #.# #..... #.# #.# ####.. #.# #.# #..###.# #.# You could see a worm, a hobgoblin and a frilled lizard. Vanquished Creatures A ball python (D:2) A frilled lizard (D:1) 2 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ICC the Vampire Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 816 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_corners D:2: minmay_angry_zag, layout_basic, chequers_temple_overflow_statue_of_worship, first_ration, chequers_ecumenical_altar_simple Action || total -------------------------++------- Melee: Unarmed || 26 Bite || 1 Armor: Scale mail || 5 Dodge: Dodged || 3 Block: Kite shield || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------