ICC Level 1 of the Dungeon (9, -23, D:1) a +0 club (11, -28, D:1) a +0 robe (11, 0, D:1) a +0 spear (12, -20, D:1) a +0 kite shield (20, -35, D:1) 17 arrows (22, -20, D:1) a +0 club (28, -34, D:1) a cursed -2 ring mail (43, -11, D:1) a stone (44, -11, D:1) 2 stones (44, -7, D:1) a +0 dagger 2 stones (50, -3, D:1) a +0 hunting sling (50, 1, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 33, D:2) a +0 club a +0 plate armour (3, -10, D:2) a +0 club (5, 34, D:2) a +0 club (7, 38, D:2) a +0 scale mail (15, -9, D:2) a +0 robe (20, 36, D:2) a +0 ring mail (24, 15, D:2) a +0 short sword (25, 17, D:2) a +0 whip (27, 12, D:2) a +0 dagger (30, 16, D:2) a +0 scale mail (34, -10, D:2) a +0 spear (42, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 2, D:3) a +0 flail (15, -27, D:3) 23 arrows (15, -25, D:3) a +0 club (16, -25, D:3) a +0 short sword (16, -19, D:3) a ball python corpse (18, -21, D:3) a +0 club (20, -23, D:3) a +0 whip (32, -9, D:3) a +0 chain mail (43, -23, D:3) a +0 short sword a kobold corpse (skeletalised by now) (45, -22, D:3) a frilled lizard corpse (skeletalised by now) (50, 11, D:3) a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Mesig's Weapon Emporium a +0 falchion (42 gold) the +8 war axe "Kipax" {pain, rF+ SInv} (936 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It lets you see invisible. a cursed -2 short sword (1 gold) a +0 dagger (28 gold) a +3 vampiric dagger (322 gold) a +2 vampiric glaive (441 gold) the cursed +0 flail of the Grave {elec, *Slow +Rage Str+2 Dex+6} (383 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your dexterity (+6). It lets you go berserk. It may slow you when you take damage. It has a curse placed upon it. the +11 morningstar "Gudwes" {vorpal, Fragile MR- MP+9 Str+9} (1344 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It will be destroyed if unequipped. (0, 0, D:4) a scroll of immolation (1, 11, D:4) a +0 robe (4, 4, D:4) a poisoned dart (5, 4, D:4) a poisoned dart (5, 8, D:4) 15 bolts (6, 4, D:4) a poisoned dart (7, 4, D:4) a poisoned dart (16, 17, D:4) 30 arrows (16, 34, D:4) a hound corpse