Dungeon Crawl Stone Soup version 0.26-a0-28-gc929df5585 (webtiles) character file. Game seed: 1779054125921392252, levelgen mode: deterministic 0 ICC the Chiller (level 1, 2/9 HPs) Began as a Vine Stalker Wanderer on May 28, 2020. Got out of the dungeon alive. The game lasted 00:00:55 (113 turns). ICC the Chiller (Vine Stalker Wanderer) Turns: 113, Time: 00:00:56 Health: 2/9 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 17 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of haste Comestibles f - a ration Skills: + Level 2.4 Stealth + Level 1.1 Spellcasting Level 2.0 Necromancy Level 2.0 Translocations Level 3.0 Ice Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Freeze Ice #... 9% 1 ##..... Corona Hex #...... 30% 1 ##..... Frozen Ramparts Ice #..... 26% 3 ####... Summon Guardian Golem Hex/Summ #....... 65% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The frilled lizard barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The frilled lizard closely misses you. The frilled lizard barely misses you. The frilled lizard barely misses you. The frilled lizard bites you but does no damage. A frilled lizard is nearby! The frilled lizard closely misses you. You see here a spear. The frilled lizard unfolds its giant frill. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! The frilled lizard misses you. You have escaped! ## .# ####.# #....# #....# ##....# #.8...## #@.....# #l8....# ##.....# #.....# #.....# ####.[# #..# .# #..# .# ##.## You could see a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ICC the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | ICC set off with the following items: a +2 dagger, a potion | of haste, a +0 robe, a ration; and the following spells | available to memorise: Freeze, Corona, Frozen Ramparts, | Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 113 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, minmay_box_of_dots Action || total -------------------------++------- Armor: Robe || 6 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------