ICC the Dungeon (0, 50, D) a lightning rod (4/4) (0, 51, D) a +0 trident (0, 52, D) a +4 vorpal shortbow (1, 33, D) a +0 flail (1, 50, D) a +2 hand axe of electrocution (1, 51, D) a lightning rod (4/4) (2, 14, D) a +0 robe (2, 16, D) the +8 flail "Yqiohost" {antimagic, Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). (2, 32, D) a +0 short sword (2, 33, D) a +1 plate armour of fire resistance (2, 34, D) Pirips's Papyrus of Heat and Transmutation Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Passwall Transmutation/Earth 2 no c - Conjure Flame Conjuration/Fire 3 no d - Starburst Conjuration/Fire 6 no e - Ignition Fire 8 no (2, 50, D) a tin of tremorstones (3/3) (2, 51, D) a book of Fire (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +2 sacred scourge of holy wrath a +0 robe (3, 15, D) an apis corpse (3, 16, D) an uncursed staff of cold (3, 32, D) a phial of floods (3, 33, D) an uncursed staff of wizardry (3, 34, D) an uncursed staff of summoning (3, 50, D) a +1 pair of boots of stealth (3, 51, D) a +0 hand axe (3, 52, D) an uncursed staff of summoning (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the Tome of Evil Flames Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Pain Necromancy 1 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Agony Necromancy 5 yes e - Borgnjor's Vile Clutch Necromancy/Earth 5 no (4, 15, D) a +5 eudemon blade of holy wrath (unseen) (4, 16, D) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (4, 20, D) a +1 sacred scourge of holy wrath (unseen) (4, 32, D) a tin of tremorstones (3/3) (4, 33, D) a phantom mirror (4, 37, D) a chunk of flesh (4, 51, D) a +1 vorpal triple sword (5, 14, D) a +3 scimitar of freezing (5, 15, D) a +2 whip of holy wrath (unseen) (5, 32, D) an uncursed staff of wizardry (5, 33, D) a +0 war axe (5, 34, D) a +0 long sword a +0 cloak a +0 tower shield an uncursed ring of fire the cursed +3 longbow of Dissent {vorpal, rN+} Any arrow fired from it inflicts extra damage. It protects you from negative energy. It has a curse placed upon it. (5, 35, D) a chunk of flesh (still there?) a +0 antimagic trident (still there?) (5, 50, D) a +0 long sword (5, 52, D) a +1 vorpal trident (still there?) a cursed amulet of inaccuracy (still there?) (6, 8, D) a +0 scale mail a +0 kite shield a +0 rapier a potion of heal wounds (6, 14, D) a lightning rod (4/4) (6, 15, D) the +7 ice dragon scales of Wiezuotz {Harm rF- rC++ rN+ Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It increases damage dealt and taken. (6, 16, D) an uncursed staff of fire (6, 21, D) a pearl dragon corpse (6, 32, D) a +1 great sword of holy wrath (6, 33, D) a +1 cloak a book of Party Tricks (6, 34, D) a +0 short sword an uncursed ring of stealth a +0 great sword a +0 cloak a +0 mace (6, 35, D) a +0 glaive (unseen) (6, 37, D) a +0 long sword (unseen) (6, 50, D) the +9 quarterstaff of Guile {vorpal, *Slow Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you see invisible. It may slow you when you take damage. (6, 51, D) a box of beasts (6, 53, D) a +7 war axe of freezing a +2 antimagic battleaxe a +2 cloak a scroll of brand weapon a +0 long sword a yellow draconian corpse (6, 54, D) a +0 war axe a green draconian corpse (6, 55, D) a +0 halberd (unseen) (7, 5, D) 6 rations (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog (7, 7, D) 2 potions of brilliance 9 potions of heal wounds (7, 14, D) a book of Minor Magic (7, 15, D) a +4 scimitar of holy wrath (still there?) a stone (still there?) an uncursed staff of cold (still there?) (7, 16, D) a phial of floods (7, 17, D) a +0 fustibalus (unseen) (7, 21, D) a +0 scimitar of flaming (unseen) (7, 32, D) a +0 flail a phantom mirror (7, 33, D) a +1 rapier of protection a +2 flail of protection a +0 war axe a +0 hand axe a green draconian corpse a white draconian corpse (7, 34, D) a +0 hand axe the ring "Uwkaser" {Ice Int+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. a +0 dagger a +2 cloak a tin of tremorstones (3/3) a white draconian corpse a black draconian corpse (7, 35, D) a cursed -1 trident (unseen) (7, 36, D) a +0 flail of protection (7, 37, D) a +0 scimitar (7, 38, D) a +0 vorpal great sword (unseen) (7, 50, D) the Handbook of Torrid Moulding Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Ring of Flames Charms/Fire 7 no c - Dragon Form Transmutation 7 no (7, 51, D) a +0 battleaxe (7, 52, D) a +0 halberd of flaming an uncursed staff of energy a black draconian corpse (7, 53, D) a cursed -3 mace a +0 short sword (7, 54, D) a +2 scimitar of electrocution (still there?) a cursed -2 mace (still there?) an uncursed amulet of guardian spirit (still there?) (7, 55, D) a +0 glaive (8, 14, D) a +3 lajatang of speed (8, 15, D) a +5 long sword of holy wrath (still there?) a +1 flail of flaming (still there?) (8, 16, D) an uncursed staff of earth (8, 17, D) a +0 morningstar of protection (unseen) (8, 19, D) a +0 shortbow (unseen) (8, 32, D) a +0 glaive (still there?) an uncursed staff of air (still there?) (8, 33, D) a lightning rod (4/4) (8, 34, D) a +0 trident a +0 long sword a white draconian corpse (8, 35, D) a +0 halberd (unseen) (8, 36, D) a +3 spear of venom (unseen) (8, 37, D) a chunk of flesh (8, 38, D) a +4 hand axe (unseen) (8, 51, D) a box of beasts (8, 52, D) a book of Spatial Translocations (9, 14, D) a lightning rod (4/4) (9, 15, D) a +0 robe (9, 16, D) a +3 battleaxe of electrocution (9, 21, D) a +3 sacred scourge of holy wrath (unseen) (9, 32, D) a +1 vorpal war axe (still there?) a box of beasts (still there?) (9, 33, D) the Volume of Changing Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Spider Form Transmutation/Poison 3 no c - Irradiate Conjuration/Transmutation 5 no d - Blade Hands Transmutation 5 no e - Statue Form Transmutation/Earth 6 no (9, 34, D) a +0 flail (9, 38, D) a +0 whip (still there?) a +2 cloak (still there?) (9, 50, D) a +2 fustibalus of freezing (9, 52, D) a +0 war axe (9, 55, D) a +0 halberd (still there?) a moth of wrath corpse (still there?) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (10, 6, D) an uncursed staff of energy (10, 7, D) a wand of disintegration (7) a wand of acid (7) (10, 15, D) +0 pearl dragon scales a +0 robe a pearl dragon corpse (10, 17, D) an arrow (10, 18, D) a +3 whip of holy wrath (unseen) (10, 32, D) a +0 rapier (still there?) a +2 chain mail of poison resistance (still there?) (10, 33, D) a +0 short sword (still there?) a +0 halberd (still there?) (10, 50, D) the +11 arbalest "Ogreslayer" {penet, rF- rN+ Str+4 SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. (10, 51, D) a +0 long sword (still there?) quicksilver dragon scales (still there?) (10, 52, D) a book of Geomancy (10, 53, D) a +5 glaive of venom (unseen) (10, 54, D) a +0 scimitar (unseen) (10, 55, D) a +5 quarterstaff of draining a +0 mace a +0 dire flail an uncursed amulet of reflection (10, 57, D) a +0 war axe (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 15, D) a +1 vampiric dagger a pearl dragon corpse (11, 16, D) a +2 whip of holy wrath (unseen) (11, 17, D) a +2 eudemon blade of holy wrath (unseen) (11, 32, D) a +4 ring mail of magic resistance (11, 33, D) a +3 hand axe (still there?) a +0 war axe (still there?) (11, 34, D) a book of Maledictions (11, 50, D) the +3 plate armour "Qomm" {rPois Int+3} It affects your intelligence (+3). It protects you from poison. (11, 51, D) an uncursed staff of cold (11, 53, D) a +0 war axe 4 potions of haste (11, 54, D) a +0 halberd a cursed ring of attention (11, 55, D) a +0 battleaxe an uncursed ring of protection from fire a +0 short sword (11, 56, D) a +0 long sword (12, 14, D) a +0 great sword of electrocution (12, 15, D) an uncursed staff of summoning (12, 16, D) a +3 sacred scourge of holy wrath (still there?) the Reference Book on Nocuous Feathers (still there?) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Sting Transmutation/Poison 1 no c - Spider Form Transmutation/Poison 3 no d - Olgreb's Toxic Radiance Poison 4 no e - Silence Hexes/Air 5 no f - Conjure Ball Lightning Conjuration/Air 6 no (12, 33, D) a +1 vampiric trident (12, 35, D) a +0 dagger (unseen) (12, 36, D) a +0 short sword (unseen) (12, 50, D) the ring "Didirar" {+Fly Int+3 Dex+2} [ring of flight] It affects your intelligence (+3). It affects your dexterity (+2). It lets you fly. (12, 51, D) the +3 mace "Etuqylai" {vorpal, +Rage rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It lets you see invisible. It lets you go berserk. (12, 52, D) the +2 war axe of the Undead {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. (12, 55, D) a +0 glaive (unseen) (12, 56, D) a +0 halberd (unseen) (13, 35, D) a +0 battleaxe (unseen) (13, 37, D) a +0 long sword of holy wrath (unseen) (13, 51, D) the Reference Book on Igneous Transmutation Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Passwall Transmutation/Earth 2 no c - Sticky Flame Conjuration/Fire 4 no d - Blade Hands Transmutation 5 no e - Ignition Fire 8 no (13, 52, D) a book of Changes (13, 53, D) a chunk of flesh (14, 50, D) a manual of Summonings (14, 51, D) a lightning rod (4/4) (14, 52, D) the +1 ring mail "Plog" {+Inv rN+ Dex+7} It affects your dexterity (+7). It protects you from negative energy. It lets you turn invisible. (14, 53, D) a chunk of flesh (18, 48, D) a +0 shortbow of freezing (18, 49, D) a +0 robe (18, 50, D) a lightning rod (4/4) (19, 0, D) an uncursed staff of earth (19, 1, D) a +4 ring of evasion (19, 16, D) a +2 mace of protection (19, 17, D) a +2 antimagic long sword (19, 48, D) an uncursed ring of protection from fire (19, 49, D) a +0 hand crossbow of flaming (19, 50, D) a +1 plate armour of poison resistance (20, 0, D) the +11 eveningstar of Hujuerem {vorpal, Fragile +Rage rN+++ Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It renders you almost immune to negative energy. It lets you go berserk. It will be destroyed if unequipped. (20, 1, D) a lightning rod (4/4) (20, 17, D) Tonuh's Catalogue of Companions Spells Type Level Known a - Summon Lightning Spire Summoning/Air 4 yes b - Aura of Abjuration Summoning 5 no c - Dragon's Call Summoning 9 no (20, 48, D) a +0 ring mail of poison resistance (20, 49, D) an uncursed staff of wizardry (21, 0, D) a phantom mirror (21, 1, D) Gamecef's Catalogue of the Snowflakes and Flames Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Freeze Ice 1 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Inner Flame Hexes/Fire 3 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Ring of Flames Charms/Fire 7 no (21, 16, D) a box of beasts (21, 17, D) a box of beasts (21, 32, D) a manual of Hexes (21, 33, D) a +2 helmet of see invisible (21, 34, D) a lightning rod (4/4) (21, 48, D) a +2 dagger of draining (21, 49, D) a book of Spatial Translocations (22, 0, D) an uncursed ring of protection from cold (22, 1, D) a book of Conjurations (22, 16, D) an uncursed staff of cold (22, 17, D) a +0 spear (22, 21, D) a +0 whip (unseen) (22, 22, D) a +0 scimitar (unseen) (22, 32, D) a +1 dagger of venom (22, 48, D) a +1 rapier of flaming (22, 49, D) an uncursed staff of fire (22, 50, D) a box of beasts (23, 0, D) the cursed +1 robe of Hedonism {rC+ Str-5 Dex+8 Stlth-} It affects your strength (-5). It affects your dexterity (+8). It protects you from cold. It makes you less stealthy. It has a curse placed upon it. (23, 1, D) a manual of Summonings (23, 16, D) a +0 short sword (23, 17, D) an uncursed staff of fire (23, 18, D) an uncursed staff of cold (23, 22, D) an adder corpse (skeletalised by now) (23, 32, D) a book of Beasts (23, 33, D) the +3 scale mail "Pizotere" {rC- Int+7 Dex+6} It affects your intelligence (+7). It affects your dexterity (+6). It makes you vulnerable to cold. (23, 34, D) a +3 short sword (23, 48, D) a phial of floods (23, 49, D) a phantom mirror (23, 50, D) a +1 plate armour of fire resistance (23, 52, D) a +0 trident (unseen) (23, 53, D) a +3 falchion (unseen) (24, 0, D) a book of the Tempests (24, 1, D) a +1 vorpal hunting sling (24, 17, D) a box of beasts (24, 18, D) a +2 long sword of flaming (still there?) a cursed -1 flail (still there?) (24, 19, D) a +0 glaive (unseen) (24, 22, D) the +5 great mace "Eviorghirgh" {vamp, Str+4 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+4). (unseen) (24, 32, D) a book of Burglary (24, 33, D) an uncursed staff of air (24, 34, D) the Reference Book on Attacks Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 yes b - Conjure Flame Conjuration/Fire 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Fireball Conjuration/Fire 5 no (24, 37, D) a +0 dagger (unseen) (24, 48, D) a +3 plate armour of poison resistance (24, 49, D) a +0 mace of protection (24, 50, D) an uncursed staff of fire (24, 52, D) a +4 war axe a cursed +0 robe a necrophage corpse (25, 0, D) a box of beasts (25, 1, D) an uncursed staff of cold (25, 16, D) a book of Fire (25, 17, D) an uncursed staff of wizardry (25, 18, D) a +0 flail (25, 20, D) an uncursed staff of fire (unseen) (25, 32, D) an uncursed staff of cold (25, 33, D) a ghoul corpse (skeletalised by now) (25, 34, D) a +4 spear of venom (still there?) a +2 helmet of see invisible (still there?) (25, 36, D) a +0 mace (25, 48, D) a +1 vampiric short sword (25, 49, D) a +2 plate armour of poison resistance (25, 50, D) a +2 vampiric rapier (25, 52, D) a +1 scythe of venom a +0 demon trident an uncursed ring of poison resistance (26, 0, D) a lightning rod (4/4) (26, 1, D) a +0 arbalest of flaming (26, 2, D) a hell hound corpse (skeletalised by now) (26, 17, D) a book of Conjurations (26, 19, D) a +1 vorpal war axe (unseen) (26, 33, D) a +0 robe (26, 34, D) a +0 war axe (still there?) a +0 dagger (still there?) (26, 35, D) a +0 halberd (26, 36, D) the +12 glaive of Prune {vorpal} (still there?) It inflicts extra damage upon your enemies. an uncursed staff of earth (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (26, 48, D) a +1 great sword of flaming (26, 49, D) a phantom mirror (26, 50, D) the ring "Zerrirengi" {*Drain rElec MP+9 SInv Stlth+} [ring of magical power] It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (26, 52, D) a +0 trident (26, 53, D) a +0 trident (26, 54, D) a hell hog corpse (27, 0, D) a +2 hand crossbow of freezing (27, 1, D) a +4 hand crossbow of flaming (27, 16, D) a box of beasts (27, 17, D) an uncursed amulet of faith (27, 32, D) the +5 long sword of Extermination {drain, +Blink} A truly terrible weapon, it drains the life of those it strikes. It lets you blink. (27, 33, D) the ring "Reach" {Wiz rPois rC- Str+4 Int+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. (27, 34, D) a +2 hunting sling of flaming (27, 35, D) a +5 great sword of electrocution (still there?) an uncursed staff of wizardry (still there?) a +0 robe (still there?) (27, 48, D) a phantom mirror (27, 49, D) a cursed amulet of inaccuracy (27, 50, D) a +3 mace of protection (28, 0, D) a +1 dagger of flaming (28, 1, D) an uncursed staff of cold (28, 16, D) a +7 giant club (28, 32, D) a book of Cantrips (28, 34, D) a cursed +0 great sword a +0 robe (28, 35, D) a +2 rapier of freezing (still there?) a +0 dagger (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) a human corpse (skeletalised by now) (still there?) (28, 48, D) a tin of tremorstones (3/3) (28, 49, D) an uncursed staff of summoning (29, 0, D) the ring "Udyh Kozou" {rPois rF- MR+ Dex+4} [ring of protection from magic] It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. (29, 1, D) 2 scrolls of fog (29, 16, D) a +1 chain mail of poison resistance (29, 17, D) a +1 mace of protection (29, 32, D) the cursed +3 trident of the Final Coins {vorpal, *Corrode +Rage rF+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from fire. It lets you go berserk. It may corrode you when you take damage. It has a curse placed upon it. (29, 33, D) an uncursed ring of protection from magic (29, 34, D) a cursed -3 trident (29, 48, D) an uncursed staff of conjuration (30, 48, D) the ring of Kim Niw {Fire rPois rN+ MR++ Int-5} [ring of fire] It enhances your fire magic. It affects your intelligence (-5). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (30, 49, D) a phantom mirror (30, 50, D) a book of Party Tricks (31, 48, D) a book of Spatial Translocations (31, 49, D) a +6 halberd of flaming (31, 50, D) a phial of floods (32, 48, D) a +0 hand axe of draining (32, 49, D) a +3 giant club (32, 50, D) the +2 great sword of Dulyron {pain, +Inv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you turn invisible. (33, 48, D) an uncursed staff of fire (33, 49, D) a phantom mirror (33, 50, D) a +1 plate armour of poison resistance (34, 28, D) Qefanaal's Reference Book on Earth and the Snowflakes Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Passwall Transmutation/Earth 2 no c - Hailstorm Conjuration/Ice 4 no d - Ozocubu's Refrigeration Ice 6 no e - Statue Form Transmutation/Earth 6 no (35, 0, D) an uncursed staff of wizardry (35, 14, D) a tin of tremorstones (3/3) (35, 15, D) a book of Ice (35, 28, D) a book of Power (35, 29, D) a lightning rod (4/4) (36, 0, D) a +2 hunting sling of freezing (36, 1, D) +1 swamp dragon scales (36, 14, D) a lightning rod (4/4) (36, 15, D) an uncursed staff of wizardry (36, 28, D) a tin of tremorstones (3/3) (36, 29, D) a phantom mirror (37, 0, D) a +3 chain mail of cold resistance (37, 1, D) an uncursed staff of summoning (37, 14, D) a phantom mirror (37, 15, D) an uncursed staff of summoning (37, 28, D) a book of Conjurations (37, 29, D) the Collected Works on Transformation and the Mountains Spells Type Level Known a - Irradiate Conjuration/Transmutation 5 no b - Bolt of Magma Conjuration/Fire/Earth 5 no c - Lee's Rapid Deconstruction Earth 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no (38, 0, D) an uncursed staff of energy (38, 1, D) the cursed +1 hunting sling "Ziotaucs" {freeze, rC+ rN+ MR++ Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (38, 14, D) a book of Hexes (38, 15, D) a +2 falchion of distortion (38, 28, D) the +5 lajatang of Niagelodao {flame, rPois rF+ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It protects you from poison. (unseen) (38, 29, D) a book of Air (39, 1, D) a phial of floods (39, 14, D) a +1 plate armour of magic resistance (39, 15, D) the Papyrus of Enhancements Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Song of Slaying Charms 2 no c - Spectral Weapon Hexes/Charms 3 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Ring of Flames Charms/Fire 7 no (39, 28, D) a +0 battleaxe (40, 0, D) a lightning rod (4/4) (40, 1, D) an uncursed staff of conjuration (40, 14, D) a box of beasts (40, 15, D) a ration (40, 28, D) a tin of tremorstones (3/3) (40, 29, D) an uncursed staff of fire (41, 0, D) a +5 flail of protection (41, 1, D) a cursed staff of cold (41, 14, D) the +3 dire flail of Greed {vorpal, rC- rN+++ Str-2 Dex+8} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+8). It makes you vulnerable to cold. It renders you almost immune to negative energy. (41, 15, D) a +5 vorpal great sword (41, 28, D) an uncursed staff of cold (41, 29, D) a +1 quarterstaff of protection (42, 0, D) a +0 quarterstaff of holy wrath (42, 1, D) a +4 hand crossbow (42, 14, D) a +1 hunting sling of freezing (42, 15, D) the cursed +0 plate armour "Hevatihe" {Regen+ Int-5 SInv} It affects your intelligence (-5). It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (42, 28, D) 4 potions of heal wounds (43, 14, D) a +2 short sword of draining (43, 15, D) an uncursed staff of air (43, 28, D) a +0 halberd (43, 29, D) an uncursed staff of summoning (43, 48, D) a +2 pair of gloves of strength (43, 49, D) a +1 ring mail of fire resistance (44, 28, D) a +1 flail of protection (44, 48, D) the +2 leather armour "Awovacit" {rF+ rC+ rCorr} It protects you from fire. It protects you from cold. It provides partial protection from all sources of acid and corrosion. (44, 49, D) the Catalogue of the Manifold Blessings Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Static Discharge Conjuration/Air 3 no c - Summon Forest Summoning/Translocation 5 yes d - Malign Gateway Summoning/Translocation 7 no (44, 50, D) an uncursed staff of air (45, 48, D) a tin of tremorstones (3/3) (45, 49, D) the Catalogue of Beguiling and Unholy Rites Spells Type Level Known a - Corona Hexes 1 no b - Animate Skeleton Necromancy 1 no c - Corpse Rot Necromancy/Air 2 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no f - Invisibility Hexes 6 no (45, 50, D) a +0 short sword (45, 51, D) a +0 mace (45, 55, D) the +7 scimitar of the Endless Expanse {freeze, +Inv rElec rF- Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. (unseen) (46, 48, D) a book of Party Tricks (46, 51, D) a +0 halberd (46, 55, D) a +0 halberd (46, 56, D) a +3 dire flail (47, 48, D) a phial of floods (47, 49, D) a book of Clouds (47, 50, D) an uncursed staff of summoning (47, 51, D) a tin of tremorstones (3/3) (47, 55, D) a +0 hand axe a red draconian corpse (48, 48, D) a book of the Warp (48, 49, D) an uncursed staff of air (48, 51, D) Sif Muna's Catalogue of Supportive Clay Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Aura of Abjuration Summoning 5 no c - Iron Shot Conjuration/Earth 6 no (48, 56, D) a +3 great sword of holy wrath (unseen) (48, 57, D) a +0 battleaxe of flaming (unseen) (49, 0, D) a cursed amulet of inaccuracy (49, 1, D) the +1 plate armour "Dolujuto" {rN+ Str+3} It affects your strength (+3). It protects you from negative energy. (49, 12, D) a +1 vorpal hand crossbow (49, 15, D) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (49, 36, D) an uncursed ring of see invisible (49, 37, D) an uncursed amulet of regeneration (49, 48, D) a +0 short sword (49, 49, D) an uncursed staff of poison (49, 50, D) an uncursed staff of air (49, 54, D) a +0 glaive (unseen) (49, 55, D) a +0 short sword (still there?) a +0 cloak (still there?) (49, 56, D) a +0 rapier (unseen) (49, 58, D) a +0 broad axe (unseen) (50, 0, D) an uncursed ring of see invisible (50, 1, D) a phial of floods (50, 12, D) a +0 scale mail of positive energy (50, 13, D) a +2 falchion of freezing (50, 24, D) a +2 dagger of protection (50, 25, D) a box of beasts (50, 36, D) an uncursed amulet of faith (50, 48, D) a chunk of flesh (unseen) (50, 49, D) a lightning rod (4/4) (50, 53, D) a +0 mace (50, 54, D) a +0 long sword a chunk of flesh a +2 trident of protection a +0 cloak (50, 55, D) a +6 glaive of flaming a +4 halberd of freezing a +0 cloak a +0 glaive a black draconian corpse a red draconian corpse (50, 56, D) a +0 glaive an uncursed ring of resist corrosion a +0 whip a +0 cloak a +0 short sword a scroll of brand weapon a black draconian corpse a yellow draconian corpse (50, 57, D) a +0 glaive (unseen) (51, 1, D) an uncursed staff of cold (51, 13, D) 4 potions of heal wounds (51, 24, D) a +4 ring of evasion (51, 25, D) an uncursed amulet of faith (51, 36, D) a +3 buckler (51, 37, D) a +0 kite shield of cold resistance (51, 39, D) a +4 scythe of distortion (51, 43, D) a hell hound corpse (skeletalised by now) (51, 48, D) a phantom mirror (51, 49, D) the +6 shortbow of No Interval {venom, rElec rN+ MP+9 Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). (51, 50, D) a +0 short sword (51, 52, D) a +2 dagger of flaming (51, 53, D) a +0 dire flail (unseen) (51, 54, D) a +0 whip (still there?) a +2 short sword of venom (still there?) a +0 glaive (still there?) 4 scrolls of enchant armour (still there?) the +3 war axe of Havoc {holy, Stlth+} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. a green draconian corpse (still there?) (51, 55, D) a +0 long sword a +0 cloak a +0 cloak a +0 glaive a purple draconian corpse (51, 56, D) a +0 trident (still there?) the +3 war axe of Spite {protect, *Rage rElec rF+ rN++} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. It may make you go berserk in combat. (52, 0, D) the Guide on Quantum Air Spells Type Level Known a - Apportation Translocation 1 no b - Shroud of Golubria Charms/Translocation 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Static Discharge Conjuration/Air 3 no e - Lesser Beckoning Translocation 3 no f - Silence Hexes/Air 5 no (52, 1, D) a +3 vorpal trident (52, 12, D) a +0 chain mail of magic resistance (52, 13, D) a +0 great sword of electrocution (52, 24, D) an uncursed ring of flight (52, 25, D) an uncursed staff of death (52, 37, D) a tin of tremorstones (3/3) (52, 39, D) a +0 trident (52, 41, D) a hell hog corpse (skeletalised by now) (52, 47, D) a chunk of flesh (52, 48, D) a book of the Warp (52, 50, D) a chunk of flesh (still there?) a tin of tremorstones (3/3) (still there?) (52, 52, D) a chunk of flesh (52, 53, D) a +0 war axe (still there?) a +0 mace (still there?) (52, 54, D) a chunk of flesh (still there?) a +0 halberd of protection (still there?) a +1 whip of venom (still there?) a +0 cloak (still there?) a cursed -2 whip (still there?) a +0 cloak (still there?) (52, 55, D) a chunk of flesh (unseen) (52, 56, D) a +0 morningstar a +0 mace a white draconian corpse (52, 57, D) a +0 long sword (unseen) (53, 0, D) a lightning rod (4/4) (53, 1, D) a +0 hunting sling of freezing (53, 12, D) a +0 buckler of protection (53, 13, D) an uncursed staff of cold (53, 25, D) a phial of floods (53, 36, D) a +4 scale mail of magic resistance (53, 39, D) the amulet of Uzecsyhu {Acrobat Str+2 Dex-4 SInv} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+2). It affects your dexterity (-4). It lets you see invisible. (53, 44, D) a hell hound corpse (skeletalised by now) (53, 48, D) the Tome of Floating Changing Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Beastly Appendage Transmutation 1 no c - Summon Lightning Spire Summoning/Air 4 yes d - Hydra Form Transmutation 6 yes e - Dragon Form Transmutation 7 no (53, 49, D) an uncursed staff of air (53, 52, D) a +0 battleaxe (unseen) (53, 53, D) a +4 falchion of protection a +0 cloak a chunk of flesh a green draconian corpse (53, 54, D) a cursed -2 long sword a +0 cloak a +0 scimitar a +4 ring of protection a +0 dire flail a purple draconian corpse a white draconian corpse (53, 55, D) a chunk of flesh (still there?) a +0 long sword (still there?) (54, 0, D) a +5 glaive of pain (54, 2, D) a shadow dragon corpse (skeletalised by now) (54, 4, D) +0 shadow dragon scales (unseen) (54, 12, D) the +6 morningstar "Liun Zed" {drain, *Drain rPois Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from poison. It causes draining when unequipped. (54, 13, D) a manual of Necromancy (54, 24, D) an uncursed staff of wizardry (54, 25, D) a +0 scale mail of poison resistance (54, 36, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (54, 49, D) a +0 flail (54, 50, D) a lightning rod (4/4) (54, 54, D) a +2 dire flail of protection a +1 flail of venom a black draconian corpse (55, 0, D) a +3 hunting sling of freezing (55, 1, D) a +3 leather armour of cold resistance (55, 12, D) a +2 dagger of protection (55, 24, D) a book of Unlife (59, 36, D) a +3 rapier of venom (59, 47, D) the +7 long sword of Okawaru's Regard {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). (59, 48, D) the +9 flail "Goezyu" {speed, +Blink Stlth+} Attacks with this weapon are significantly faster. It lets you blink. It makes you more stealthy. (59, 49, D) a +0 hand crossbow of flaming (60, 36, D) a +0 robe (60, 37, D) a +0 flail of protection (60, 47, D) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (60, 48, D) a +3 quarterstaff of protection (60, 49, D) an uncursed staff of earth (61, 0, D) a lightning rod (4/4) (61, 16, D) an uncursed staff of earth (61, 36, D) a +1 mace of draining (61, 39, D) a cursed +0 mace of protection a +0 robe (61, 40, D) a cursed +0 flail a +0 robe (61, 41, D) a +0 robe (61, 47, D) 4 scrolls of enchant weapon (61, 48, D) a +2 vorpal trident (61, 49, D) an uncursed staff of death (62, 1, D) the +7 chain mail of the Echidna {Int+4} It affects your intelligence (+4). (62, 8, D) a +2 long sword of distortion (62, 9, D) an uncursed staff of energy (62, 16, D) a +2 ring mail of poison resistance (62, 17, D) a book of Debilitation (62, 19, D) a komodo dragon corpse (skeletalised by now) (62, 20, D) a hippogriff corpse (skeletalised by now) (62, 26, D) a +0 short sword of protection (62, 27, D) a book of Cantrips (62, 39, D) a cursed +0 short sword (unseen) (62, 47, D) a +2 vorpal fustibalus (62, 48, D) the +0 robe "Cous Tuy" {*Drain +Fly rN+++ MR+ rCorr} It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you fly. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. (62, 49, D) a +1 flail of protection (63, 0, D) a +0 vampiric lajatang (63, 16, D) a +0 vorpal mace (63, 17, D) the amulet "Biyluaxy" {Faith rPois Int+7 Dex-3 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+7). It affects your dexterity (-3). It protects you from poison. It makes you more stealthy. (63, 19, D) an iguana corpse (skeletalised by now) (63, 20, D) a basilisk corpse (skeletalised by now) (63, 26, D) the cursed +1 ring mail "Qibbov" {Dex+4 Slay+2} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (63, 27, D) a +4 scale mail of fire resistance (63, 36, D) a book of Flames (63, 37, D) a +3 vorpal scimitar (63, 40, D) an uncursed staff of death (unseen) (63, 47, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (63, 48, D) the cursed +1 flail "Duitarapn" {protect, *Noise rPois Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It protects you from poison. It may make noises in combat. It has a curse placed upon it. (64, 17, D) the cursed +1 quarterstaff of Chagrin {venom, +Fly Int-2 SInv} It poisons the flesh of those it strikes. It affects your intelligence (-2). It lets you see invisible. It lets you fly. It has a curse placed upon it. (64, 20, D) an iguana corpse (skeletalised by now) (64, 26, D) a tin of tremorstones (3/3) (64, 27, D) a +1 vorpal broad axe (64, 47, D) 4 potions of haste (64, 48, D) a lightning rod (4/4) (64, 49, D) an uncursed staff of summoning (64, 50, D) an uncursed amulet of magic regeneration (65, 26, D) the +7 demon blade of Elata {drain, *Contam rPois rF+ MR++} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (65, 47, D) a +5 short sword of venom (65, 48, D) the cursed +1 robe "Fozax" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (65, 49, D) a +2 great mace of holy wrath (65, 50, D) an uncursed ring of protection from cold (66, 48, D) an uncursed amulet of the acrobat (66, 49, D) a box of beasts a demonic crawler corpse (66, 50, D) a +3 hand axe of holy wrath (66, 51, D) a +2 dire flail of protection (66, 54, D) a jumping spider corpse (67, 0, D) a phantom mirror (67, 47, D) an uncursed amulet of the acrobat (67, 48, D) a +2 vorpal long sword (67, 49, D) a phantom mirror a redback corpse a hornet corpse a jumping spider corpse (67, 50, D) a +1 battleaxe of venom (67, 51, D) a jumping spider corpse (67, 54, D) a hornet corpse (68, 0, D) a +1 plate armour of positive energy (68, 47, D) a +0 morningstar of protection (68, 48, D) Ymanev's Reference Book on Flames and Intoxication Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Sticky Flame Conjuration/Fire 4 no c - Starburst Conjuration/Fire 6 no d - Ring of Flames Charms/Fire 7 no (68, 49, D) a +2 robe of positive energy (68, 50, D) a cursed amulet of inaccuracy a wolf spider corpse a wolf spider corpse a tarantella corpse (68, 54, D) a jumping spider corpse (still there?) a redback corpse (still there?) (69, 0, D) an uncursed ring of stealth (69, 36, D) a box of beasts (69, 47, D) an uncursed staff of summoning (69, 48, D) the +7 hand axe of Unuaplov {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (69, 49, D) a +3 plate armour of fire resistance (69, 50, D) the ring "Koaja" {rC+ MR+ Dex+2 Stlth-} [ring of attention] It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. a demonic crawler corpse a moth of wrath corpse (69, 51, D) a jumping spider corpse (69, 53, D) a hornet corpse (70, 8, D) a +5 short sword of venom (70, 29, D) a +2 war axe of draining (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (70, 30, D) a +2 great sword of venom (unseen) (70, 36, D) a +2 ring mail of poison resistance (70, 47, D) an uncursed amulet of reflection (70, 48, D) a +3 flail of holy wrath (70, 49, D) an uncursed staff of energy a moth of wrath corpse (70, 51, D) a hornet corpse (still there?) a redback corpse (still there?) (70, 52, D) a jumping spider corpse (still there?) a hornet corpse (still there?) (70, 53, D) a hornet corpse (71, 8, D) a +0 robe of the Archmagi (71, 17, D) a cursed amulet of inaccuracy (71, 19, D) a cursed +1 spear (unseen) (71, 27, D) the cursed +0 mace "Umuama" {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It has a curse placed upon it. (71, 28, D) a +0 falchion a +0 scale mail (71, 30, D) an uncursed staff of earth (unseen) (71, 36, D) a +3 leather armour of fire resistance (71, 37, D) a book of Annihilations a basilisk corpse (skeletalised by now) (71, 40, D) a spiny frog corpse (skeletalised by now) (71, 47, D) the +11 dagger of Capital Punishment {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (71, 48, D) a lightning rod (4/4) (71, 49, D) the +7 dire flail "Imp's Nightmare" {distort, +Inv Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It lets you turn invisible. It makes you more stealthy. (71, 51, D) a moth of wrath corpse (71, 52, D) a tarantella corpse (71, 53, D) a redback corpse (72, 8, D) the +9 double sword of Earthquakes {holy, *Slow rC++ Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It greatly protects you from cold. It may slow you when you take damage. (72, 9, D) a lightning rod (4/4) (72, 16, D) the +5 mace of Honour {protect, rElec rPois rF-} It grants its wielder temporary protection when it strikes (+7 to AC). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (72, 20, D) a +0 halberd a +0 robe (72, 21, D) a +3 long sword (unseen) (72, 30, D) a +2 broad axe of venom (unseen) (72, 36, D) the Guide on Attacks Spells Type Level Known a - Magic Dart Conjuration 1 no b - Foxfire Conjuration/Fire 1 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Dazzling Flash Conjuration/Hexes 3 no e - Fulminant Prism Conjuration/Hexes 4 no f - Conjure Ball Lightning Conjuration/Air 6 no (72, 37, D) an uncursed ring of magical power (72, 47, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (72, 48, D) a +6 giant club (72, 49, D) a box of beasts (72, 52, D) a spark wasp corpse (still there?) a jumping spider corpse (still there?) a moth of wrath corpse (still there?) (72, 53, D) a wolf spider corpse (73, 1, D) a +1 plate armour of poison resistance (73, 16, D) a +0 vorpal hand crossbow (73, 17, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (73, 26, D) a phantom mirror (73, 36, D) a +2 robe (73, 37, D) the Reference Book on Curses and Self-Improvement Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Slow Hexes 2 no d - Confusing Touch Hexes 3 no e - Iskenderun's Battlesphere Conjuration/Charms 5 no f - Summon Mana Viper Hexes/Summoning 5 no (73, 47, D) an uncursed amulet of faith (73, 48, D) a +2 mace of draining (73, 49, D) an uncursed ring of stealth (73, 52, D) a jumping spider corpse (74, 47, D) the ring of Equilibrium {+Blink Int+4 Slay+2 Stlth-} [ring of attention] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you blink. It makes you less stealthy. (74, 48, D) a +2 short sword of venom (74, 49, D) the Catalogue of Aid and the Arsonist Spells Type Level Known a - Infusion Charms 1 no b - Conjure Flame Conjuration/Fire 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no (75, 1, D) a +1 vorpal executioner's axe (75, 47, D) a box of beasts (75, 48, D) a +4 ring of evasion (75, 49, D) a +2 ring mail of fire resistance