Dungeon Crawl Stone Soup version 0.26-a0-689-gc93c913f66 (webtiles) character file. Game seed: 11792313971731766473 0 ICC the Gusty (level 1, 10/10 HPs) Began as a Vine Stalker Wanderer on Oct 23, 2020. Got out of the dungeon alive. The game lasted 00:00:24 (1 turns). ICC the Gusty (Vine Stalker Wanderer) Turns: 1, Time: 00:00:24 Health: 10/10 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit + d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Skills: + Level 1.0 Fighting Level 1.0 Axes + Level 1.0 Throwing + Level 1.0 Armour + Level 1.2 Stealth + Level 1.1 Spellcasting Level 2.0 Translocations Level 2.0 Air Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 22% 2 Swiftness Air #....... 22% 2 Magic Dart Conj #... 32% 1 Sting Tmut/Pois #... 32% 1 Poisonous Vapours Pois/Air #..... 32% 2 Call Imp Summ #....... 43% 2 Slow Hex #....... 43% 2 Mephitic Cloud Conj/Pois/Air #....... 58% 3 Conjure Flame Conj/Fire #....... 67% 3 Spider Form Tmut/Pois #......... 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, ICC the Vine Stalker Wanderer. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found six items. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Blink, Swiftness, Magic Dart, Sting, Poisonous Vapours, Call Imp, Slow, Mephitic Cloud, Conjure Flame, Spider Form. You don't know any spells. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.......### .....⌠..... ..⌠...⌠.. ?...".. .(⌠.. #...# ####...#### #.[..@....# ...=........... ....⌠....?⌠.... ..⌠....#....⌠.. ⌠....## ##....⌠ ...## ##... >## ##> There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ICC the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | ICC set off with the following items: a +0 club, a +0 robe; | and the following spells available to memorise: Blink, | Swiftness, Magic Dart, Sting, Poisonous Vapours, Call Imp, | Slow, Mephitic Cloud, Conjure Flame, Spider Form 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, corexii_hall_statues_i, serial_park_tiny_pond Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts