Dungeon Crawl Stone Soup version 0.26-a0-738-g91b530ce93 (webtiles) character file. Game seed: 5582819475710317127 0 ICC the Sneak (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on Nov 5, 2020. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). ICC the Sneak (Vine Stalker Wanderer) Turns: 1, Time: 00:00:03 Health: 9/9 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Potions b - a potion of berserk rage Skills: + Level 1.0 Short Blades + Level 1.0 Dodging + Level 2.4 Stealth + Level 1.1 Spellcasting Level 2.0 Summonings Level 2.0 Fire Magic Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Foxfire Conj/Fire #... 22% 1 Sandblast Erth #..... 32% 1 Ignite Poison Fire/Tmut/Pois #....... 58% 3 Stone Arrow Conj/Erth #..... 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, ICC the Vine Stalker Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 11 gold pieces and a mace. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of berserk rage, a +0 robe; and the following spells available to memorise: Foxfire, Sandblast, Ignite Poison, Stone Arrow. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....####### #.........# . #.≈≈≈≈≈≈≈.# ..###.≈.....≈.# #...........≈.# ...≈≈≈≈≈≈≈..≈.. #.$≈.....≈..≈.. #..≈..≈@....≈.. #..≈.$≈≈≈≈≈≈≈.. #..≈........... )..≈.....≈..... ...≈≈≈≈≈≈≈.#### .#.........# ##.###..### .. #..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ICC the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | ICC set off with the following items: a +2 dagger, a potion | of berserk rage, a +0 robe; and the following spells | available to memorise: Foxfire, Sandblast, Ignite Poison, | Stone Arrow 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, dk_noncrumbling_4, st_stairs_10, nrook_mini_backslash, palyth_stone_intersect Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts