ICHopper the Dungeon [Shop] Moup's Magic Scroll Emporium a scroll of magic mapping (35 gold) a scroll of magic mapping (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Cown's Antique Weapon Shoppe a +1 shortbow of velocity (172 gold) a +0 dagger (30 gold) a +1 mace of draining (186 gold) a cursed +0 quarterstaff (15 gold) a +0 dagger (30 gold) a +0 dagger (30 gold) a +0 war axe (52 gold) a +0 club (15 gold) a +0 dagger (30 gold) a +6 great sword of holy wrath (655 gold) a +0 hunting sling (22 gold) a +0 mace (45 gold) [Shop] Athiob's Armour Emporium a +0 ring mail of fire resistance (110 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 shield (45 gold) a +0 helmet (45 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +2 chain mail of positive energy (185 gold) [Shop] Karph's Weapon Shoppe 26 stones (36 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +1 hunting sling of freezing (135 gold) the +12 great mace of the Ancient Friends {freeze, rPois rC+ MR- Dex+8} (1423 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a cursed +0 short sword (1 gold) a +0 dagger (28 gold) a +0 hunting sling (21 gold) a +0 spear (42 gold) (0, 0, D) a stone (0, 1, D) a stone (0, 2, D) a +0 dagger 4 stones (0, 3, D) a +0 whip 3 stones (0, 40, D) 2 scrolls of amnesia (0, 41, D) an uncursed staff of energy (0, 42, D) a +0 lajatang a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of electrocution (0, 47, D) a +0 pair of boots a +0 animal skin a +0 falchion (2, 18, D) a +1 scale mail a +2 demon trident of electrocution 5 javelins (4, 11, D) a +1 leather armour of fire resistance (4, 35, D) a +3 battleaxe of draining (4, 54, D) a +0 pair of boots (4, 57, D) a +0 pair of gloves (6, 24, D) a +0 dagger a +2 robe of positive energy (6, 43, D) a +0 hunting sling a +1 quarterstaff of speed 35 sling bullets a cursed +0 leather armour (6, 49, D) a sling bullet (6, 53, D) a +0 dire flail a +0 ring mail (8, 5, D) a +0 dagger a +0 robe (8, 6, D) a +0 dagger a +0 robe a cursed -3 club a +0 club (8, 7, D) a +0 dagger a +0 robe (8, 11, D) a +0 battleaxe a +0 plate armour a +0 hand axe (8, 13, D) a +0 dagger a +0 robe (8, 14, D) a +0 mace a cursed +0 plate armour (8, 15, D) a +4 great sword of holy wrath a +0 war axe a +0 chain mail a +0 dagger a +0 robe (8, 16, D) a cursed -2 halberd a +0 plate armour a +0 dagger a +0 robe (8, 18, D) a +0 hand axe a +0 chain mail a +0 long sword a +0 chain mail a +0 scimitar a +0 plate armour a +0 trident a +0 chain mail a +0 dagger (8, 19, D) a +0 war axe of electrocution a +0 chain mail (8, 20, D) a +0 mace a cursed +0 plate armour (8, 21, D) a +0 scimitar a +0 chain mail (8, 23, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (8, 26, D) a +0 dagger a +0 robe (8, 27, D) a +0 giant club (8, 28, D) a +0 giant club a cursed -1 giant club (8, 29, D) a +0 giant spiked club (8, 30, D) a +0 giant spiked club a +0 dire flail (8, 32, D) a +0 leather armour (8, 36, D) a +0 giant club (8, 46, D) a +0 club a +0 robe a cursed +0 giant club a +0 giant club (8, 47, D) a +0 giant club a +0 giant club (8, 49, D) a cursed -2 giant club a +0 giant spiked club (8, 51, D) a +0 giant club a +0 giant club (12, -2, D) a +2 battleaxe of freezing (12, 9, D) an uncursed ring of poison resistance (12, 10, D) an uncursed ring of see invisible (12, 12, D) a +1 giant spiked club (12, 13, D) a +1 great mace (12, 14, D) a +1 giant spiked club (12, 15, D) a +2 shortbow of flaming a +1 great sword (12, 16, D) a +1 war axe of distortion (12, 17, D) a +0 hand axe a +0 plate armour a +1 longbow (12, 18, D) a +1 longbow (12, 19, D) +0 steam dragon scales a +1 rapier of electrocution (12, 20, D) a +1 antimagic glaive a shapeshifter corpse (12, 21, D) a sphinx corpse (12, 22, D) +1 fire dragon scales (12, 23, D) +0 fire dragon scales +0 acid dragon scales a fire dragon corpse (12, 24, D) the +2 troll leather armour of Going Fast {rElec Regen+ Dex+4} It affects your dexterity (+4). It insulates you from electricity. It increases your rate of regeneration. (12, 25, D) a +3 scale mail a hydra corpse (12, 27, D) +1 fire dragon scales (12, 28, D) a +3 shortbow of freezing the +5 shortbow "Concordance" {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). a +3 antimagic great sword a +3 antimagic great sword a +0 shortbow a +0 longbow the +1 plate armour "Fuib" {+Inv MR- Regen+ Int+6} It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you turn invisible. It increases your rate of regeneration. a +0 pair of gloves a +0 cloak a +2 chain mail of magic resistance (12, 30, D) 3 large rocks (12, 37, D) 4 arrows (12, 44, D) an arrow (12, 45, D) an arrow (12, 46, D) +0 fire dragon scales (still there?) +0 fire dragon scales (still there?) (12, 47, D) 3 arrows (12, 48, D) 4 arrows (12, 49, D) 3 arrows (12, 50, D) an arrow