ILmort Level 1 of the Dungeon (2, 21, D:1) a +0 leather armour (7, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, -4, D:1) a +0 club 2 stones (13, 25, D:1) a +0 ring mail (16, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 33, D:1) a +0 ring mail (20, 4, D:1) a quokka corpse (skeletalised by now) (21, -10, D:1) a +0 robe (21, 34, D:1) 7 gold pieces a parchment of Call Canine Familiar (22, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (23, -6, D:1) a +0 club a +0 whip a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 6, D:1) an inkwell talisman (35, 13, D:1) a ball python corpse (skeletalised by now) (43, 22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (6, 1, D:2) a +0 barding (9, -5, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a parchment of Searing Ray (5, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (6, -8, D:3) an adder corpse (skeletalised by now) (8, 3, D:3) a parchment of Shock a sewer (0, 24, Sewer) a kobold corpse (skeletalised by now) (7, 7, Sewer) a +0 short sword (8, 8, Sewer) a +1 whip of venom (still there?) a +0 club (still there?) a stone (still there?) a kobold corpse (still there?) (8, 9, Sewer) a bat corpse