Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 8503042536694356806 1164 ILmort the Destroyer (level 8, -2/52 HPs) Began as a Human Conjurer on Aug 4, 2025. Slain by Edmund ... wielding a +2 flail of venom (11 damage) ... on level 5 of the Dungeon. The game lasted 00:12:49 (5270 turns). ILmort the Destroyer (Human Conjurer) Turns: 5270, Time: 00:12:50 Health: -2/52 AC: 7 Str: 7 XL: 8 Next: 40% Magic: 0/12 EV: 16 Int: 22 God: Gold: 414 SH: 0 Dex: 11 Spells: 6/13 levels left rFire + . . (50%) d - staff of conjuration rCold + . . (50%) (no offhand) rNeg . . . (100%) n - +2 robe {rC+ rF+} rPois . (100%) (no helmet) rElec . (100%) g - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +5 ring of evasion HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 414 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 dagger of venom Missiles e - 4 poisoned darts h - 3 atropa-tipped darts j - a datura-tipped dart (quivered) Armour a - a +0 robe f - a +0 leather armour g - a +2 cloak (worn) m - a +0 pair of gloves n - a +2 robe of resistance (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery l - a +5 ring of evasion (worn) Talismans i - a talisman of death k - the inkwell talisman of the Moneychanger {+Inv rElec rN++ Int+3} (You found it on level 3 of the Dungeon) [inkwell talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Wands d - a wand of digging (3) Scrolls V - a scroll of vulnerability i - a scroll of identify x - a scroll of amnesia c - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} C - a potion of cancellation e - a potion of enlightenment c - 2 potions of curing M - 3 potions of mutation f - a potion of ambrosia {unknown} j - 2 potions of moonshine {unknown} k - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 4.0 Stealth + Level 3.2 Spellcasting + Level 9.5 Conjurations + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Sandblast Erth 6% 2d5 12% 1 Fulminant Prism Conj/Alch 18% 3d11 17% 4 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Anguish Hex/Necr 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Wu Jian Shops: D:3 ( Annotations: D:1 exclusion: staircase D:4 exclusion: staircase D:5 Edmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Edmund shouts! Edmund hits you with a +2 flail of venom! * * * LOW HITPOINT WARNING * * * You are poisoned. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) You feel a surge of power! You erupt in a blast of force! The mystic blast hits Edmund. Edmund is knocked back by the mystic blast. You feel very sick. You feel very sick. You feel very sick. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) You don't have enough magic to cast this spell. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You feel sick. You feel sick. You hear a shout! Edmund shouts! You feel sick. You feel sick. Edmund shouts! You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) You don't have enough magic to cast this spell. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of venom and wearing a +3 leather armour of positive energy (severely wounded, frenzied and wild, 83% to hit) You feel a surge of power! You focus your ray upon Edmund. The searing ray hits Edmund! (Press . to maintain the ray.) Edmund hits you with a +2 flail of venom! You die... #.......### ...... ###.......### #......... #.....##....###...)..... #...##..####....##.0..... ..## #.................. # ###................#####.. #........................ ##...................# #...........@@......# ##...............#..# #..........######..# ##.......### #..# #.....### #@.# #...### #####.## #...# ####..##.# #...#####......#.# ##...##...........# You could see the neutral Edmund (frenzied). Vanquished Creatures Pikel (D:4) Grinder (D:4) Pargi (D:4) 2 lemures (D:4) A phantom (D:5) 3 scorpions A sleepcap (D:5) 5 adders 4 ufetubi 2 ribbon worms 2 orcs (D:3) 5 endoplasms 5 giant cockroaches 5 hobgoblins 11 jackals 5 quokkas 14 ball pythons 2 bats 2 frilled lizards (D:1) 8 goblins 5 kobolds 2 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ILmort the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 231 | D:2 | Reached XP level 2. HP: 18/19 MP: 3/5 336 | D:1 | Learned a level 2 spell: Searing Ray 1058 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1854 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 2039 | D:2 | Found an ornate altar of the Wu Jian Council. 2898 | D:3 | Found Eliychoa's Antique Weapon Emporium. 2908 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3061 | D:3 | Found a faded altar of an unknown god. 3092 | D:3 | Identified the inkwell talisman of the Moneychanger {+Inv | rElec rN++ Int+3} 3481 | D:5 | Entered Level 5 of the Dungeon 3485 | D:5 | Reached XP level 5. HP: 35/35 MP: 4/9 3614 | D:4 | Noticed Pargi 3625 | D:4 | Killed Pargi 3626 | D:4 | Reached skill level 5 in Conjurations 3699 | D:4 | Noticed Grinder 3743 | D:4 | Paralysed by Grinder for 5 turns 3748 | D:4 | Killed Grinder 3749 | D:4 | Reached skill level 6 in Conjurations 3749 | D:4 | Reached XP level 6. HP: 15/41 MP: 1/10 4068 | D:5 | Reached skill level 7 in Conjurations 4068 | D:5 | Reached XP level 7. HP: 46/46 MP: 9/15 4525 | D:4 | Noticed Pikel 4534 | D:4 | Killed Pikel 4535 | D:4 | Reached skill level 9 in Conjurations 4535 | D:4 | Reached XP level 8. HP: 25/52 MP: 6/16 4810 | D:4 | Found a stormy altar of Qazlal. 5003 | D:5 | Reached skill level 1 in Translocations 5020 | D:5 | Noticed Edmund 5270 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_shops, shop, serial_curves, eino_curves_02, eino_curves_02, minmay_pentomino_pile D:4: layout_basic, grunt_qazlal_sundering, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_clump_tiny, infiniplex_forest_3_way, infiniplex_forest_diagonal, infiniplex_forest_straight_4, uniq_pargi, uniq_pikel, uniq_grinder D:5: layout_cave_pods, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 3 | 3.2 Conjurations | 6 7 9 | 9.5 Translocations | 1 | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Dagger | 10 | | || 10 Staff | | 2 | || 2 Throw: Dart | | | 4 || 4 Cast: Magic Dart | 65 | 43 | 22 || 130 Searing Ray | 4 | 12 | 10 || 26 Iskenderun's Myst | | | 3 || 3 Use: Scroll | | 10 | 1 || 11 Potion | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 18 | | 11 || 29 Leather armour | 1 | 18 | || 19 Skin | | | 2 || 2 Dodge: Dodged | 21 | 8 | 22 || 51 Form: Scroll | | 1 | || 1 | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5275 | 5181 | 94 | 1996 | 2265 | 5 | 1055.0 | Dungeon | 5275 | 5181 | 94 | 1996 | 2265 | 5 | 1055.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1780 daAuts D:1: 1353 daAuts D:3: 990 daAuts D:2: 872 daAuts D:5: 278 daAuts