Iamburgie the Dungeon [Shop] Meiclian's Distillery a potion of curing (42 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) a potion of poison (14 gold) a potion of resistance (140 gold) a potion of heal wounds (70 gold) a potion of resistance (140 gold) [Shop] Buidiuvi's Gadget Shoppe a sack of spiders (260 gold) a phantom mirror (390 gold) a sack of spiders (260 gold) a +7 rod of inaccuracy (11/11) (1435 gold) a wand of frost (10) (78 gold) an ornate deck of changes (260 gold) a wand of magic darts (14) (62 gold) a phantom mirror (390 gold) a wand of polymorph (14) (208 gold) a plain deck of war (182 gold) a plain deck of escape (182 gold) [Shop] Jaloefie's Antique Armour Emporium a +2 storm dragon armour (2000 gold) a +0 ring mail (100 gold) a +0 robe of magic resistance (17 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 plate armour (575 gold) [Shop] Fajarr's General Store a potion of heal wounds (55 gold) a scroll of enchant weapon (82 gold) a +0 short sword (33 gold) a potion of magic (88 gold) an uncursed ring of flight (192 gold) a beef jerky (16 gold) 27 stones (29 gold) 10 arrows of frost (55 gold) 11 arrows of flame (60 gold) an uncursed ring of sustain attributes (192 gold) a scroll of remove curse (33 gold) (0, 0, D) 2 stones (2, 0, D) 3 stones (7, 0, D) a +0 dagger a +0 robe a +0 giant spiked club (38, 0, D) an uncursed staff of energy (39, 0, D) a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +2 rapier of draining (45, 0, D) a +0 club a +0 hand axe a +0 leather armour (51, 0, D) 2 arrows (53, 0, D) a cursed +0 club a +0 shortbow a +0 shortbow 38 arrows (9, 4, D) a cursed +0 robe (10, 4, D) a lamp of fire (46, 4, D) 30 arrows (53, 4, D) a +0 pair of gloves (54, 4, D) a +0 pair of gloves (55, 4, D) a +0 helmet (9, 8, D) a +0 mace a +0 dagger a +0 robe a +0 war axe a +0 plate armour (10, 8, D) a cursed -1 leather armour 50 gold pieces (11, 8, D) a tomahawk a +0 dagger a +0 club a +0 dagger a +0 robe 100 gold pieces (12, 8, D) a +0 dagger a +0 robe 100 gold pieces (13, 8, D) a +0 club 3 tomahawks a +0 ring mail (14, 8, D) a +0 chain mail (15, 8, D) a +0 mace a +0 leather armour (16, 8, D) a +0 battleaxe (24, 8, D) a +0 dagger a +0 robe 50 gold pieces (25, 8, D) a +0 trident a +0 plate armour 50 gold pieces (26, 8, D) a +0 battleaxe a +0 plate armour a +0 glaive a +0 plate armour 50 gold pieces (27, 8, D) a +0 glaive a +0 plate armour 50 gold pieces (28, 8, D) a +0 hand axe a +0 chain mail a +0 long sword a +0 chain mail 150 gold pieces (29, 8, D) a +1 dagger of electrocution 50 gold pieces (31, 8, D) a +0 ring mail a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail (36, 8, D) a +0 giant spiked club a +0 giant club (37, 8, D) the +1 ring mail of Jouce {rElec rF- MP+9} (still there?) It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). the +1 ring mail of Jouce {rElec rF- MP+9} (still there?) It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) 50 gold pieces (still there?) (38, 8, D) a cursed -2 whip a +0 robe 50 gold pieces (39, 8, D) a +0 giant club a +0 giant club a +0 dire flail a +0 club a +0 robe (40, 8, D) a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 halberd a +0 robe (41, 8, D) a +0 halberd a +0 robe (50, 8, D) a +0 giant spiked club a +0 giant spiked club (10, 10, D) a +0 dagger a +2 robe of positive energy (42, 10, D) a +1 long sword of protection a +0 ring mail (44, 10, D) a throwing net (6, 12, D) an uncursed ring of poison resistance (9, 12, D) an uncursed ring of see invisible (11, 12, D) a +3 dire flail (12, 12, D) a +3 dire flail (13, 12, D) the -1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (14, 12, D) a +1 glaive (15, 12, D) the cursed +1 shortbow of Execution {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It has a curse placed upon it. (16, 12, D) a +1 great sword (17, 12, D) a +0 rapier (18, 12, D) a +1 battleaxe (20, 12, D) a +3 scale mail (21, 12, D) a +2 ring mail (23, 12, D) the +10 chain mail "Hueroom" {rElec rCorr Dex-3 Slay+3} It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from acid and corrosion. (24, 12, D) a +3 scale mail (26, 12, D) an uncursed ring of ice a +0 cloak an uncursed ring of protection from magic a +0 mottled dragon armour a +0 plate armour the +0 hat of the Slorg {*Corrode rElec SInv} It insulates you from electricity. It lets you see invisible. It may corrode your equipment when you take damage. a +0 plate armour a +1 scale mail a +3 war axe of freezing a +2 scimitar of protection a +0 scale mail a +0 long sword (38, 12, D) an arrow (39, 12, D) a +0 glaive (40, 12, D) a cursed +0 whip a +0 robe a +0 shortbow 11 arrows (41, 12, D) a +0 long sword (42, 12, D) a cursed -2 club a +0 robe a +4 halberd of chopping a +0 robe (44, 12, D) a +0 arbalest 7 bolts of frost (45, 12, D) a +0 great sword a +0 leather armour a +0 spear a +0 robe (47, 14, D) a +2 battleaxe of chopping a +1 leather armour of positive energy