Dungeon Sprint DCSS version 0.17.0 (webtiles) character file. 18 Iamburgie the Ducker (level 2, -26/15 HPs) Began as a Felid Monk on Nov 7, 2015. Annihilated by an ogre ... wielding a +0 giant spiked club (27 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:27 (63 turns). Iamburgie the Ducker (Felid Monk) Turns: 63, Time: 00:00:28 Health: -26/15 AC: 1 Str: 7 XL: 2 Next: 48% Magic: 3/3 EV: 22 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0 memorised, 1 level left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were completely stuffed. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a meat ration Skills: + Level 4.0 Fighting * Level 6.1 Dodging - Level 2.6 Stealth + Level 4.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You scratch the ogre. Your claw misses the ogre. The ogre is lightly wounded. The ogre barely misses you. You barely miss the ogre. You bite the ogre. The ogre is lightly wounded. The ogre misses you. You claw the ogre! The ogre is heavily wounded. You scratch the ogre. You bite the ogre, but do no damage. The ogre is severely wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the ogre but do no damage. The ogre is severely wounded. You scratch the ogre. You bite the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....'.)..@O5n...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a necrophage and a shadow imp. Vanquished Creatures An adder (D) An orc (D) A hobgoblin (D) A jackal (D) 2 bats (D) A giant newt (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Iamburgie the Felid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 20 | D | Reached skill level 5 in Dodging 51 | D | Noticed an ogre 51 | D | Noticed a necrophage 55 | D | Reached skill level 6 in Dodging 55 | D | Reached XP level 2. HP: 13/15 MP: 3/3 63 | D | Annihilated by an ogre Action || total -------------------------++------- Melee: Unarmed || 23 Stab: Sleeping || 1 Eat: Chunk || 6