IceCat Level 1 of the Dungeon (0, 0, D:1) 18 bolts (2, -5, D:1) a +0 dagger (13, 4, D:1) 17 bolts (14, -15, D:1) a +0 robe (14, -11, D:1) 8 arrows (15, -26, D:1) 24 arrows (30, -12, D:1) a +0 club (40, -22, D:1) a +0 club (40, -21, D:1) a +0 dagger (43, -19, D:1) 21 arrows (46, -24, D:1) a +0 leather armour (48, -11, D:1) a +0 large shield Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 8, D:2) a +0 leather armour (6, -10, D:2) a +0 short sword (14, 45, D:2) a +0 spear (15, 50, D:2) a +0 club (16, 39, D:2) a +0 dagger (21, 39, D:2) a cursed -3 club (24, 16, D:2) a cursed +0 club (33, 32, D:2) a +0 dagger (40, 19, D:2) a +0 rapier (50, 2, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 12, D:3) a +0 club (12, 1, D:3) a +0 robe (14, -3, D:3) 25 arrows (19, 0, D:3) 19 arrows (28, 24, D:3) 23 poisoned needles (32, -2, D:3) a +0 chain mail (33, 2, D:3) 8 arrows (37, 30, D:3) a +0 hunting sling (40, 14, D:3) a +0 leather armour (44, 8, D:3) a +0 club (44, 9, D:3) a +0 club (52, 24, D:3) 9 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -43, D:4) a +0 scale mail (14, -37, D:4) a +0 dagger (14, -24, D:4) a +0 short sword a +0 chain mail (14, -16, D:4) a +0 club (14, -9, D:4) a +0 club (14, -8, D:4) a -2 short sword a +0 dagger (14, -7, D:4) a cursed -3 club (15, -37, D:4) a +0 dagger (15, -27, D:4) a +0 club a +0 dagger (15, -26, D:4) a +0 dagger (15, -25, D:4) a +0 dagger (29, -13, D:4) a +0 helmet (35, -28, D:4) a scroll of immolation (44, -44, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 scale mail (0, 1, D:5) a +0 flail (1, 10, D:5) a +1 dagger of speed (6, -5, D:5) 17 poisoned needles (7, 44, D:5) a +0 club a +0 mace (8, 45, D:5) a cursed +0 dagger (9, 32, D:5) a +0 trident (15, 24, D:5) 28 bolts (23, 21, D:5) a +0 dagger (26, 22, D:5) a +0 war axe a +0 chain mail a +0 war axe a +0 robe (27, 22, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe (38, 20, D:5) a potion of curing (39, 14, D:5) +0 steam dragon scales (40, 30, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 32, D:6) a +0 mace (1, 33, D:6) a +0 leather armour a +0 club a +0 leather armour (1, 34, D:6) a +0 morningstar (10, 15, D:6) 27 sling bullets (16, -2, D:6) a +0 club (19, 12, D:6) a +0 chain mail (25, 2, D:6) a +0 hand axe (27, 18, D:6) a +0 morningstar (29, 17, D:6) a cursed +0 leather armour (31, 2, D:6) a +0 giant club (33, 17, D:6) a +0 dagger a +0 robe (34, 17, D:6) a +0 hand axe (34, 18, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Fumieg's Weapon Shop a +0 scimitar (52 gold) a +0 glaive (84 gold) a cursed +0 falchion (1 gold) a +0 whip (32 gold) the +11 morningstar of Rizxusk {crush, rF+} (975 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +0 quarterstaff (52 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) a +0 short sword (39 gold) a +10 giant club (698 gold) a +0 mace (39 gold) the +10 flail "Sugh" {freeze, +Rage Dex+6} (1032 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It lets you go berserk. (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 flail a +0 whip (0, 6, D:7) a +0 robe (1, -30, D:7) 25 arrows (1, 2, D:7) a cursed -1 long sword a +0 chain mail (1, 3, D:7) a +0 dagger (1, 12, D:7) 13 sling bullets (3, 2, D:7) a +0 dagger a +0 robe (3, 3, D:7) a +0 dagger a +0 robe (4, -25, D:7) 13 sling bullets (12, 7, D:7) a +0 short sword (14, 4, D:7) a +0 short sword a +0 club (15, 4, D:7) a +0 club a +0 club a +0 club (34, -30, D:7) a cursed +0 robe (37, -24, D:7) a +0 giant club (41, -23, D:7) 19 poisoned needles (48, 3, D:7) 16 arrows a +0 shortbow (51, -27, D:7) a throwing net (52, 1, D:7) 4 arrows Level 8 of the Dungeon (0, 0, D:8) a cursed -2 giant club (9, 21, D:8) a +0 robe (10, 0, D:8) a +0 hand axe a +0 ring mail (11, 24, D:8) 15 arrows (14, -8, D:8) a +0 scimitar (26, 4, D:8) a +0 dagger a +0 robe (26, 5, D:8) a +0 hand axe a +0 leather armour (26, 7, D:8) a +0 mace a cursed +0 leather armour (26, 8, D:8) a +0 falchion (26, 9, D:8) a cursed +0 leather armour (28, 1, D:8) a +0 short sword a +0 blowgun 19 poisoned needles a +0 short sword (29, -7, D:8) 11 tomahawks 8 javelins a +0 robe (30, -7, D:8) a +0 war axe a cursed +0 plate armour (30, 7, D:8) 9 arrows Level 9 of the Dungeon [Shop] Fagac's Weapon Boutique a +1 whip of electrocution (184 gold) a +0 trident (49 gold) a +1 hand axe of freezing (173 gold) 3 tomahawks (21 gold) 24 stones (33 gold) a +0 hand crossbow (49 gold) a +0 giant spiked club (26 gold) a +0 flail (49 gold) 17 sling bullets (119 gold) 21 arrows (58 gold) (0, 0, D:9) a +0 mace (1, -8, D:9) 2 tomahawks (1, -7, D:9) a tomahawk (1, -4, D:9) a +0 dagger a +0 robe a tomahawk (2, -17, D:9) a +0 leather armour (2, -16, D:9) a +0 short sword a cursed +0 ring mail a +0 falchion (2, -15, D:9) a +0 halberd a cursed +0 chain mail (2, 0, D:9) a +0 flail (4, -20, D:9) a +2 dagger of venom a +0 robe (7, -21, D:9) 17 sling bullets (7, -20, D:9) a +0 mace (9, -15, D:9) a +0 hand axe (11, -10, D:9) a poisoned tomahawk (13, -23, D:9) a +0 flail a +0 ring mail a cursed -3 short sword a +0 leather armour (13, -22, D:9) a +0 whip a +0 chain mail (13, 9, D:9) a +0 ring mail (18, -6, D:9) a +0 flail 3 poisoned tomahawks (24, -11, D:9) a +0 flail (25, -12, D:9) a +0 mace a cursed -1 club a +0 dagger of venom a +0 dagger a +0 robe (34, 11, D:9) a +0 flail (35, 5, D:9) a +0 flail (38, 7, D:9) a +0 dagger a +0 robe (39, 7, D:9) a +0 hand axe a +0 leather armour (40, -16, D:9) a +0 robe a +0 dagger (40, -15, D:9) a +0 leather armour (41, -15, D:9) a +0 trident a +0 leather armour (42, -23, D:9) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, 17, Lair:1) 2 poisoned needles (6, -24, Lair:1) a +0 leather armour (14, -10, Lair:1) the +9 battleaxe "Dimunir" {antimagic, +Inv +Fly} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you turn invisible. It lets you fly. (17, 24, Lair:1) a sling bullet (18, -12, Lair:1) the cursed +0 leather armour of Wieneahi {rPois MR++} It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (20, 21, Lair:1) a sling bullet (23, 22, Lair:1) a +0 quarterstaff a +0 hunting sling 28 sling bullets a +0 leather armour (24, 23, Lair:1) a sling bullet (35, -14, Lair:1) a +0 ring mail (50, -8, Lair:1) 28 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand crossbow (2, 14, Lair:2) a +0 blowgun (6, -33, Lair:2) a +0 leather armour (19, -4, Lair:2) a cursed +0 chain mail (22, -32, Lair:2) a +0 large shield (22, -16, Lair:2) a +0 morningstar (24, -30, Lair:2) a +0 war axe (29, 1, Lair:2) a +0 spear (42, -33, Lair:2) a +0 ring mail (43, 3, Lair:2) a +0 hand axe (51, -16, Lair:2) 21 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 poisoned javelins (2, -23, Lair:3) 13 arrows (33, -26, Lair:3) the cursed +1 war axe "Moxi" {protect, Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It has a curse placed upon it. (44, -22, Lair:3) a +2 dagger of draining a +3 dagger of freezing a +0 helmet a +1 ring mail of fire resistance the +2 scale mail "Dyokhlaru" {*Corrode rElec rPois Dex+7} It affects your dexterity (+7). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (45, -29, Lair:3) a +0 hand axe (46, -17, Lair:3) 29 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 arrows (8, -39, Lair:4) a +0 robe (10, -59, Lair:4) a -2 robe (12, 3, Lair:4) 19 sling bullets (15, 0, Lair:4) a +0 dagger (20, -38, Lair:4) 15 poisoned needles (23, -6, Lair:4) 25 arrows (25, -41, Lair:4) a +0 dagger (27, -55, Lair:4) 17 poisoned needles (47, -40, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 arrows (5, -39, Lair:5) a scroll of vulnerability (9, -12, Lair:5) a scroll of vulnerability (15, -15, Lair:5) a book of Geomancy a book of Geomancy (20, -33, Lair:5) a +0 falchion (25, -21, Lair:5) a +0 scale mail (38, -39, Lair:5) 12 arrows (45, -40, Lair:5) a +0 quarterstaff Level 6 of the Lair of Beasts (1, 20, Lair:6) a +0 rapier (8, -17, Lair:6) 16 poisoned needles (22, -18, Lair:6) 13 sling bullets (22, 19, Lair:6) 27 arrows (24, 29, Lair:6) a +0 scale mail (26, -19, Lair:6) a +0 cloak (26, -14, Lair:6) a +2 leather armour of cold resistance a +1 hat (37, -13, Lair:6) a +0 dagger (37, 8, Lair:6) 17 bolts (43, -15, Lair:6) a +0 robe (57, -15, Lair:6) a +0 chain mail (66, 37, Lair:6) the ring "Kanifrie" {EV+5 Str+4 Int-2} [ring of evasion] It affects your evasion (+5). It affects your strength (+4). It affects your intelligence (-2). a +2 spear of venom 3 scrolls of magic mapping (69, 20, Lair:6) 2 throwing nets Level 1 of the Spider Nest (0, 0, Spider:1) 29 arrows (9, -10, Spider:1) a +0 quarterstaff (14, -18, Spider:1) a +0 chain mail (15, 16, Spider:1) a +0 hand axe a cursed +0 leather armour (15, 17, Spider:1) a +0 hand axe a +0 leather armour (16, 1, Spider:1) a +1 trident of freezing (17, 16, Spider:1) a +0 hand axe a cursed -1 robe (21, 17, Spider:1) a +0 quarterstaff (22, -22, Spider:1) 2 poisoned needles (23, 19, Spider:1) 15 poisoned needles (26, -2, Spider:1) a +0 cloak a +0 troll leather armour a +0 rapier of electrocution a +0 pair of gloves (32, 13, Spider:1) a +0 trident (36, 7, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) a jumping spider corpse (0, 1, Spider:2) a redback corpse (5, 8, Spider:2) a wolf spider corpse