IceCat Level 1 of the Dungeon (2, 3, D:1) a +0 club (3, 39, D:1) 9 sling bullets (4, 6, D:1) a +0 club (7, -2, D:1) 2 tomahawks (12, 3, D:1) a +0 spear (14, 2, D:1) a +0 cloak (21, 3, D:1) a stone (21, 5, D:1) a +0 short sword a stone (22, -1, D:1) a stone (30, 24, D:1) a +0 club (36, 3, D:1) a +0 flail (38, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 5, D:2) a +0 dagger (17, -3, D:2) a +0 club (18, 8, D:2) a +0 club (19, -12, D:2) a +0 leather armour a +0 spear (30, 11, D:2) a +0 hand axe (44, -18, D:2) a +0 mace (45, -17, D:2) a +0 mace (46, -18, D:2) a +0 mace (47, -18, D:2) a +0 mace (48, -19, D:2) a +0 mace (50, -19, D:2) a -1 mace a -2 mace a +2 quarterstaff of chaos a +0 cloak a +0 mace (50, -18, D:2) a +0 mace (51, -20, D:2) a +0 mace (51, -18, D:2) a +0 mace (52, -18, D:2) a cursed +0 mace Level 3 of the Dungeon (0, 0, D:3) 2 potions of haste (6, -4, D:3) a +0 club (8, 10, D:3) a +0 whip (11, 17, D:3) a +0 hunting sling (14, 12, D:3) a +0 robe (19, 0, D:3) a cursed -3 club (20, 31, D:3) a +0 short sword (23, -1, D:3) a +0 whip (33, -11, D:3) a +0 dagger a +0 robe (33, -10, D:3) a +0 whip (34, -11, D:3) a +0 morningstar a cursed +0 leather armour a +0 mace a +0 ring mail (39, 16, D:3) 23 stones (42, 17, D:3) a cursed -2 mace (45, -2, D:3) a +0 dire flail a +0 robe (47, 24, D:3) a +0 club a +0 blowgun 14 poisoned needles (48, 25, D:3) a poisoned needle Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (4, 24, D:4) a +0 leather armour (6, 3, D:4) a +0 mace a +0 robe (7, 5, D:4) a +0 robe a cursed +5 morningstar (13, 29, D:4) a +0 flail (13, 34, D:4) an uncursed ring of protection from fire (19, 16, D:4) 20 stones (22, 18, D:4) 11 arrows (25, 23, D:4) a +0 club a +0 club (28, -2, D:4) a +0 trident (38, 44, D:4) a +0 giant spiked club (46, 34, D:4) a cursed -1 spear (48, 17, D:4) 7 javelins (60, 7, D:4) a +0 robe Level 5 of the Dungeon (2, -17, D:5) a +0 leather armour (3, -20, D:5) a +0 giant club (6, 1, D:5) 3 arrows (6, 2, D:5) 3 arrows (6, 3, D:5) a +0 shortbow 4 arrows (7, -10, D:5) a scroll of teleportation (14, -12, D:5) a +0 club a +0 robe (16, -16, D:5) a +0 dagger a +0 dagger a +0 robe a +0 club (16, -12, D:5) a +0 whip (17, -17, D:5) a cursed -2 dagger a +0 robe a tomahawk (17, -10, D:5) a +0 whip a +0 spear (17, -9, D:5) a +0 spear (17, -8, D:5) a +0 club (17, -7, D:5) a +0 dagger a +0 robe (18, -16, D:5) a tomahawk (18, -3, D:5) a +0 mace (19, -7, D:5) a +0 flail 4 tomahawks (27, -18, D:5) 2 arrows (28, -18, D:5) a +0 scythe a +0 robe 3 arrows a +0 giant club (29, -18, D:5) a +0 shortbow 21 arrows (32, -24, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Bagugg's Weapon Shop a +0 rapier (56 gold) a +0 spear (42 gold) the cursed +13 scythe of Curses {drain, *Curse} (1120 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a +0 hand axe (42 gold) the +5 dagger of Yredelemnul's Delight {freeze, rElec rC- Str+7} (704 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It makes you vulnerable to cold. It insulates you from electricity. a +0 flail (49 gold) a +0 club (14 gold) a +0 flail (49 gold) 16 sling bullets (112 gold) a +0 rapier (56 gold) a +0 short sword (42 gold) a +0 falchion (42 gold) (0, 0, D:6) 10 stones (3, -19, D:6) a +0 leather armour (3, -14, D:6) 14 stones (4, -14, D:6) a +0 flail (8, -26, D:6) 14 arrows (18, 1, D:6) a +0 trident (28, -5, D:6) a -2 war axe (29, -5, D:6) a +0 chain mail (30, -34, D:6) a +0 leather armour (34, -10, D:6) a +0 ring mail a +0 leather armour the +1 mace "Cuhaquv" {protect, *Contam +Fly rPois rF+} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It protects you from poison. It lets you fly. It causes magical contamination when unequipped. (34, -8, D:6) a +0 morningstar (34, -7, D:6) a +0 chain mail (44, 4, D:6) a +0 ring mail Level 7 of the Dungeon (2, -4, D:7) a scroll of teleportation (3, 5, D:7) a +0 robe (6, 0, D:7) a +0 robe a cursed +0 great sword (8, 4, D:7) 21 sling bullets (13, -28, D:7) a +0 halberd a +0 robe (14, -24, D:7) a +3 mace a +0 robe (15, -23, D:7) a +4 halberd of freezing a +0 robe (19, -6, D:7) a +0 robe a +1 mace of freezing a cursed +0 long sword a +0 robe a cursed +0 dagger a +0 robe a cursed +0 flail a +0 robe (23, -19, D:7) a +0 giant club (25, -19, D:7) a +0 hand axe (26, -12, D:7) 13 bolts (30, 4, D:7) 14 arrows (35, -12, D:7) a +0 club a +0 club a +0 leather armour (36, -13, D:7) a +0 dagger a +0 robe (42, -4, D:7) a +0 dagger (43, -27, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +2 leather armour of cold resistance a +0 mace (7, -8, D:8) a +0 scale mail (12, 8, D:8) 18 sling bullets (16, 0, D:8) a +0 helmet (21, -2, D:8) a +0 cloak (23, 6, D:8) a +0 great sword (25, 3, D:8) a +0 quarterstaff (27, 6, D:8) 11 stones (31, -6, D:8) a +0 trident a +0 scale mail (32, 1, D:8) a +0 long sword (34, 4, D:8) a +0 short sword a +0 scale mail (35, 4, D:8) a +0 mace a +0 leather armour (35, 5, D:8) a +0 falchion (35, 6, D:8) a +0 dagger a cursed +0 robe (36, -8, D:8) a +0 dagger (36, 7, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 23, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Hyups's Armour Shop the +3 ring mail of the Hall of Blades {rElec rPois rF-} (332 gold) It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. a +0 cloak (49 gold) a +0 ring mail (44 gold) the +1 robe of the Dice {rPois Regen+ Int-3 Dex+6} (255 gold) It affects your intelligence (-3). It affects your dexterity (+6). It protects you from poison. It increases your rate of regeneration. a +0 robe (7 gold) a cursed +0 plate armour (220 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) [Shop] Jyalicze's Weapon Shop 3 tomahawks (25 gold) a +0 club (17 gold) a +3 whip (331 gold) a +0 trident (59 gold) 20 arrows (68 gold) a +1 falchion of holy wrath (210 gold) 10 stones (17 gold) a +0 quarterstaff (68 gold) a +0 battleaxe (110 gold) a +0 long sword (59 gold) 2 needles of confusion (17 gold) (0, 0, D:9) a +0 flail (1, -10, D:9) a +0 short sword (1, 0, D:9) a +0 hand axe a +0 scale mail (1, 1, D:9) a +0 trident a +0 leather armour (2, -12, D:9) a +0 ring mail a cursed +0 mace (2, -11, D:9) a +0 leather armour a +0 flail (2, 0, D:9) a +0 hand axe a +0 ring mail (3, -22, D:9) a scroll of teleportation (5, -13, D:9) a +0 leather armour (6, -14, D:9) a +0 club (7, -14, D:9) a +0 chain mail a +0 long sword (7, -13, D:9) a +0 leather armour a +0 flail a +0 flail a +0 chain mail (8, -23, D:9) 17 stones (9, -19, D:9) a +0 chain mail a +0 hand axe (9, -18, D:9) a +0 leather armour a +0 flail (10, -18, D:9) a +0 chain mail a cursed -1 hand axe a +0 scale mail a +0 short sword (10, -17, D:9) a +0 cloak (17, -42, D:9) a +0 robe (18, -33, D:9) a cursed amulet of inaccuracy (19, -33, D:9) 17 stones (24, -40, D:9) a +0 shortbow 11 arrows (27, -44, D:9) 2 arrows (28, -46, D:9) an arrow (30, -33, D:9) a +0 robe (33, -4, D:9) a potion of haste (34, -5, D:9) a +1 cloak a +2 cloak (35, -5, D:9) 2 potions of degeneration (35, 3, D:9) a +0 club (35, 9, D:9) a cursed +0 long sword a +0 robe (36, -14, D:9) a +0 spear (36, -13, D:9) a +0 spear a +0 spear (36, -12, D:9) a +0 spear (36, 7, D:9) a +0 troll leather armour (39, -31, D:9) a cursed +0 whip (41, -43, D:9) a +0 mace (44, 3, D:9) the +1 short sword "Nojovviguu" {speed, rC- SInv Stlth+} Attacks with this weapon are significantly faster. It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. (46, -39, D:9) +0 acid dragon scales (47, -36, D:9) a +0 giant club (49, -38, D:9) a +0 lajatang (50, -18, D:9) 19 stones (51, -43, D:9) a +2 leather armour of magic resistance (52, -41, D:9) a +0 giant club (55, -15, D:9) a +0 scale mail (56, -3, D:9) a +0 long sword (57, -20, D:9) 16 bolts Level 10 of the Dungeon [Shop] Lysk's Book Shoppe a book of the Earth (1105 gold) the Reference Book on Supportive Translocation (962 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Gell's Gravitas Translocation 3 d - Teleport Other Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Summon Hydra Summoning 7 a book of the Dragon (1530 gold) a book of Maledictions (425 gold) a book of Battle (680 gold) a book of Battle (680 gold) a book of Beasts (935 gold) Sif Muna's Guide on Transformation and Bewitchment (1139 gold) Spells Type Level a - Corona Hexes 1 b - Portal Projectile Hexes/Translocation 3 c - Irradiate Conjuration/Transmutation 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Darkness Hexes 6 the Catalogue of the Many Places (1062 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Petrify Transmutation/Earth 4 c - Excruciating Wounds Charms/Necromancy 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 the Papyrus of Venomous Transformation (1125 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Blade Hands Transmutation 5 d - Statue Form Transmutation/Earth 6 (0, 0, D:10) a +0 dagger (0, 5, D:10) a stone (0, 6, D:10) a stone (1, 0, D:10) a cursed -2 club a +0 whip (1, 2, D:10) a stone (1, 4, D:10) a stone (2, 0, D:10) a +2 dagger of flaming 4 stones (2, 18, D:10) a +0 trident (2, 19, D:10) a +0 chain mail a +0 dire flail (7, 20, D:10) a +0 hand axe (9, 5, D:10) a +1 pair of gloves (17, 3, D:10) 23 stones (22, -8, D:10) 9 bolts (23, -12, D:10) a +0 club (23, 2, D:10) a +0 scale mail (24, -5, D:10) 24 stones (24, -3, D:10) a +0 leather armour (24, 35, D:10) a +0 hunting sling (39, 3, D:10) 12 stones (46, 23, D:10) 6 needles of confusion Level 11 of the Dungeon (0, 0, D:11) 14 sling bullets (3, 8, D:11) an uncursed staff of air (6, 8, D:11) 19 stones (11, -39, D:11) 14 stones (11, -7, D:11) 18 stones (31, -12, D:11) 16 stones (32, -21, D:11) 26 arrows (34, 1, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a cursed +0 robe a +0 dagger (1, 0, D:12) 15 stones a +0 robe a +0 dagger a +0 ring mail a +0 flail (1, 1, D:12) a scroll of teleportation a +0 chain mail a +0 glaive (7, 7, D:12) a scroll of teleportation (10, 4, D:12) a stone (11, 4, D:12) a stone (18, -20, D:12) 12 stones (18, -1, D:12) a cursed -2 ring of strength (23, 5, D:12) a +0 whip (26, -3, D:12) a tomahawk (27, -15, D:12) a tomahawk (28, -1, D:12) a tomahawk (29, -1, D:12) a tomahawk a +0 ring mail of cold resistance a +0 hand axe a cursed +0 club (30, -1, D:12) a +0 blowgun a +0 leather armour (30, 0, D:12) a +0 club (38, 14, D:12) 3 tomahawks (43, -10, D:12) a +0 pair of boots (47, 4, D:12) 10 stones (55, 6, D:12) 6 javelins Level 13 of the Dungeon [Shop] Seliwy's Book Emporium a book of the Earth (650 gold) a book of Minor Magic (200 gold) a book of Burglary (750 gold) a book of the Tempests (700 gold) a book of Power (450 gold) a Young Poisoner's Handbook (400 gold) a book of Conjurations (300 gold) the Handbook of the Thirteen Ghosts (675 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Slow Hexes 2 c - Discord Hexes 8 d - Tornado Air 9 a book of Death (700 gold) (0, 0, D:13) a scroll of random uselessness (2, -8, D:13) a +0 rapier (6, 22, D:13) a potion of haste (9, -12, D:13) a scroll of teleportation (9, 11, D:13) 2 throwing nets a +0 dagger (9, 12, D:13) a +0 chain mail a +0 trident (9, 13, D:13) a +0 leather armour a +0 club (9, 14, D:13) 2 stones a +0 club a +0 short sword (13, 31, D:13) a +0 halberd (14, -2, D:13) 2 stones (14, 0, D:13) a +2 dagger of draining (15, -2, D:13) a +0 short sword 2 stones a +0 morningstar (15, -1, D:13) a +0 dagger (15, 5, D:13) a stone (16, 30, D:13) a +0 short sword (17, 18, D:13) a potion of heal wounds (17, 20, D:13) a potion of haste (18, 5, D:13) a +0 hand axe (18, 17, D:13) a potion of might (18, 19, D:13) the +3 scimitar of Mastery {venom, rF++ MP-9 Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). It greatly protects you from fire. It affects your magic capacity (-9). (20, 28, D:13) a +0 dire flail (21, 29, D:13) a +0 flail (23, 21, D:13) 13 arrows (24, 22, D:13) a +0 dire flail a cursed -3 giant spiked club (31, 5, D:13) 15 stones a +0 scale mail a +0 rapier (38, 42, D:13) a scroll of teleportation (48, 15, D:13) 3 arrows (49, 16, D:13) an arrow (49, 17, D:13) a bolt (50, 25, D:13) 3 bolts (51, 17, D:13) 18 gold pieces (55, 22, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 19 stones (9, 1, D:14) a +0 mace (10, 8, D:14) a +0 troll leather armour (17, -13, D:14) 21 arrows (24, -33, D:14) 14 arrows (24, -21, D:14) a +0 morningstar (24, -10, D:14) a potion of haste (31, 14, D:14) 17 arrows a +0 longbow (31, 15, D:14) an arrow (33, -6, D:14) a +0 blowgun (35, -3, D:14) 25 poisoned needles (36, -7, D:14) a scarf of resistance (39, -9, D:14) 21 arrows (43, 27, D:14) a +0 troll leather armour (47, 13, D:14) 20 arrows a +0 shortbow (50, -38, D:14) 13 sling bullets (50, 20, D:14) a scroll of noise (56, -12, D:14) a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +0 long sword (7, 6, D:15) a scroll of torment 3 potions of lignification (14, 1, D:15) a +0 robe (31, 9, D:15) +0 ice dragon scales (32, -2, D:15) a potion of degeneration (33, -2, D:15) a +0 war axe (37, -14, D:15) 24 stones (38, 22, D:15) an uncursed ring of ice (44, 4, D:15) +0 fire dragon scales (49, 2, D:15) 11 arrows (50, -16, D:15) 23 arrows a cursed -1 shortbow (51, -10, D:15) a +0 giant club a +0 giant club (52, 9, D:15) a +0 ring mail (53, -1, D:15) 4 large rocks (53, 7, D:15) 7 needles of frenzy (54, 4, D:15) a large rock (54, 17, D:15) a +0 war axe (67, -12, D:15) a +0 rapier the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (0, 3, Orc:1) a tomahawk (0, 4, Orc:1) a tomahawk a +0 scale mail a +0 whip (1, 0, Orc:1) a +0 short sword (1, 7, Orc:1) a tomahawk (1, 8, Orc:1) a tomahawk (1, 36, Orc:1) a cursed -1 giant club (2, -1, Orc:1) a +0 scimitar 5 tomahawks a +0 chain mail (6, 12, Orc:1) a +0 hand axe (7, 13, Orc:1) a +0 leather armour a +0 hand axe a +0 scale mail a +0 war axe a +0 robe a +0 dagger a +0 scale mail a +0 hand axe (7, 32, Orc:1) a large rock (8, 13, Orc:1) a +0 chain mail a +0 long sword a +0 long sword a +0 plate armour (8, 14, Orc:1) a +0 ring mail a +0 hand axe (11, 14, Orc:1) a +0 giant spiked club a +0 giant club (13, 18, Orc:1) a +1 robe of the Archmagi a +0 dagger (14, 17, Orc:1) a +3 chain mail a wand of random effects (19) a +4 mace a +2 mace of draining a +2 hand axe a +0 trident (14, 32, Orc:1) 20 gold pieces (unseen) (14, 33, Orc:1) the +2 leather armour of Focus {rF+} It protects you from fire. (14, 34, Orc:1) the +9 great sword of Belogg {slice, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (15, 16, Orc:1) a +0 chain mail a +0 hand axe a +0 leather armour a +0 whip (15, 18, Orc:1) a cursed -3 giant club a +0 robe of positive energy a +0 dagger (16, 16, Orc:1) a +0 dagger (16, 17, Orc:1) a +0 giant spiked club a +0 giant club (16, 24, Orc:1) a +0 troll leather armour (17, 23, Orc:1) a large rock (18, 24, Orc:1) a large rock (25, -5, Orc:1) a +0 short sword a +0 cloak (25, 26, Orc:1) a +0 leather armour a +0 short sword a +0 short sword (26, 24, Orc:1) a cursed +0 leather armour a +0 trident (38, 15, Orc:1) a +0 dagger a +0 robe (40, 10, Orc:1) a +0 hand axe (40, 11, Orc:1) a +0 hand axe a cursed +0 chain mail a +0 hand axe a +0 dire flail a +0 chain mail (43, 9, Orc:1) a +0 club (44, 8, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Kenloer's Antique Weapon Shoppe a +0 arbalest (144 gold) a +0 flail (112 gold) a +2 falchion of holy wrath (556 gold) a +0 flail (112 gold) the cursed +2 long sword of Zoapoi {pain, MR+ Str+2 Dex+3} (1241 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 trident (112 gold) the +11 halberd "Nonkyit" {chop, rC+ MR+} (2579 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. a +1 vampiric morningstar (608 gold) [Shop] Ijuat's Book Shop a book of Unlife (1105 gold) a book of Summonings (1190 gold) the Papyrus of Captivating Conjuration (901 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Static Discharge Conjuration/Air 3 d - Conjure Flame Conjuration/Fire 3 e - Summon Mana Viper Hexes/Summoning 5 a book of Changes (425 gold) a book of Cantrips (340 gold) a book of Minor Magic (340 gold) a book of the Tempests (1190 gold) a book of Frost (595 gold) a book of Death (1190 gold) a book of the Earth (1105 gold) a book of Party Tricks (850 gold) a book of Necromancy (510 gold) a book of Burglary (1275 gold) the Reference Book on Excruciating Malediction (877 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Confusing Touch Hexes 1 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Venom Bolt Conjuration/Poison 5 f - Summon Mana Viper Hexes/Summoning 5 [Shop] Apagacs's Weapon Shoppe a +0 flail (45 gold) 19 sling bullets (123 gold) a +0 scimitar (52 gold) the +3 lajatang of Fortitude {drain, rElec Str+2} (782 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It insulates you from electricity. a +0 blowgun (32 gold) a +0 quarterstaff (52 gold) the +9 great mace "Baqy" {flame, rC+} (919 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +0 dagger (26 gold) a +2 falchion of holy wrath (226 gold) a +4 battleaxe (370 gold) the +7 spear "Wetysitsitha" {protect, rN+} (647 gold) It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. the +6 quarterstaff of the Mushroom {crush, Str-5 Int+4} (531 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+4). a +0 long sword (45 gold) (0, 0, Orc:2) a bolt (1, -1, Orc:2) a bolt (1, 1, Orc:2) a bolt (3, -3, Orc:2) a +0 club (3, -2, Orc:2) 2 bolts 2 tomahawks (3, -1, Orc:2) a +0 robe a +6 giant club (4, -3, Orc:2) a +0 robe (5, -4, Orc:2) a +0 ring mail a +0 hand axe a +0 giant spiked club (5, -2, Orc:2) a +0 giant club a +0 giant club (5, -1, Orc:2) a +0 mace (5, 0, Orc:2) a +0 plate armour a +0 glaive (7, -9, Orc:2) a +0 giant club a +0 giant club (7, -8, Orc:2) a bolt (10, 3, Orc:2) a +0 giant spiked club a +0 giant club (11, -14, Orc:2) a bolt (11, -5, Orc:2) a +0 giant club (11, 1, Orc:2) a +0 leather armour a +0 hand axe (12, -7, Orc:2) a cursed +0 giant spiked club a +0 giant club (14, 1, Orc:2) a +0 leather armour a +0 short sword (17, -3, Orc:2) a cursed -2 giant club a +0 giant club a +0 dire flail of draining (27, -5, Orc:2) a +0 robe a +0 halberd (30, 0, Orc:2) a +0 plate armour a +0 war axe (31, 0, Orc:2) a +0 leather armour a +0 flail (31, 1, Orc:2) a +0 leather armour a +0 trident (33, -3, Orc:2) a +0 robe a +0 dagger (33, -2, Orc:2) a cursed +0 robe a +0 club (33, 0, Orc:2) a +0 giant club (34, -3, Orc:2) a +0 dire flail a +0 giant club (35, -5, Orc:2) a +0 giant spiked club (37, -6, Orc:2) a +2 ring mail of poison resistance a cursed -3 whip (37, -3, Orc:2) a +0 short sword a +0 plate armour a +0 robe a +0 dagger (38, 1, Orc:2) a +0 giant spiked club a +0 giant spiked club (39, -7, Orc:2) a +0 giant club a +0 giant club a +0 giant club (39, -4, Orc:2) a +0 trident a +0 chain mail (40, -12, Orc:2) a +0 giant club (41, -13, Orc:2) 3 curare-tipped needles (41, -12, Orc:2) a +0 plate armour a +0 war axe (41, -10, Orc:2) a curare-tipped needle (42, -14, Orc:2) a +0 flail (42, -11, Orc:2) a curare-tipped needle (43, -4, Orc:2) a +0 giant spiked club (45, -23, Orc:2) 21 gold pieces (46, -7, Orc:2) a +0 giant club (46, -6, Orc:2) a +0 giant spiked club (47, -7, Orc:2) a +2 short sword of draining a +4 blowgun (48, -5, Orc:2) a +0 dagger a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (21, -15, Lair:1) a +0 flail (21, -4, Lair:1) a +0 pair of gloves (22, -21, Lair:1) a +0 long sword (24, -10, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 sling bullets (3, 9, Lair:2) a cursed +0 cloak (4, 29, Lair:2) a +0 quarterstaff (5, -24, Lair:2) a cursed +0 great sword (6, -24, Lair:2) 17 arrows (12, -24, Lair:2) a +0 plate armour (22, 5, Lair:2) 20 arrows (31, 4, Lair:2) a +0 falchion (31, 6, Lair:2) an uncursed ring of teleportation (32, 6, Lair:2) a +0 robe a +0 dagger (39, -6, Lair:2) 13 arrows (44, 8, Lair:2) 18 arrows (49, -20, Lair:2) a +6 ring of intelligence an uncursed ring of magical power (52, 9, Lair:2) a +2 robe of cold resistance an uncursed staff of cold (53, -17, Lair:2) a +0 falchion (53, 27, Lair:2) 11 poisoned needles (56, -13, Lair:2) 14 arrows (56, -3, Lair:2) a +1 hat Level 3 of the Lair of Beasts (10, 6, Lair:3) 7 tomahawks (17, 3, Lair:3) a +0 war axe (19, 22, Lair:3) 14 bolts (35, 24, Lair:3) a +0 battleaxe (38, 30, Lair:3) 12 sling bullets (41, -11, Lair:3) an uncursed amulet of magic regeneration (69, 42, Lair:3) 18 stones (70, -2, Lair:3) a +3 ring of strength Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of random effects (27) (1, 7, Lair:4) a phial of floods (19, -19, Lair:4) a +0 robe a +1 antimagic trident (20, -18, Lair:4) a +0 glaive a +0 halberd (24, -26, Lair:4) a +0 robe (26, 4, Lair:4) a +0 war axe (29, -33, Lair:4) 14 arrows (30, -29, Lair:4) a +0 leather armour (34, 2, Lair:4) 24 stones (34, 8, Lair:4) a scroll of teleportation (40, -17, Lair:4) a +0 cloak (45, -38, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (2, -25, Lair:5) a potion of haste (6, -50, Lair:5) 15 arrows (9, -41, Lair:5) a +0 robe (33, -30, Lair:5) a +0 spear (45, -32, Lair:5) 22 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 13 sling bullets (13, 10, Lair:6) a +0 dagger (21, 35, Lair:6) a +0 flail (22, 18, Lair:6) a +0 morningstar (24, 38, Lair:6) a scroll of teleportation (40, 38, Lair:6) a +0 war axe a +2 hand axe of chopping 4 scrolls of amnesia a scroll of noise a +1 leather armour of fire resistance (54, -1, Lair:6) 20 bolts (63, -15, Lair:6) a +0 war axe Level 1 of the Snake Pit [Shop] Sipearph's Gadget Shop a box of beasts (260 gold) a wand of digging (14) (468 gold) a wand of polymorph (15) (221 gold) a wand of flame (14) (104 gold) a crystal ball of energy (260 gold) a lamp of fire (520 gold) a wand of polymorph (13) (195 gold) a fan of gales (520 gold) a wand of iceblast (11) (195 gold) a wand of paralysis (19) (273 gold) a lamp of fire (520 gold) a sack of spiders (260 gold) [Shop] Zinyh's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Lamuif's Distillery 2 potions of brilliance (120 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of mutation (120 gold) 2 potions of mutation (240 gold) a potion of mutation (120 gold) 2 potions of might (120 gold) 2 potions of mutation (240 gold) a potion of berserk rage (75 gold) a potion of degeneration (15 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of lignification (45 gold) (0, 0, Snake:1) a +0 chain mail (3, 15, Snake:1) a +0 dagger (4, 14, Snake:1) a +0 dagger of venom a +0 robe (7, -8, Snake:1) a +0 short sword (7, -7, Snake:1) a +0 long sword (9, -16, Snake:1) a +0 flail (9, -15, Snake:1) a +0 spear (9, -14, Snake:1) a +0 glaive (11, -7, Snake:1) a +0 trident (16, 10, Snake:1) a +0 plate armour (22, 11, Snake:1) a +4 spear (24, 3, Snake:1) 23 stones (24, 12, Snake:1) a +0 halberd (24, 13, Snake:1) a +0 halberd a +0 robe (25, 12, Snake:1) 2 arrows a +0 dire flail (26, 12, Snake:1) a +0 hand axe a +0 longbow 7 arrows (27, 18, Snake:1) 16 sling bullets (27, 21, Snake:1) a +0 shortbow (29, -22, Snake:1) a +0 scimitar (29, 21, Snake:1) a +0 dagger (33, 23, Snake:1) a +0 scimitar (34, -18, Snake:1) a +0 spear (39, 18, Snake:1) a cursed -2 dagger (41, 14, Snake:1) a +0 dagger (44, 6, Snake:1) 25 arrows (45, -10, Snake:1) a potion of haste (46, 1, Snake:1) a +0 rapier Level 2 of the Snake Pit (0, 0, Snake:2) a +0 robe a +0 spear (1, 1, Snake:2) a +2 long sword of protection a naga corpse (skeletalised by now) (5, 13, Snake:2) an uncursed staff of cold (17, -4, Snake:2) a cursed -1 quarterstaff (31, 0, Snake:2) an arrow (32, -1, Snake:2) an arrow (33, 0, Snake:2) 11 arrows (34, 0, Snake:2) a +0 shortbow a +0 halberd 11 arrows a black mamba corpse (35, 0, Snake:2) a +1 dagger of venom (still there?) an anaconda corpse (still there?) (36, 0, Snake:2) 2 arrows (37, -4, Snake:2) 17 gold pieces (37, 7, Snake:2) a scroll of magic mapping