IceHockeyTabber the Dungeon (0, 0, D) a +0 giant spiked club a +0 giant club a +3 morningstar a two-headed ogre corpse (skeletalised by now) (0, 1, D) a hydra corpse (skeletalised by now) (0, 2, D) a +0 great mace a +0 ring mail (0, 10, D) a +0 robe a +0 dagger a kobold corpse (skeletalised by now) a troll corpse (skeletalised by now) (0, 11, D) a +3 ring of dexterity (0, 12, D) a +3 ring of strength (0, 17, D) a +2 scimitar of holy wrath the +4 quarterstaff "Quec" {drain, ^Drain rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. a +2 halberd of protection a +2 rapier of distortion (0, 51, D) a +0 hand axe a hound corpse (skeletalised by now) a quokka corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (0, 57, D) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 40, D) a water moccasin corpse (4, 42, D) a +0 buckler a +0 scale mail (4, 47, D) a staff of cold