Dungeon Sprint DCSS version 0.32-a0-1324-g5e68aa8d9f (webtiles) character file. Game seed: 450663360371410927 25 IceHockeyTabber the Ducker (level 3, -3/25 HPs) Began as a Djinni Fire Elementalist on June 3, 2024. Killed by an exploding black bear (10 damage) ... ignited by their inner flame ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:15 (302 turns). IceHockeyTabber the Ducker (DjFE) Turns: 302, Time: 00:02:15 Health: -3/25 AC: 2 Str: 7 XL: 3 Next: 17% Gold: 0 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no teleportation, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 0.1 Fighting - Level 0.1 Short Blades - Level 5.0 Dodging - Level 3.3 Stealth - Level 1.3 Unarmed Combat + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 14% 3 d - Inner Flame Hex/Fire 14% N/A 14% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Magic Dart Conj 56% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Beogh Jiyva Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The black bear claws you. There is a snail-covered altar of Cheibriados here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target, f/p - black bear Aim: a black bear (moderately wounded, chance to affect: 67%) The black bear is filled with an inner flame. The black bear bites you but does no damage. The black bear claws you. x2 Unknown command. Press < or > to pray at altars. Casting: Inner Flame (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Inner Flame (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded, inner flame, 100% to hit) The magic dart hits the black bear. Flame seeps out of the black bear. The black bear is moderately wounded. * * * LOW HITPOINT WARNING * * * The black bear is engulfed in blazing flames. Flame seeps out of the black bear. The black bear goes berserk! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (flame, almost dead, berserk, inner flame, 100% to hit) The magic dart hits the black bear. Flame seeps out of the black bear. The black bear is almost dead. * * * LOW HITPOINT WARNING * * * The black bear is engulfed in blazing flames. The black bear explodes! The fiery explosion engulfs you! You resist. You die... ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓@▓ ▓○▓ ▓l▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ You could see an iguana and a white imp. Vanquished Creatures A black bear (D) 2 adders (D) A goblin (D) A hobgoblin (D) A kobold (D) A quokka (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | IceHockeyTabber the Djinni Fire Elementalist began the | quest for the Orb. 0 | D | IceHockeyTabber set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 14 | D | Reached skill level 3 in Dodging 20 | D | Reached XP level 2. HP: 21/21 MP: 0/0 165 | D | Noticed a black bear 181 | D | Reached skill level 4 in Dodging 181 | D | Reached skill level 1 in Unarmed Combat 193 | D | Reached skill level 5 in Dodging 193 | D | Reached XP level 3. HP: 13/25 MP: 0/0 193 | D | Learned a level 1 spell: Magic Dart 293 | D | Found a roughly hewn altar of Beogh. 293 | D | Found a snail-covered altar of Cheibriados. 293 | D | Found a shadowy altar of Dithmenos. 293 | D | Found a white marble altar of Elyvilon. 293 | D | Found a blossoming altar of Fedhas. 293 | D | Found an opulent altar of Gozag. 294 | D | Found a hazy altar of Hepliaklqana. 295 | D | Found a viscous altar of Jiyva. 295 | D | HP: 1/25 [black bear (8)] 302 | D | Killed a black bear 302 | D | Killed by an exploding black bear... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 5 | 5.0 Stealth | 2 3 | 3.3 Unarmed Combat | 1 | 1.3 Fighting | | 0.1 Short Blades | | 0.1 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 12 Dagger || 12 Cast: Foxfire || 5 Magic Dart || 3 Scorch || 2 Inner Flame || 1 Use: Potion || 4 Scroll || 1 Armour: Robe || 24 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 289 | 289 | 0 | 217 | 0 | 1 | 289.0 | Dungeon | 289 | 289 | 0 | 217 | 0 | 1 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 289 daAuts