IceHockeyTabber Level 1 of the Dungeon [Shop] Zism's Weapon Shoppe the +7 great mace "Undeadhunter" {deathbane, rN+} (737 gold) rN+: It protects you from negative energy. a +0 club (14 gold) 5 stones (7 gold) a +0 spear (42 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (774 gold) rF+: It protects you from fire. a +0 sling (21 gold) the +4 dagger of Peace {venom, ^Fragile Fly rElec rC++} (705 gold) rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 falchion (42 gold) a +0 short sword (42 gold) (2, -2, D:1) a hobgoblin corpse (skeletalised by now) (12, 4, D:1) a hobgoblin corpse (skeletalised by now) (13, -2, D:1) 4 stones (17, -6, D:1) 6 stones (27, 1, D:1) a bat corpse (skeletalised by now) (30, 14, D:1) a +0 ring mail (34, 1, D:1) 6 boomerangs (36, 33, D:1) a +0 dagger (37, 35, D:1) a bat corpse (skeletalised by now) (39, 0, D:1) a +0 hand axe (40, 4, D:1) a -1 falchion (40, 6, D:1) a -3 falchion (42, 4, D:1) a -2 falchion (42, 5, D:1) a +0 dagger a +0 scale mail (42, 6, D:1) a -2 falchion (43, 18, D:1) a +0 dire flail (45, 26, D:1) a quokka skeleton (45, 31, D:1) a stone (46, 5, D:1) a +0 club (47, 8, D:1) a jackal skeleton a jackal skeleton (47, 9, D:1) a +0 war axe a jackal skeleton (47, 30, D:1) a rat skeleton (51, 44, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of death (0, 34, D:2) a +0 hammer (7, 2, D:2) a ball python corpse (skeletalised by now) (7, 6, D:2) a rat skeleton (11, 6, D:2) a +0 dagger (14, 19, D:2) a ball python corpse (15, 24, D:2) a +0 sling (23, 1, D:2) 3 stones (26, 23, D:2) a +0 dagger (31, 1, D:2) a +0 plate armour (34, -9, D:2) a ball python corpse (skeletalised by now) (34, 1, D:2) a frilled lizard corpse (skeletalised by now) (37, -9, D:2) a +3 dagger (41, 23, D:2) a +0 ring mail (42, 0, D:2) 8 stones (42, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 2, D:2) a hobgoblin corpse (skeletalised by now)