IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) 4 potions of heal wounds (50, 37, D) a staff of cold (unseen) (51, 37, D) a staff of air (unseen) (52, 37, D) an amulet of magic regeneration (53, 37, D) the +9 war axe of Resourcefulness {speed, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (59, 36, D) a +0 spear of venom 2 silver javelins a +0 leather armour a merfolk corpse (60, 29, D) a +0 mace a +0 robe a naga corpse (skeletalised by now) (60, 36, D) the ring of the Shrinking Gods {Fire Slay+2} [ring of fire] Fire: It enhances your fire magic. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a +0 orcbow a +2 trident of venom (60, 37, D) a +2 spear of flaming 2 silver javelins a +0 leather armour the +6 longbow "Jiosh" {flame, Dex+2} Dex+2: It affects your dexterity (+2). a merfolk corpse (60, 38, D) a +0 longbow a +0 leather armour an elf corpse (60, 39, D) a +0 shortbow a centaur corpse (61, 1, D) a +0 dagger a +0 robe of fire resistance the human skeleton of Jessica (61, 3, D) a +0 scythe a +0 robe a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (61, 16, D) a +0 spear of venom (unseen) (61, 26, D) a +0 flail a wand of roots (3) a naga corpse (skeletalised by now) (61, 37, D) a +0 arbalest a staff of air (61, 38, D) a +0 arbalest a yaktaur corpse (62, 0, D) a staff of air (62, 1, D) a +0 heavy orcbow (62, 8, D) a +1 arbalest of freezing a yak corpse (skeletalised by now) (62, 9, D) a staff of alchemy (62, 17, D) the +5 mace of Cheibriados's Whim {elec, Will+} Will+: It increases your willpower. (62, 36, D) a +0 spear of venom a silver javelin a +0 leather armour a +1 heavy battleaxe a merfolk corpse (62, 37, D) a +0 shortbow a +1 heavy shortbow a centaur corpse (62, 38, D) a +0 orcbow (63, 0, D) the +1 scale mail of Esmis {-Cast +Blink rN++ rCorr} rN++: It greatly protects you from negative energy. +Blink: It lets you blink. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. (63, 5, D) a +0 halberd a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (63, 16, D) a staff of death (63, 17, D) the +7 mace of Eternal Harmony {heavy, Will+} Will+: It increases your willpower. (63, 27, D) the orb of Fun and Games {mayhem, Str+3} Str+3: It affects your strength (+3). (63, 32, D) a ball python corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a ball python corpse (skeletalised by now) (63, 37, D) the +1 scale mail "Ustoikkah" {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (64, 17, D) a staff of cold (unseen) (64, 27, D) a +0 orcbow of flaming (64, 32, D) a +0 short sword a +0 robe a naga corpse (skeletalised by now) (65, 26, D) a +3 heavy dire flail (unseen) (67, 0, D) a staff of earth (unseen) (68, 12, D) a river rat corpse (skeletalised by now) (69, 0, D) a +3 battleaxe of freezing (unseen) (70, 9, D) a staff of conjuration (70, 36, D) a +0 leather armour of cold resistance (71, 16, D) a +3 mace of holy wrath (71, 17, D) a +4 antimagic long sword (71, 26, D) a +1 ring mail of poison resistance (71, 27, D) a +1 ring mail of fire resistance (71, 36, D) a staff of death (72, 8, D) a staff of alchemy (72, 9, D) a +1 bardiche of distortion (72, 16, D) a +1 robe of willpower (72, 19, D) a +0 long sword (72, 20, D) a +0 shortbow a +0 short sword a +0 leather armour (72, 22, D) a +0 rapier (72, 26, D) the staff "Keuroi" {*Slow +Blink rC+ rCorr Dex+7 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (72, 27, D) a +0 orcbow of freezing (72, 36, D) a +2 scale mail of fire resistance (72, 37, D) a +1 great sword of holy wrath (73, 16, D) a +2 scimitar of holy wrath (73, 22, D) a +0 long sword a +0 leather armour (73, 26, D) a +1 battleaxe of venom (73, 37, D) a staff of air (unseen) (74, 43, D) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (75, 42, D) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now)