IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 14, D) +2 fire dragon scales (35, 15, D) a staff of cold (unseen) (36, 1, D) the staff "Wiffucix" {rElec Int+3 Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (36, 14, D) a +3 ring mail of positive energy (36, 15, D) a staff of alchemy (unseen) (37, 14, D) a talisman of death (37, 15, D) a +1 shortbow of freezing (unseen) (38, 0, D) a ring of protection from fire (38, 1, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (unseen) (38, 6, D) +0 fire dragon scales a fire dragon corpse (38, 14, D) a +2 short sword of electrocution (unseen) (38, 15, D) a book of Weapons a death scarab corpse (38, 18, D) a death scarab corpse (39, 1, D) a staff of cold (unseen) (39, 7, D) +0 ice dragon scales an ice dragon corpse (39, 14, D) a scroll of brand weapon (39, 15, D) a staff of cold (unseen) (40, 0, D) a +2 spear of flaming (unseen) (40, 1, D) the ring "Ydoulel" {*Slow rPois Will+ rCorr Str+6} [ring of resist corrosion] Str+6: It affects your strength (+6). rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. the amulet "Halac" {*Slow rElec RegenMP+ SInv Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. 4 scrolls of amnesia a storm talisman (40, 9, D) a wyvern corpse a wyvern corpse (40, 10, D) a swamp drake corpse (40, 14, D) Sif Muna's Spellbook of Anathema Spells Type Level a - Jinxbite Hexes 2 b - Enfeeble Hexes 7 (unseen) (40, 15, D) a +4 spear (unseen) (41, 9, D) an acid dragon corpse (41, 14, D) a +3 spectral quarterstaff (unseen) (41, 15, D) a Necronomicon (42, 14, D) the ring "Ipadas" {rN+ rCorr Dex+2 Slay+4} [ring of slaying] Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (42, 15, D) the +0 leather armour of Lumok {rElec rC- rN+ Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (43, 14, D) a wand of acid (4) (43, 15, D) a +2 leather armour of cold resistance (49, 0, D) a staff of fire (49, 1, D) a scroll of brand weapon (49, 24, D) a staff of earth (49, 43, D) a hydra corpse (50, 1, D) a staff of cold (50, 25, D) a staff of air (50, 37, D) a +0 short sword of electrocution (50, 42, D) a yak corpse (51, 0, D) a +2 broad axe of freezing (51, 24, D) a +1 orcbow of flaming (51, 25, D) the +1 long sword of the Smoking Soothsayer {venom, rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. (unseen) (51, 27, D) a +0 mace (51, 28, D) a +0 dire flail a +0 dire flail (51, 29, D) a +0 flail a white draconian corpse (51, 37, D) a +6 mace of distortion (51, 43, D) a water moccasin corpse (52, 0, D) a +0 short sword (52, 1, D) the staff of Nejuro Luoq {Fly rF+ rC+ Str+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. Fly: It grants you flight. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (52, 4, D) a staff of death a +0 longbow a +0 leather armour a +1 long sword of holy wrath an elf corpse (52, 5, D) a +0 shortbow a +0 scale mail of poison resistance (52, 25, D) a +0 long sword of freezing (52, 26, D) a +0 halberd a white draconian corpse (52, 27, D) a +0 halberd +0 gold dragon scales a +0 war axe a +0 scimitar a purple draconian corpse a golden dragon corpse a red draconian corpse a white draconian corpse (52, 36, D) a +1 leather armour of poison resistance (52, 41, D) a komodo dragon corpse (52, 42, D) a blink frog corpse a cane toad corpse (53, 0, D) a +1 hat (53, 1, D) a ring of magical power (53, 4, D) a +0 dagger a +0 short sword a +0 shortbow a +0 leather armour an elf corpse an elf corpse (53, 6, D) a +0 long sword a +0 scale mail an elf corpse (53, 24, D) the staff of Gallantry {rElec rPois rC+++ rN+ Str-5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (53, 25, D) a staff of cold (unseen) (53, 27, D) a +2 heavy trident (unseen) (53, 28, D) a +0 hand axe a purple draconian corpse (53, 42, D) a cane toad corpse (53, 43, D) a bullfrog corpse (54, 0, D) a +1 rapier of venom (unseen) (54, 1, D) a sack of spiders (54, 4, D) a +0 short sword a +0 longbow a +0 leather armour a +0 longbow a +0 leather armour a +0 rapier a +0 chain mail an elf corpse (54, 5, D) a +0 rapier (still there?) a +2 leather armour of willpower (still there?) a +2 whip of venom (still there?) an elf corpse (still there?) (54, 25, D) a +3 dagger of speed (unseen) (55, 0, D) a ring of resist corrosion (55, 1, D) a +1 antimagic trident (55, 24, D) a +1 rapier of venom (unseen) (59, 36, D) a +4 mace of draining (59, 37, D) a staff of conjuration (60, 36, D) the +7 quick blade of Terror {spect, ^Drain rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (60, 37, D) a +2 ring mail of positive energy (61, 26, D) a wand of digging (5) (61, 36, D) a +0 scimitar of electrocution (61, 37, D) a +4 flail of protection (62, 0, D) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (62, 1, D) a +4 short sword of venom (62, 16, D) a +0 dagger (62, 19, D) a +0 long sword an elf corpse (skeletalised by now) (62, 23, D) a +0 trident of flaming (unseen) (62, 26, D) a +2 scale mail of positive energy (62, 28, D) a rime drake corpse (skeletalised by now) (62, 36, D) a +6 plate armour of ponderousness (63, 0, D) a +1 quarterstaff of speed (63, 16, D) a staff of fire (63, 19, D) a +0 shortbow a +0 long sword a +2 robe of positive energy a +6 ring of dexterity (63, 21, D) a +1 trident of distortion (still there?) a +0 leather armour (still there?) (63, 26, D) a +3 sling of flaming (63, 27, D) a +2 robe of willpower (64, 26, D) a +3 scale mail of fire resistance (64, 28, D) a rime drake corpse (skeletalised by now) (65, 26, D) a staff of death (67, 0, D) a +1 hand axe of venom (67, 4, D) a shapeshifter corpse (skeletalised by now) (68, 0, D) a +2 plate armour of poison resistance (69, 0, D) a +5 heavy mace (69, 38, D) a +0 dagger a +0 robe (70, 8, D) a +1 war axe of freezing (70, 9, D) a +0 chain mail of fire resistance (70, 36, D) a +0 morningstar of venom (70, 37, D) the +1 leather armour of the Monk {Str+3} Str+3: It affects your strength (+3). (70, 38, D) a +2 flail of holy wrath (71, 8, D) a +1 morningstar of draining (71, 16, D) the +5 rapier of Dusk {drain, Int+5} Int+5: It affects your intelligence (+5). (71, 17, D) a staff of death (unseen) (71, 20, D) 3 large rocks a cyclops corpse (skeletalised by now) (71, 26, D) a staff of alchemy (unseen) (71, 27, D) a +0 dagger of flaming (unseen) (71, 36, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (unseen) (71, 37, D) a +3 war axe of flaming (unseen) (71, 39, D) a +2 dagger of speed a +0 robe a +0 dagger a +0 robe (72, 16, D) the +3 plate armour of Okawaru's Grace {Dex+6} Dex+6: It affects your dexterity (+6). (72, 17, D) a +1 shortbow of freezing (72, 19, D) a +0 heavy shortbow a centaur corpse (skeletalised by now) (72, 26, D) a staff of death (72, 36, D) a +2 shortbow of draining (unseen) (72, 37, D) a +1 battleaxe of venom (unseen) (72, 39, D) a +0 whip a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 40, D) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (73, 17, D) the +4 flail "Worm's Wrath" {freeze, rF- Str-3 Int+6 Stlth+} Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (unseen) (73, 19, D) 3 large rocks a +0 shortbow a centaur corpse (skeletalised by now) (73, 20, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (73, 26, D) a +2 glaive of venom (unseen) (73, 27, D) a +0 morningstar a +0 robe a ring of wizardry (73, 36, D) the +7 sceptre of Torment {pain, torment} (unseen) (73, 37, D) a +1 spear of venom (unseen) (73, 40, D) a +0 trident a +0 plate armour (74, 18, D) a +0 orcbow (75, 1, D) the +10 falchion of the Delicate God {drain, rPois rF+ Str-3 SInv} Str-3: It affects your strength (-3). rF+: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible.