IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 2, D) a raiju corpse (61, 8, D) a +2 orcbow of freezing (unseen) (61, 10, D) a +0 dagger a +0 robe (62, 1, D) a +2 spear of freezing (unseen) (62, 9, D) the staff of Kyumoen {rF+ rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (62, 10, D) a +0 club a +0 whip an orc corpse (63, 8, D) the +3 rapier of the Special Emperors {speed, rElec rN+ Dex-3} Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (63, 10, D) a +1 short sword of venom (still there?) a +0 leather armour (still there?) (67, 0, D) a +4 mace of holy wrath (68, 0, D) a wolf corpse (69, 0, D) a staff of earth a wolf corpse (70, 8, D) the +9 sling of the Sneaky Nightcaps {heavy, rF+} rF+: It protects you from fire. (unseen) (70, 9, D) the +2 cloak "Ufog Kys" {+Blink Will+ rCorr Dex-4} Dex-4: It affects your dexterity (-4). Will+: It increases your willpower. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (71, 8, D) a staff of air (71, 10, D) a ball python corpse a ball python corpse (71, 11, D) an adder corpse (71, 16, D) a book of Displacement (71, 17, D) a +2 great sword of holy wrath (unseen) (72, 8, D) a +1 dagger of venom (unseen) (72, 9, D) a staff of cold (unseen) (72, 16, D) an amulet of the acrobat (72, 17, D) a +1 war axe of freezing (unseen) (73, 1, D) a staff of fire (unseen) (73, 16, D) a +3 scale mail of fire resistance (73, 17, D) a wand of roots (2) (75, 1, D) the staff of Evisceration {+Blink MP-9 Dex+3 Conj Tloc} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). MP-9: It affects your magic capacity (-9). +Blink: It lets you blink. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-tentacled weapon.