IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 36, D) a +0 mace of holy wrath (unseen) (49, 12, D) a There-And-Back Book (49, 36, D) a staff of cold (50, 12, D) the +0 scale mail of Boleej {Regen+ Str+2} Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. (50, 13, D) The Parchment of Greatest Risks and Utility Spells Type Level a - Fulsome Fusillade Conjuration/Alchemy 8 (50, 25, D) a ring of flight (50, 36, D) a dragon-blood talisman (50, 37, D) a +0 dagger of venom (51, 12, D) a wand of charming (5) (51, 13, D) the Secrets of Shifting Force Spells Type Level a - Searing Ray Conjuration 2 b - Lesser Beckoning Translocation 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (51, 40, D) a +2 trident of freezing (unseen) (51, 41, D) a +0 dagger a +0 leather armour (51, 42, D) a +4 mace of protection (52, 12, D) a +4 dagger of distortion (unseen) (52, 13, D) a +1 flail of protection (unseen) (52, 18, D) a +4 great sword of flaming (still there?) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) a fire giant corpse (still there?) (52, 24, D) a ring of poison resistance (52, 25, D) a +2 heavy orcbow (52, 36, D) an amulet of magic regeneration (52, 37, D) a +4 giant spiked club (52, 38, D) a +0 long sword a +0 leather armour (52, 43, D) a +0 rapier (53, 12, D) a book of Blood (53, 13, D) a book of Blasting (53, 17, D) a +1 great sword of flaming (unseen) (54, 12, D) a +1 robe of cold resistance (54, 13, D) a +3 shortbow of draining (unseen) (54, 40, D) a +0 long sword a +0 leather armour an elf corpse (54, 41, D) a +0 long sword a +0 leather armour (54, 42, D) a +1 trident of protection (unseen) (55, 12, D) a ring of magical power (55, 13, D) a +2 chain mail of poison resistance (55, 24, D) a +0 halberd of venom (unseen) (55, 36, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (55, 42, D) a +0 short sword (56, 30, D) a bullfrog corpse a bullfrog corpse a water moccasin corpse a water moccasin corpse a cane toad corpse a water moccasin corpse a cane toad corpse (57, 30, D) a bullfrog corpse a black mamba corpse (59, 36, D) the +6 bardiche "Killer Bee's Regret" {protect, rPois rF- Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (59, 37, D) a +0 heavy hand axe (60, 36, D) a staff of air (61, 0, D) a +2 broad axe of draining (61, 16, D) a +0 chain mail (61, 21, D) a +3 heavy trident a +0 leather armour (61, 22, D) a +0 dire flail a +0 robe a human corpse (skeletalised by now) (61, 23, D) a +0 dagger a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 26, D) a staff of cold (unseen) (62, 0, D) a +1 great sword of flaming (62, 1, D) a +2 trident of freezing (62, 9, D) a +0 hat of stealth (62, 16, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (62, 21, D) a +0 bardiche a +0 chain mail a human corpse (skeletalised by now) (62, 27, D) a +3 eveningstar of venom (62, 36, D) a +1 plate armour of fire resistance (62, 37, D) a staff of earth (62, 42, D) a +0 robe (62, 43, D) a +0 dagger a +0 robe (63, 21, D) a +0 morningstar a +0 scale mail (63, 22, D) a +0 battleaxe +2 swamp dragon scales a human corpse (skeletalised by now) (63, 26, D) an amulet of magic regeneration (63, 27, D) the +1 ring mail "Hoadog" {rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (63, 37, D) a +0 pair of gloves of infusion (64, 26, D) a staff of death (unseen) (65, 26, D) a staff of cold (unseen) (68, 0, D) the +2 pair of gloves "Tecubok" {Str+2 Int+3 SInv} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (69, 36, D) a staff of air (69, 41, D) a shapeshifter corpse (skeletalised by now) (70, 9, D) a staff of conjuration (70, 13, D) a +2 long sword of electrocution (still there?) a +4 ring of protection (still there?) (70, 17, D) a +0 shortbow a +0 dagger a +0 leather armour (70, 31, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 36, D) a staff of air (70, 40, D) a shapeshifter corpse (skeletalised by now) (71, 17, D) a +0 shortbow a +0 short sword a +0 leather armour (71, 26, D) a +2 antimagic quarterstaff (71, 28, D) a +0 trident (71, 30, D) a +0 orcbow a wind drake corpse (skeletalised by now) (72, 9, D) a +4 shortbow of draining (unseen) (72, 17, D) a +0 rapier an elf corpse (skeletalised by now) (72, 26, D) a +0 quarterstaff of speed (72, 36, D) the +10 demon trident "Suorraus" {drain, rPois rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison. (73, 17, D) a +3 quarterstaff of draining (73, 21, D) a +0 rapier an elf corpse (skeletalised by now) (73, 22, D) a +1 antimagic scimitar (unseen) (73, 28, D) a +0 trident a throwing net a merfolk corpse (skeletalised by now) (75, 3, D) an ugly thing corpse (skeletalised by now)