IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 16, D) a +1 robe of willpower (61, 26, D) a +2 flail of protection (unseen) (62, 0, D) a +5 rapier of venom (62, 1, D) a +5 mace of protection (62, 8, D) a +3 heavy spear (62, 21, D) a yak corpse (62, 26, D) a wand of paralysis (4) (62, 27, D) a +1 falchion of draining (unseen) (63, 8, D) a +3 sling of draining (unseen) (63, 16, D) a +1 chain mail of cold resistance (63, 17, D) the staff "Newtbane" {*Slow rElec rPois rC+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (63, 20, D) a yak corpse (63, 26, D) a +1 whip of venom (unseen) (63, 27, D) a manual of Unarmed Combat (63, 30, D) a throwing net (64, 19, D) a bullfrog corpse (64, 20, D) a komodo dragon corpse (64, 26, D) a +1 heavy spear (unseen) (64, 27, D) a wand of digging (3) (65, 26, D) a staff of fire (unseen) (68, 0, D) a +1 long sword of electrocution (unseen) (69, 0, D) a +1 heavy battleaxe (unseen) (70, 8, D) a wand of acid (7) (70, 9, D) the +7 great sword "Pialiej" {vamp, rF+ Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (71, 8, D) a staff of death (71, 19, D) a cane toad corpse (71, 20, D) a water moccasin corpse (71, 27, D) a +0 leather armour of cold resistance (71, 29, D) a +0 club a +0 leather armour (72, 8, D) a +2 sling of flaming (unseen) (72, 9, D) a +2 bardiche of protection (unseen) (72, 16, D) a staff of conjuration (72, 19, D) a cane toad corpse (72, 26, D) a +1 great mace of protection (72, 27, D) a +1 antimagic mace (unseen) (72, 29, D) a +0 short sword an orc corpse (72, 30, D) a +0 dire flail a +0 plate armour an orc corpse (73, 1, D) a +2 morningstar a +0 robe (73, 16, D) a ring of see invisible (73, 17, D) a +1 dagger of speed (unseen) (73, 26, D) a staff of conjuration (unseen) (73, 28, D) a +0 club a +0 leather armour (73, 29, D) a +0 long sword a +0 chain mail (73, 30, D) a +0 dire flail a +0 plate armour an orc corpse (75, 1, D) a staff of alchemy