IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 23, D) the staff "Bappiqy" {rF+ Will- Dex+6 Tloc Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. Will-: It decreases your willpower. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (49, 36, D) a +2 falchion of holy wrath (49, 37, D) a +4 great sword of holy wrath (50, 43, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (51, 25, D) 3 large rocks a +4 falchion of draining a cyclops skeleton (51, 36, D) a staff of conjuration (51, 42, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (51, 43, D) a glowing shapeshifter corpse (skeletalised by now) (52, 25, D) a book of Conjurations (52, 27, D) a +0 shortbow (52, 28, D) 5 large rocks a +0 shortbow a cyclops skeleton a centaur skeleton (52, 29, D) a +0 shortbow (52, 31, D) a +0 arbalest a wand of paralysis (4) (52, 44, D) a +2 battleaxe a +0 plate armour (53, 24, D) a centaur skeleton (53, 25, D) a +0 shortbow a +2 falchion of holy wrath (53, 26, D) 5 large rocks (53, 28, D) a +0 spear a javelin a +0 leather armour a merfolk skeleton (53, 29, D) a +0 arbalest a ring of resist corrosion a +0 longbow a +0 leather armour an elf skeleton (53, 37, D) a +4 plate armour of fire resistance (54, 27, D) a +0 shortbow (still there?) the +3 falchion of Day {elec, rC+ Str+3 Int+4 Stlth-} (still there?) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Stlth-: It makes you less stealthy. a centaur skeleton (still there?) (59, 36, D) a +1 pair of gloves of strength (59, 37, D) a wand of flame (8) (60, 36, D) a +4 spear of freezing (unseen) (60, 37, D) a potion of might (61, 11, D) a shapeshifter corpse (skeletalised by now) (61, 13, D) a shapeshifter corpse (skeletalised by now) (61, 16, D) a +4 lajatang of electrocution (unseen) (61, 36, D) a staff of cold (unseen) (61, 37, D) a scroll of brand weapon (62, 0, D) a staff of death (unseen) (62, 9, D) the +8 scimitar of Vushrood {flame, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (62, 16, D) a +2 leather armour of fire resistance (62, 17, D) a staff of alchemy (unseen) (62, 21, D) a jackal corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (62, 22, D) a basilisk corpse (skeletalised by now) (62, 26, D) the staff of Ukuqeuc {rPois rN+ Will+ Int+2 Stlth+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (62, 27, D) a +0 heavy longbow (62, 32, D) an adder skeleton (62, 36, D) the Book of Coruscating Congelation Spells Type Level a - Ozocubu's Armour Ice 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Iskenderun's Battlesphere Conjuration 5 d - Conjure Ball Lightning Conjuration/Air 6 (63, 0, D) the +4 scimitar of Cocytus {venom, rF+ Will- Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will-: It decreases your willpower. (unseen) (63, 2, D) an ugly thing corpse (skeletalised by now) (63, 3, D) an ugly thing corpse (skeletalised by now) (63, 11, D) a shapeshifter corpse (skeletalised by now) (63, 16, D) a +3 leather armour of poison resistance (63, 17, D) the +8 double sword of the Puffin {freeze, +Blink Fly Will+ Int-5} Int-5: It affects your intelligence (-5). Will+: It increases your willpower. Fly: It grants you flight. +Blink: It lets you blink. (unseen) (63, 21, D) a river rat corpse (skeletalised by now) (63, 26, D) a staff of air (63, 32, D) a +0 flail a +0 robe a ball python skeleton a black mamba skeleton (63, 36, D) a ring of protection from cold (63, 37, D) a +1 heavy battleaxe (unseen) (63, 41, D) a +2 great mace (still there?) a +0 plate armour (still there?) (64, 17, D) the +3 shortbow of Breach {antimagic, Int+3} Int+3: It affects your intelligence (+3). (64, 26, D) a +2 shortbow of freezing (64, 32, D) a +0 mace a +0 robe a naga skeleton (65, 26, D) a +5 hand axe of electrocution (67, 0, D) a +0 hand axe the staff of Fragile Peace {Str+2 Stlth+ Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (68, 0, D) a +0 short sword a +0 ring mail a +1 plate armour of fire resistance (69, 0, D) a +0 dagger a +0 robe a +4 dagger of flaming (69, 36, D) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. (70, 8, D) the +7 long sword "Zaesebyi" {flame, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (70, 9, D) a staff of alchemy (70, 37, D) a +6 spectral quarterstaff (71, 16, D) +2 gold dragon scales (71, 17, D) a +0 scale mail of cold resistance (71, 20, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (71, 26, D) a +7 giant club (71, 29, D) a +0 trident a wind drake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (72, 8, D) a staff of earth (72, 9, D) the +2 bardiche of Yeast {drain, MP-9 Dex+6} Dex+6: It affects your dexterity (+6). MP-9: It affects your magic capacity (-9). (72, 16, D) a +0 trident of venom (72, 26, D) a +1 rapier of speed (72, 29, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 30, D) a +0 shortbow (73, 17, D) a +1 heavy quarterstaff (73, 20, D) a swamp drake corpse (skeletalised by now) (73, 26, D) a staff of alchemy (unseen) (73, 27, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. (73, 29, D) a +0 trident (73, 31, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 36, D) a +1 flail of protection (73, 42, D) a basilisk corpse (skeletalised by now) (74, 43, D) a basilisk corpse (skeletalised by now) (75, 42, D) a jackal corpse (skeletalised by now) a bullfrog corpse (skeletalised by now)