IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of earth (unseen) (49, 37, D) a scroll of brand weapon (50, 36, D) a scroll of brand weapon (50, 37, D) the staff of Kaint {Int+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (51, 36, D) a +2 great mace of protection (unseen) (51, 37, D) a wand of paralysis (4) (52, 36, D) a staff of death (unseen) (52, 37, D) a scroll of brand weapon (53, 36, D) a +1 double sword of freezing (unseen) (53, 37, D) a +3 morningstar of protection (unseen) (54, 36, D) the +5 glaive of the Other Side {vamp, rN++ Will-} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (unseen) (59, 36, D) a +4 plate armour of cold resistance (unseen) (59, 37, D) a staff of fire (unseen) (60, 37, D) a +2 whip of electrocution (unseen) (61, 8, D) a +5 falchion of flaming (unseen) (61, 10, D) a +0 giant club an ogre corpse (skeletalised by now) (61, 16, D) a +1 heavy war axe (unseen) (61, 36, D) a +2 orcbow of freezing (unseen) (62, 0, D) the +0 ring mail of the Freezing Gods {rC- Regen+ Int+3} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (unseen) (62, 1, D) a +5 mace of holy wrath (62, 9, D) +2 steam dragon scales (62, 10, D) 6 large rocks a +0 troll leather armour a cyclops corpse (skeletalised by now) a troll corpse (skeletalised by now) (62, 16, D) a +2 trident of flaming (unseen) (62, 27, D) a +2 bardiche of protection (unseen) (62, 28, D) a +0 long sword a +0 robe a +0 short sword a naga corpse (62, 29, D) a +0 hand axe a naga corpse (62, 30, D) a +0 mace a +0 robe (62, 37, D) a +3 leather armour of willpower (unseen) (62, 39, D) a +0 trident an amulet of magic regeneration (63, 0, D) a +2 heavy battleaxe (unseen) (63, 8, D) a staff of cold (unseen) (63, 10, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (63, 16, D) the +6 whip "Onairit" {drain, rPois rF+ Str-4} Str-4: It affects your strength (-4). rF+: It protects you from fire. rPois: It protects you from poison. (63, 17, D) a +2 broad axe of pain (63, 18, D) a basilisk corpse (skeletalised by now) (63, 19, D) a komodo dragon corpse (skeletalised by now) (63, 26, D) a +2 robe of positive energy (63, 27, D) a +0 halberd (still there?) a +0 robe (still there?) the Grimoire of the Jolly Ghosts (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Slow Hexes 1 c - Curse of Agony Necromancy 5 d - Death's Door Necromancy 9 a naga corpse (still there?) (63, 29, D) a +0 whip (63, 30, D) a ball python corpse (63, 31, D) a black mamba corpse (63, 36, D) the +1 sling "Rokanu" {flame, *Slow Fly Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. Fly: It grants you flight. *Slow: It may slow you when you take damage. (unseen) (63, 37, D) a +2 robe (unseen) (64, 16, D) a +1 trident of protection (unseen) (64, 17, D) a ring of ice (64, 19, D) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (64, 26, D) a ring of flight (65, 19, D) an iguana corpse (skeletalised by now) (66, 2, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (67, 5, D) a +0 rapier (68, 4, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (69, 0, D) the +7 dagger of Understanding {drain, rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (70, 8, D) the +4 chain mail "Izehuray" {Int+3} Int+3: It affects your intelligence (+3). (70, 9, D) a +2 plate armour of cold resistance (70, 36, D) a +5 heavy hand axe (70, 37, D) the +6 quarterstaff "Aweecw" {flame, rF+ MP-4 Stlth+} rF+: It protects you from fire. MP-4: It affects your magic capacity (-4). Stlth+: It makes you more stealthy. (unseen) (71, 8, D) a +4 vampiric long sword (71, 16, D) the Unrestrained Analects (71, 17, D) a +3 sling of flaming (71, 18, D) a cane toad corpse (skeletalised by now) (71, 19, D) an iguana corpse (skeletalised by now) (71, 27, D) a +0 buckler of resistance (71, 36, D) a +2 dagger of venom (71, 37, D) a +0 heavy broad axe (72, 8, D) a staff of death (72, 9, D) a staff of fire (72, 16, D) a +2 leather armour of positive energy (72, 18, D) a bullfrog corpse (skeletalised by now) (72, 27, D) a +2 sling of freezing (72, 37, D) a staff of alchemy (unseen) (73, 16, D) the staff of Makhleb {rPois rF- rN+ Str+3 Int+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (73, 17, D) the +6 arbalest "Qinilela" {antimagic, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (73, 19, D) a yak corpse (skeletalised by now) (73, 27, D) a +2 bardiche of freezing (unseen) (73, 36, D) the +0 chain mail of Impatience {rF+ Int-4 Dex+4} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (unseen) (73, 37, D) a staff of earth (unseen) (74, 19, D) a river rat corpse (skeletalised by now)