IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) the +5 dagger "Bupunt" {elec, Int+2} Int+2: It affects your intelligence (+2). (49, 41, D) a +3 halberd (still there?) a +0 robe (still there?) (50, 24, D) a +0 whip (50, 25, D) a +1 heavy sling (50, 37, D) a +1 scimitar of flaming (51, 25, D) a +3 plate armour of poison resistance (51, 28, D) a +1 short sword of venom (still there?) a +4 ring of protection (still there?) (51, 29, D) an adder corpse (51, 32, D) a +1 war axe of venom (still there?) a +1 robe of willpower (still there?) (51, 36, D) the +5 scale mail "Edwechot" {rElec Regen+ Int-3 Dex+5} Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (51, 42, D) a +5 mace of freezing a +0 robe (52, 24, D) a staff of conjuration (52, 25, D) a +0 spear (52, 29, D) a +0 club a black mamba corpse (52, 30, D) a +0 club a +0 robe a +0 flail a naga corpse (52, 31, D) a +0 spear a +0 robe a naga corpse (52, 32, D) a black mamba corpse (52, 36, D) a staff of earth (unseen) (52, 43, D) a +0 dagger a +0 robe (53, 25, D) the +0 chain mail "Ruraareh" {Str+3 Int+3 Slay+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (53, 33, D) a guardian serpent corpse (53, 36, D) a +2 ring mail of cold resistance (unseen) (53, 37, D) the +8 flail of Largesse {flame, ^Contam Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (unseen) (55, 24, D) a +2 chain mail of poison resistance (59, 37, D) a staff of cold (61, 4, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (61, 16, D) a +2 ring mail of fire resistance (unseen) (61, 26, D) a +5 quarterstaff of draining (unseen) (61, 28, D) a hell hound corpse (skeletalised by now) (61, 36, D) a +1 ring mail of cold resistance (61, 37, D) a staff of fire (61, 39, D) a shapeshifter corpse (62, 1, D) a +5 bardiche of venom (62, 2, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (62, 4, D) a +0 giant club a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (62, 8, D) the staff of Viny Guile {rC+ Str+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (62, 16, D) 4 potions of haste (62, 37, D) a +5 mace of venom (62, 40, D) a glowing shapeshifter corpse (62, 44, D) a shapeshifter corpse (63, 0, D) a +1 spectral quarterstaff (63, 8, D) a staff of fire (unseen) (63, 16, D) a +2 morningstar of freezing (63, 17, D) a +4 scale mail of fire resistance (63, 21, D) a +0 spear a +0 spear a +0 dagger a +0 robe (63, 22, D) a black bear corpse (skeletalised by now) (63, 26, D) the +3 mace of Untruth {venom, ^Fragile rElec Stlth+} rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (63, 37, D) a maw talisman (64, 22, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (64, 26, D) the +0 robe of the Thunderstorm {*Corrode Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (64, 27, D) the +2 robe of the Little Devil {rC+ Regen+} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (unseen) (65, 26, D) a +7 plate armour of ponderousness (unseen) (67, 0, D) the +3 leather armour of Delicate Mirth {rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (unseen) (68, 0, D) a +0 orcbow of freezing (unseen) (69, 36, D) a staff of death (unseen) (70, 8, D) a +0 chain mail of poison resistance (unseen) (70, 12, D) a +1 rapier of venom a +0 robe a spriggan corpse (skeletalised by now) a black bear corpse (skeletalised by now) (70, 37, D) the +0 chain mail "Daprum" {rElec Str+2 SInv} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (71, 8, D) a +0 buckler of protection (71, 11, D) a +0 short sword a +0 robe (71, 26, D) a beast talisman (71, 27, D) the +0 robe "Bannuazet" {rElec rPois Str-3 Int+2} Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (71, 36, D) a staff of cold (71, 37, D) a staff of death (72, 8, D) a +2 flail of venom (unseen) (72, 12, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (72, 17, D) a staff of alchemy (unseen) (72, 36, D) a +2 heavy orcbow (73, 1, D) a staff of cold (unseen) (73, 16, D) a staff of conjuration (73, 26, D) a +2 morningstar of holy wrath (73, 37, D) a staff of earth (unseen) (75, 1, D) a +5 glaive of protection (unseen)