IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a +3 trident of freezing (unseen) (61, 12, D) a river rat corpse (skeletalised by now) (61, 26, D) a manual of Long Blades (62, 1, D) a +2 short sword of draining (unseen) (62, 9, D) the +3 dagger of Eggoen {venom, rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (62, 10, D) a river rat corpse (skeletalised by now) (62, 16, D) a +0 hand axe of freezing (62, 17, D) a +2 heavy orcbow (62, 26, D) a +2 triple sword of freezing (unseen) (62, 27, D) a +1 antimagic mace (unseen) (62, 32, D) a +0 dagger (63, 8, D) a +1 whip of electrocution (unseen) (63, 12, D) an iguana corpse (skeletalised by now) (63, 16, D) the +1 dagger of the Hurting Gods {venom, +Blink Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. (63, 22, D) a hell hound corpse (63, 26, D) the +2 pair of boots "Awkad" {rCorr} rCorr: It protects you from acid and corrosion. (unseen) (63, 27, D) a +2 chain mail of poison resistance (unseen) (63, 31, D) a +0 short sword a +0 leather armour an elf corpse (63, 32, D) a +0 rapier (still there?) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +2 flail of protection (still there?) an elf corpse (still there?) an elf corpse (still there?) (63, 33, D) 2 silver javelins (64, 16, D) a +4 scale mail of willpower (unseen) (64, 17, D) a +2 scale mail of cold resistance (unseen) (64, 26, D) an amulet of the acrobat (64, 27, D) a +2 ring mail of positive energy (unseen) (65, 26, D) a book of Geomancy (67, 0, D) a +1 ring mail of poison resistance (unseen) (67, 4, D) a +0 dagger (68, 0, D) the +0 plate armour of Cobipeck {Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (68, 4, D) a +0 hand axe a draconian corpse (skeletalised by now) (69, 4, D) a +0 dagger (71, 8, D) the +3 sling "Rubis" {heavy, Dex+5} Dex+5: It affects your dexterity (+5). (71, 10, D) a +0 short sword (still there?) a +4 shortbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (71, 11, D) a +3 halberd of freezing (71, 12, D) a +0 short sword a +0 ring mail (71, 13, D) 2 boomerangs (71, 16, D) a staff of alchemy (71, 26, D) a +0 pair of gloves of hurling (71, 32, D) a +0 giant spiked club 6 large rocks (72, 8, D) a +3 glaive of freezing (72, 9, D) a staff of fire (72, 12, D) a +0 dagger (72, 17, D) the +7 dagger of Uskayaw's Supremacy {venom, *Rage Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). *Rage: It berserks you when you make melee attacks (+20% chance). (72, 26, D) the +1 dagger of the Indigo Skies {distort, rN+ Will- Dex+4} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. Will-: It decreases your willpower. (72, 27, D) +2 steam dragon scales (72, 32, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (73, 2, D) a +0 trident (73, 16, D) a +2 morningstar of holy wrath (73, 17, D) the +0 chain mail "Omelozxi" {rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (73, 26, D) a book of Wicked Creation (76, 4, D) a +0 trident a merfolk corpse (skeletalised by now)