IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 0, D) a +4 plate armour of fire resistance (62, 1, D) a +2 robe of willpower (62, 4, D) a +0 rapier a +0 robe a +0 buckler (62, 8, D) the +1 scimitar "Erugh" {flame, rElec rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. (63, 0, D) the +10 hand axe of the Ecumenical Temple {antimagic, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (68, 0, D) a +2 shortbow of flaming (70, 8, D) a +1 demon trident of draining (70, 9, D) a +0 longbow of draining (71, 8, D) a staff of death (71, 16, D) a +2 quarterstaff of draining (71, 17, D) a +0 heavy battleaxe (71, 26, D) a staff of fire (unseen) (71, 27, D) a wand of flame (11) (71, 31, D) 144 gold pieces (72, 9, D) a +1 spectral quarterstaff (72, 17, D) a +1 scale mail of fire resistance (72, 26, D) a ring of willpower (72, 27, D) a wand of paralysis (6) (72, 31, D) 45 gold pieces a +0 trident (72, 32, D) 90 gold pieces (72, 33, D) a throwing net (73, 1, D) a +0 club the +0 scale mail "Radades" {rPois} rPois: It protects you from poison. (73, 17, D) the +8 glaive "Fyeg" {freeze, Int+3} Int+3: It affects your intelligence (+3). (73, 26, D) the +1 robe of Qanwet {rC+} rC+: It protects you from cold. (unseen) (73, 27, D) the ring of Tihukat {*Slow rF+ Wiz Str+4} [ring of wizardry] It improves your spell success rate. Str+4: It affects your strength (+4). rF+: It protects you from fire. *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. (unseen) (75, 1, D) a +0 dagger a +0 robe a staff of alchemy