IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a staff of fire (19, 1, D) a granite talisman (19, 16, D) a book of Wicked Creation (19, 32, D) a wand of charming (6) (19, 33, D) a +0 demon whip of venom (unseen) (20, 1, D) a +5 antimagic morningstar (20, 16, D) a +2 war axe of draining (unseen) (20, 32, D) a wand of roots (4) (20, 33, D) a +1 crystal plate armour (unseen) (21, 1, D) the Unrestrained Analects (21, 19, D) a +0 shortbow a wand of roots (4) (21, 32, D) the +5 arbalest of Hell's Wrath {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (21, 33, D) a +3 chain mail of cold resistance (unseen) (21, 34, D) a manual of Fighting (22, 0, D) the +6 shortbow of Wosor {heavy, rC- Int+3 Stlth+} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (22, 16, D) Juzxast's Handbook of the Burn Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sticky Flame Fire/Alchemy 4 c - Summon Blazeheart Golem Fire/Summoning 4 (22, 19, D) a +0 shortbow a ring of ice a +0 orcbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (22, 20, D) a +0 longbow a +0 leather armour (22, 21, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (22, 22, D) 3 large rocks a stone giant corpse (skeletalised by now) (22, 32, D) a +2 chain mail of poison resistance (unseen) (22, 33, D) a +0 dagger of venom (unseen) (22, 34, D) a +2 ring mail of willpower (unseen) (23, 0, D) a staff of cold (23, 1, D) a +3 plate armour of willpower (23, 16, D) a +6 falchion of electrocution (unseen) (23, 17, D) the Exposition on Tempestuous Transmogrification Spells Type Level a - Petrify Alchemy/Earth 4 b - Vhi's Electric Charge Translocation/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 (23, 18, D) a +0 arbalest (still there?) the +6 lajatang of Friendship {protect, rCorr Stlth+} (still there?) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (23, 19, D) a +0 heavy glaive a +0 arbalest a yaktaur corpse (skeletalised by now) (23, 20, D) 4 large rocks a stone giant corpse (skeletalised by now) (23, 21, D) a +0 orcbow 4 large rocks (23, 32, D) a scroll of brand weapon (23, 33, D) the +7 spear of Lezocol {heavy, rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. (unseen) (23, 34, D) the staff of the Reaper {rN+ MP+11 Int+3 Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. MP+11: It affects your magic capacity (+11). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (24, 0, D) a +1 hat of see invisible a +0 buckler a +0 scale mail a phantom mirror a ring of see invisible (24, 1, D) a +2 chain mail of cold resistance (24, 17, D) a +0 morningstar of flaming (still there?) a +0 orcbow (still there?) a +6 ring of dexterity (still there?) (24, 18, D) 2 large rocks the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (24, 19, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (24, 20, D) 6 large rocks a stone giant corpse (skeletalised by now) (24, 32, D) +2 ice dragon scales (unseen) (24, 33, D) an amulet of faith (24, 34, D) the +2 ring mail of the Hall of Blades {rPois rC+ Dex-3} Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rPois: It protects you from poison. (unseen) (25, 0, D) a +4 war axe of venom (25, 1, D) the +6 morningstar of Corpus Delicti {venom, Int+2} Int+2: It affects your intelligence (+2). (25, 16, D) a book of Power (25, 18, D) a +0 shortbow a centaur corpse (skeletalised by now) (25, 19, D) 2 large rocks (25, 20, D) a +0 longbow a +0 leather armour a +0 arbalest (25, 21, D) a +0 arbalest (25, 32, D) a staff of conjuration (unseen) (25, 33, D) a +2 buckler of cold resistance (unseen) (25, 34, D) a ring of wizardry (25, 38, D) +0 shadow dragon scales a shadow dragon corpse (26, 17, D) a +2 robe (unseen) (26, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (26, 20, D) a +0 arbalest (still there?) the +1 fire dragon scales of the Bulwark {+Inv rPois rF++ rC- rCorr Int-5 SInv} (still there?) Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. a yaktaur corpse (skeletalised by now) (still there?) (26, 32, D) a wand of polymorph (8) (26, 33, D) 4 potions of haste (26, 34, D) the Anthology of the Atmosphere and Blasts Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Plasma Beam Fire/Air 6 (unseen) (27, 0, D) the +1 pair of boots of Panentheism {*Slow Fly rF+ Will+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Will+: It increases your willpower. Fly: It grants you flight. *Slow: It may slow you when you take damage. (27, 1, D) a staff of death (27, 19, D) 4 large rocks a cyclops corpse (skeletalised by now) (27, 20, D) 3 large rocks a cyclops corpse (skeletalised by now) (27, 32, D) a +2 scale mail of cold resistance (unseen) (27, 33, D) a book of Vapours (27, 34, D) a staff of earth (unseen) (28, 1, D) the +2 gold dragon scales of the Thoughtful Wishes {rPois rF+ rC+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. (28, 17, D) a staff of death (28, 32, D) a +3 morningstar of holy wrath (unseen) (28, 33, D) a wand of quicksilver (6) (29, 0, D) a dragon-blood talisman (29, 1, D) the staff "Dikoff" {rElec rPois Str+2 Stlth- Earth Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, 32, D) the +0 fire dragon scales of the Eternal Fruit {rF++ rC- Int+5} Int+5: It affects your intelligence (+5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (unseen) (29, 33, D) a +2 scale mail of positive energy (unseen) (34, 18, D) a +0 long sword a +0 cloak a purple draconian corpse (skeletalised by now) (35, 0, D) a +1 antimagic sling (35, 15, D) the +1 robe of the Unseen Realm {rPois rF- Will+ Regen+} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (36, 1, D) a +0 robe (36, 15, D) a +0 battleaxe a +1 short sword of venom a white draconian corpse (skeletalised by now) (36, 28, D) a +1 helmet of see invisible (37, 0, D) a lightning rod (4/4) (37, 1, D) a staff of death (37, 10, D) a +1 war axe of draining an elf corpse (skeletalised by now) (37, 14, D) a +5 giant club (37, 16, D) a +0 halberd (37, 18, D) a +0 dire flail a black draconian corpse (skeletalised by now) (38, 0, D) a +0 long sword (38, 1, D) a +1 antimagic short sword (38, 5, D) a +0 rapier a +0 rapier a +0 leather armour a +0 long sword an elf skeleton (38, 15, D) a +7 scimitar of holy wrath (unseen) (38, 17, D) a +0 long sword a purple draconian corpse (skeletalised by now) (38, 18, D) a +0 long sword a purple draconian corpse (skeletalised by now) (38, 19, D) a +0 war axe a +0 short sword (38, 28, D) a +1 whip of venom (38, 29, D) a +2 hand axe of freezing (38, 33, D) a ring of protection from fire (39, 0, D) a +0 rapier (39, 1, D) a +10 plate armour of ponderousness (39, 4, D) a +0 scimitar a ring of see invisible (39, 14, D) the +1 quarterstaff of the Empty Page {freeze, Str+2} Str+2: It affects your strength (+2). (unseen) (39, 15, D) the +0 dagger "Weox" {protect, rElec rPois Str+3 Dex-3} Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. (39, 16, D) a +0 halberd (39, 17, D) a +0 broad axe a +0 cloak a green draconian corpse (skeletalised by now) (39, 19, D) a +0 short sword a black draconian corpse (skeletalised by now) (39, 28, D) a wand of roots (3) (39, 29, D) a staff of air (39, 33, D) a +0 war axe a +0 robe (40, 0, D) the +9 war axe "Ejucedurgh" {flame, *Noise rN+ MP+8 Stlth+} rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (40, 4, D) a +0 shortbow a +0 long sword a +0 chain mail an elf skeleton a shapeshifter skeleton (40, 5, D) a +1 war axe of flaming (still there?) an elf skeleton (still there?) (40, 15, D) a +0 pair of gloves of stealth (40, 16, D) a +0 glaive a yellow draconian corpse (skeletalised by now) (40, 17, D) a +0 flail a +0 cloak a yellow draconian corpse (skeletalised by now) (40, 18, D) a +0 battleaxe (40, 28, D) a wand of charming (4) (40, 29, D) the +2 scale mail "Xillax" {Str+3 Int-5 Dex+3} Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (41, 1, D) a +5 rapier of protection (unseen) (41, 14, D) a +2 spectral quarterstaff (unseen) (41, 15, D) a +0 leather armour of fire resistance (41, 16, D) a +0 glaive (41, 18, D) a +0 broad axe (41, 28, D) a +0 heavy orcbow (unseen) (41, 29, D) a +0 barding of cold resistance (42, 0, D) a +0 short sword of venom (unseen) (42, 1, D) a ring of resist corrosion (42, 2, D) a +0 long sword an elf skeleton (42, 3, D) a +0 rapier a +0 ring mail (42, 14, D) a wand of roots (2) (42, 28, D) a +2 leather armour of poison resistance (42, 29, D) a wand of polymorph (4) (43, 2, D) a +0 shortbow a +0 dagger a +0 leather armour an elf skeleton (43, 14, D) a staff of conjuration (unseen) (43, 15, D) a wand of mindburst (6) (43, 28, D) the +8 battleaxe of Parts Unknown {spect, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (43, 29, D) a wand of quicksilver (2) (49, 1, D) a book of the Earth (49, 12, D) the +0 leather armour of Vanity {-Tele rN+ Int+6} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (49, 36, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. a +0 short sword (49, 37, D) a staff of alchemy (49, 41, D) a +3 vampiric scimitar (still there?) a +0 plate armour (still there?) a +0 giant club (still there?) an ogre corpse (skeletalised by now) (still there?) (49, 42, D) a +0 war axe a +0 chain mail (50, 12, D) a wand of quicksilver (7) (50, 13, D) a ring of see invisible (50, 15, D) a +0 glaive a +0 chain mail a human corpse (skeletalised by now) (50, 16, D) a +2 antimagic arbalest 3 large rocks a yaktaur corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (50, 17, D) a +0 long sword a +0 plate armour a +3 battleaxe a +0 plate armour a human corpse (skeletalised by now) (50, 18, D) a +0 battleaxe a +0 plate armour (50, 25, D) a +4 short sword of venom (unseen) (50, 37, D) a +1 war axe (50, 39, D) a +3 halberd (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (50, 41, D) a +0 war axe (still there?) a +0 plate armour (still there?) the ring "Ryekiyn" {rF+ rCorr SInv} (still there?) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (51, 1, D) a phial of floods (51, 3, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (51, 13, D) a +0 short sword of draining (51, 16, D) a +0 great mace a +0 plate armour the +10 shortbow "Ezxeir" {heavy, rElec} rElec: It insulates you from electricity. a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (51, 25, D) a staff of alchemy (unseen) (51, 29, D) a +0 dagger a wand of roots (6) a +0 short sword a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (51, 30, D) a +0 long sword an elf corpse (skeletalised by now) (51, 37, D) a +1 falchion of protection (51, 41, D) a +0 mace a +0 chain mail (51, 42, D) a +0 broad axe a +0 chain mail a +0 long sword a +0 plate armour (52, 0, D) an amulet of magic regeneration (52, 1, D) a staff of death a rime drake corpse (skeletalised by now) (52, 12, D) the staff of Paper {rElec Int+6 Ice Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 13, D) the staff "Sepufesiu" {*Slow +Blink rF++ Necro Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. +Blink: It lets you blink. *Slow: It may slow you when you take damage. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 14, D) 804 gold pieces (52, 16, D) a +0 arbalest a +3 long sword a +0 chain mail (52, 17, D) a +0 great sword a +0 plate armour a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (52, 18, D) 4 large rocks (52, 24, D) a +0 short sword (52, 25, D) a wand of mindburst (10) (52, 29, D) the +1 war axe of Honohen {elec, rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (52, 31, D) a +3 flail of protection (unseen) (52, 37, D) the +9 halberd of Division {pain, *Corrode rPois Dex+3 SInv} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (52, 40, D) a +0 trident (still there?) a +0 chain mail of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (53, 1, D) a +5 flail of protection (53, 3, D) a polar bear corpse (skeletalised by now) (53, 12, D) a +0 great sword (53, 13, D) a wand of quicksilver (2) (53, 25, D) a wand of charming (7) (53, 29, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (54, 0, D) a +0 war axe of electrocution (54, 13, D) a +1 robe of willpower (54, 25, D) the staff of Ocsupuc {rPois Conj Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (54, 36, D) a staff of air (unseen) (55, 0, D) a staff of death (unseen) (55, 12, D) a staff of earth (59, 36, D) the staff of Jahesu {rF+ Str+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (59, 41, D) a +0 robe a +2 antimagic war axe a +0 animal skin (60, 37, D) a ring of fire a blade talisman a wand of charming (9) a serpent talisman a maw talisman a blade talisman a wand of mindburst (27) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a wand of flame (21) a wand of quicksilver (13) (60, 41, D) a komodo dragon skeleton (61, 3, D) a +0 mace (61, 4, D) a +0 whip a draconian corpse (skeletalised by now) (61, 26, D) a +3 triple crossbow of flaming (unseen) (61, 41, D) a blink frog skeleton (62, 1, D) the +6 dagger "Ranuj" {elec, rC+} rC+: It protects you from cold. (unseen) (62, 3, D) a +0 war axe (62, 8, D) a +2 spectral quarterstaff (unseen) (62, 16, D) a +0 vampiric war axe (62, 17, D) a +1 sling of draining (62, 20, D) a +3 trident (still there?) a merfolk corpse (skeletalised by now) (still there?) (62, 21, D) a +0 orcbow (62, 26, D) a staff of death (unseen) (62, 37, D) a sack of spiders a ring of willpower a tin of tremorstones (2/2) (63, 3, D) a +0 dagger (63, 8, D) a +2 antimagic quick blade (unseen) (63, 16, D) the +4 halberd "Desom" {distort, rPois MP+5 Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). (63, 20, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 26, D) a wand of polymorph (6) (63, 27, D) a ring of wizardry (63, 30, D) a +0 dagger (63, 36, D) a +2 falchion of protection (unseen) (63, 37, D) a wand of polymorph (2) (64, 16, D) a ring of poison resistance (64, 20, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (64, 21, D) a +0 trident (64, 26, D) a staff of fire (unseen) (64, 31, D) a +0 mace (64, 32, D) a +0 dagger a draconian corpse (skeletalised by now) (65, 26, D) a +3 orcbow of freezing (unseen) (65, 30, D) a +0 trident a +0 club a +0 flail a draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (66, 30, D) a +0 whip (66, 31, D) a +0 short sword a white draconian corpse (skeletalised by now) (67, 0, D) a +0 dagger of venom (unseen) (68, 0, D) a +2 plate armour of cold resistance (unseen) (69, 36, D) the staff of Itruremi {rF+++ rN+ Str-3 Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 8, D) a +0 mace of holy wrath (unseen) (70, 36, D) a +4 double sword of electrocution (unseen) (70, 37, D) the staff "Patojiso" {rElec rPois rCorr Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 17, D) the +1 robe of Bedevilment {+Inv rElec Archmagi} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. (71, 37, D) a +2 heavy spear (72, 9, D) a staff of air (unseen) (72, 16, D) the +3 morningstar "Qushrein" {flame, +Blink} +Blink: It lets you blink. (72, 17, D) a +3 plate armour of positive energy (unseen) (72, 21, D) a hell hound corpse (skeletalised by now) (72, 27, D) a +4 scale mail of fire resistance (unseen) (72, 36, D) a +1 vampiric short sword (unseen) (72, 37, D) a wand of roots (3) (73, 17, D) a +1 orcbow of freezing (unseen) (73, 36, D) a staff of cold (unseen) (73, 37, D) a staff of alchemy (unseen)