IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 15, D) the +0 plate armour of Foolhardiness {Int+4} Int+4: It affects your intelligence (+4). (unseen) (36, 1, D) a +3 short sword of protection (unseen) (36, 15, D) the ring of Reewequge {EV+5 Str+3} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). (unseen) (37, 1, D) a +2 halberd of freezing (unseen) (37, 15, D) a book of Decay (38, 0, D) a +2 falchion of protection (38, 1, D) a +3 arbalest of flaming (unseen) (38, 5, D) a +0 robe a spriggan corpse (38, 6, D) a +2 robe of positive energy a spriggan corpse (38, 15, D) a +2 ring mail of willpower (unseen) (39, 6, D) a +0 robe a titan corpse a spriggan corpse (39, 7, D) a +0 robe (still there?) the sphere of Battle (still there?) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a spriggan corpse (still there?) (39, 15, D) a +5 war axe of distortion (unseen) (40, 0, D) a +0 robe (40, 1, D) a staff of conjuration (40, 7, D) +0 storm dragon scales a storm dragon corpse (40, 15, D) a +0 pair of gloves of strength (unseen) (41, 1, D) a staff of cold (41, 15, D) a wand of roots (2) (42, 0, D) a staff of earth (unseen) (42, 15, D) a staff of cold (unseen) (43, 15, D) a +4 ring of protection (48, 38, D) a staff of alchemy (still there?) a +2 shortbow of electrocution (still there?) (49, 12, D) a +3 falchion of venom (unseen) (49, 24, D) a staff of air (unseen) (49, 36, D) an amulet of regeneration (49, 39, D) a +0 arbalest a yaktaur skeleton (50, 0, D) a +1 scale mail of cold resistance (unseen) (50, 1, D) the staff of Valour {rPois rC++ rCorr Int-2 SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rC++: It greatly protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, 12, D) a +3 heavy falchion (unseen) (50, 13, D) a wand of flame (10) (50, 16, D) an ugly thing corpse (skeletalised by now) (50, 25, D) a +5 war axe of freezing (unseen) (50, 39, D) 2 large rocks (51, 0, D) a staff of alchemy (unseen) (51, 1, D) a staff of conjuration (51, 12, D) a +4 orcbow of electrocution (unseen) (51, 24, D) a +2 plate armour of fire resistance (51, 25, D) a staff of conjuration (unseen) (51, 37, D) a +0 shortbow a +1 plate armour of poison resistance (51, 39, D) a +6 ring of intelligence a ring of fire the ring "Gycrauto" {rPois Int-5 Dex+6 SInv} [ring of dexterity] Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. SInv: It lets you see invisible. the ring of Rijoveth {Fly rElec} [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. a ring of ice a ring of see invisible an orb of mayhem a +3 buckler a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 6 potions of haste a +0 buckler a +0 scale mail a +0 war axe a +0 longbow a +0 leather armour (51, 40, D) a +0 spear 2 javelins a +0 leather armour a merfolk skeleton (51, 41, D) 5 large rocks (52, 1, D) a +1 trident of freezing (52, 5, D) a shapeshifter corpse (skeletalised by now) (52, 12, D) a staff of conjuration (52, 13, D) a staff of earth (52, 16, D) a shapeshifter corpse (skeletalised by now) (52, 17, D) a glowing shapeshifter corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (52, 24, D) the +3 quarterstaff "Vistriamp" {protect, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (52, 25, D) a staff of earth (52, 36, D) an amulet of reflection (52, 40, D) a +0 longbow a +0 leather armour an elf skeleton (52, 41, D) a +0 arbalest (53, 0, D) the +5 battleaxe "Qiruet" {pain, rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (unseen) (53, 5, D) a glowing shapeshifter corpse (skeletalised by now) (53, 12, D) a ring of resist corrosion (53, 18, D) a glowing shapeshifter corpse (skeletalised by now) (53, 24, D) a ring of ice (53, 25, D) a wand of polymorph (4) (53, 31, D) a komodo dragon corpse (skeletalised by now) (53, 32, D) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (53, 37, D) a +0 longbow a +0 leather armour (54, 1, D) a +3 chain mail of positive energy (54, 24, D) a +1 spectral lajatang (unseen) (54, 25, D) a wand of flame (4) (54, 38, D) a +0 longbow a +0 leather armour an elf skeleton (55, 1, D) a staff of fire (unseen) (55, 24, D) the +2 morningstar "Sarcophage" {protect, rPois rC+ Will-} rC+: It protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. (unseen) (59, 36, D) a +2 dagger of holy wrath (unseen) (59, 37, D) the +6 longbow of Haojaing {drain, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (59, 39, D) a wind drake corpse (skeletalised by now) (60, 36, D) a staff of earth (60, 37, D) the +9 dagger "Beetle's Death Toll" {vamp, *Rage Will- Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (60, 43, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (61, 26, D) the +6 lajatang of Friendship {heavy, Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. (61, 37, D) a staff of fire (61, 39, D) a +0 robe (61, 40, D) a wind drake corpse (skeletalised by now) (61, 43, D) a +0 robe a storm dragon corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) (62, 0, D) the +1 ring mail of Jigsaw {-Cast Fly Slay-5 SInv} Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. Fly: It grants you flight. -Cast: It prevents spellcasting. (62, 8, D) a +1 rapier of venom (unseen) (62, 17, D) a staff of fire (unseen) (62, 26, D) a +1 plate armour of cold resistance (62, 30, D) a black bear corpse (skeletalised by now) (62, 32, D) a +0 dagger a +0 robe (62, 37, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. Cheibriados disapproves of the use of such an item. (62, 41, D) a +0 robe a spriggan corpse (skeletalised by now) (62, 43, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (63, 0, D) a +2 ring mail of poison resistance (unseen) (63, 8, D) the staff of Drought {+Blink rElec rPois Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 16, D) a +2 chain mail of fire resistance (63, 30, D) a +0 spear (63, 36, D) a +1 quarterstaff of draining (unseen) (64, 16, D) a +1 falchion of protection (unseen) (64, 17, D) a +2 scimitar of electrocution (unseen) (64, 26, D) a staff of air (64, 27, D) a +2 heavy hand axe (unseen) (64, 30, D) a black bear corpse (skeletalised by now) (65, 26, D) a +3 whip of venom (68, 0, D) a +4 plate armour of poison resistance (69, 39, D) a +0 short sword a +0 robe a +0 scythe a +0 robe (70, 8, D) the staff "Piuviv" {rN+ Dex+5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 9, D) a +1 antimagic sling (unseen) (70, 10, D) a +0 dagger (70, 18, D) a +0 club (70, 40, D) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (70, 41, D) a +0 dagger a +2 robe of cold resistance (71, 8, D) a +2 arbalest of draining (71, 9, D) a +0 mace (71, 10, D) a +0 whip a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 17, D) a ring of flight (71, 19, D) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (71, 26, D) a +1 ring mail of poison resistance (71, 27, D) a staff of conjuration (71, 29, D) a +0 arbalest (71, 36, D) a staff of cold (71, 39, D) a +2 heavy dire flail a +2 scale mail of willpower (71, 40, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (72, 8, D) the staff "Zihib" {Str-2 Stlth+ Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 9, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 scale mail of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (72, 26, D) the +8 quarterstaff of Nuutasuf {heavy, rF+ Will+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Will+: It increases your willpower. (72, 27, D) the +2 shortbow "Oxkeireh" {heavy, ^Fragile rCorr Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (72, 29, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 37, D) the +7 falchion of Ancient Evil {heavy, ^Fragile rCorr Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (72, 40, D) a +0 short sword a +0 leather armour a +2 scimitar of flaming the elf corpse of Duvessa (skeletalised by now) (73, 16, D) the +3 flail of Stickiness {flame, ^Contam rElec Stlth+} rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (73, 18, D) a +0 falchion a +0 whip a +0 leather armour (73, 19, D) a +0 dagger a +0 robe (73, 26, D) the +0 chain mail of Zismocsa {+Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (73, 27, D) a staff of cold (73, 28, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (73, 29, D) 9 large rocks a cyclops corpse (skeletalised by now) (73, 30, D) a +0 arbalest (73, 36, D) a staff of cold (73, 37, D) a +3 trident of protection (73, 40, D) a +0 dagger a +0 robe (74, 3, D) a hell hound corpse (skeletalised by now)