Dungeon Sprint DCSS version 0.32-a0-1468-g753a682cf0 (webtiles) character file. Game seed: 4830164003751205109 39 IceHockeyTabber the Magician (level 3, -4/16 HPs) Began as a Spriggan Conjurer on June 17, 2024. Was an Initiate of Vehumet. Killed from afar by an air elemental (12 damage) ... with a stunning burst ... while paralysed by an air elemental ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:32 (169 turns). IceHockeyTabber the Magician(Spriggan Conjurer) Turns: 169, Time: 00:01:32 Health: -4/16 AC: 2 Str: 3 XL: 3 Next: 28% Magic: 15/17 EV: 4 Int: 39 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ t - +6 ring of intelligence HPRegen 0.22/turn u - +6 ring of intelligence MPRegen 0.15/turn %: no teleportation @: paralysed, invisible (expiring), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of acid (7) Scrolls g - 3 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - a potion of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 3.1 Dodging + Level 6.1 Stealth + Level 6.4 Spellcasting + Level 5.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 16% 3d10 9% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Vehumet accepts your kill. Your Dodging skill increases to level 3! Your Stealth skill increases to level 6! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 3, Int 19, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. You start resting. You flicker for a moment. Okay, then. Okay, then. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. 3 air elementals come into view. Found three items. Found a transporter. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the air elemental. The air elemental is lightly damaged. (Press . to maintain the ray.) The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst misses you. The air elemental barely misses you. The air elemental hits you! Unknown command. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you! You suddenly lose the ability to move! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß@ß.▓.ß©ß.▓ ▓.)=:.▓.....▓ ▓..E..▓.|.[.▓ ▓.....▓.....▓ ▓..E..▓.....▓ ▓.E...▓..©..▓ ▓..§..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 air elementals. Vanquished Creatures A jelly (D) An endoplasm (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | IceHockeyTabber the Spriggan Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 54 | D | Became a worshipper of Vehumet 65 | D | Reached skill level 5 in Stealth 65 | D | Reached XP level 2. HP: 13/13 MP: 6/10 70 | D | Learned a level 2 spell: Searing Ray 130 | D | Entered arena 2. 130 | D | Found a transporter. 134 | D | Reached skill level 5 in Conjurations 134 | D | Reached XP level 3. HP: 16/16 MP: 11/11 167 | D | Entered arena 3. 167 | D | Noticed an air elemental 167 | D | Noticed an air elemental 167 | D | Noticed an air elemental 167 | D | Found a transporter. 169 | D | Paralysed by an air elemental for 1 turns 169 | D | Killed from afar by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 6 | 6.1 Spellcasting | 6 | 6.4 Conjurations | 4 5 | 5.4 Dodging | 3 | 3.1 Action || total ---------------------------++------- Cast: Searing Ray || 2 Use: Potion || 2 Scroll || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 82 | 10 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 82 | 10 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 140 daAuts