IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a staff of death (unseen) (61, 19, D) a +0 hand axe an orc corpse (skeletalised by now) (61, 26, D) +2 ice dragon scales (62, 1, D) a +10 plate armour of ponderousness (62, 8, D) a +4 dagger of flaming (62, 16, D) a +5 shortbow of draining (unseen) (62, 19, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (62, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 32, D) a torpor snail corpse a yak skeleton (63, 0, D) a +4 quarterstaff of speed (unseen) (63, 8, D) the +7 longbow of Gluttony {speed, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (63, 16, D) the +0 leather armour "Errowipt" {rN+ Regen+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (63, 18, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 26, D) a +2 battleaxe of freezing (63, 27, D) a ring of flight (63, 30, D) a yak skeleton (63, 31, D) a yak skeleton (63, 32, D) a wolf skeleton (64, 16, D) a +0 falchion of draining (unseen) (64, 19, D) a +0 short sword an orc corpse (skeletalised by now) (64, 26, D) the +4 falchion of the Eleven Seers {vamp, rC++} rC++: It greatly protects you from cold. (64, 32, D) a water moccasin skeleton (65, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (68, 0, D) a +1 ring mail of fire resistance (69, 0, D) a +2 arbalest of flaming (69, 36, D) a staff of air (unseen) (70, 9, D) a +3 morningstar of draining (70, 36, D) an amulet of guardian spirit (70, 37, D) a +0 war axe of draining (unseen) (71, 16, D) a +8 war axe of electrocution (71, 17, D) a +0 dagger a +0 robe a +2 heavy scimitar an orc corpse (skeletalised by now) (71, 26, D) a staff of alchemy (71, 27, D) a staff of air (71, 36, D) a +2 trident of distortion (unseen) (71, 37, D) a +1 morningstar of draining (unseen) (72, 1, D) an adder corpse (skeletalised by now) (72, 8, D) the +1 plate armour of Privacy {*Corrode rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. (72, 16, D) a +1 heavy morningstar (72, 17, D) a +6 scimitar of holy wrath (72, 18, D) a +0 dagger a +0 robe (72, 20, D) a +0 club an orc corpse (skeletalised by now) (72, 21, D) a +0 club a +0 leather armour (72, 26, D) a +2 great sword of holy wrath (72, 36, D) a +2 vampiric rapier (unseen) (72, 37, D) the +0 ring mail "Feepiqau" {Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (unseen) (73, 17, D) a +2 battleaxe of freezing (73, 19, D) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (73, 21, D) a +0 hand axe (73, 26, D) a +2 hand axe of distortion (73, 27, D) the +10 glaive of Olluvuq {freeze, Str+3} Str+3: It affects your strength (+3). (73, 36, D) a +4 shortbow of freezing (unseen) (73, 37, D) a staff of conjuration (unseen)