Dungeon Sprint DCSS version 0.32-a0-1468-g753a682cf0 (webtiles) character file. Game seed: 17550782842005067375 4267 IceHockeyTabber the Devastator (level 10, -11/68 HPs) Began as a Deep Elf Conjurer on June 17, 2024. Was the Champion of Vehumet. Shot with a bolt by a yaktaur (33 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:09:12 (725 turns). IceHockeyTabber the Devastator(Deep Elf Conjurer) Turns: 725, Time: 00:09:13 Health: -11/68 AC: 4 Str: 4 XL: 10 Next: 10% Magic: 19/34 EV: 11 Int: 46 God: Vehumet [******] Gold: 0 SH: 5 Dex: 13 Spells: 17/34 levels left rFire . . . A - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . J - +1 cloak {rCorr} rCorr + (no gloves) SInv . (no boots) Will +.... N - amulet "Jetaek" {Reflect rPois rC+ SH+5} Stlth ++ t - +6 ring of intelligence HPRegen 0.31/turn u - +6 ring of intelligence MPRegen 0.24/turn %: no teleportation, reflection @: frozen, studying Fire Magic, very slow A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 1 branch Inventory: Hand Weapons A - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) B - an orb of guile C - an orb of mayhem J - a +1 cloak of preservation (worn) Magical Staves D - a staff of fire H - the staff of Rotation {rElec SInv Earth} (You found it in the Dungeon) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery k - the ring "Quviozut" {rPois rC+ AC+4 Dex-4} (You found it in the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rPois: It protects you from poison. q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) v - a +6 ring of strength w - a +6 ring of strength F - an amulet of regeneration G - a ring of resist corrosion I - an amulet of reflection L - an amulet of magic regeneration N - the amulet "Jetaek" (around neck) {Reflect rPois rC+ SH+5} (You found it in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. rPois: It protects you from poison. SH+5: It affects your SH (+5). Wands x - a wand of mindburst (7) y - a wand of iceblast (4) z - a wand of acid (8) E - a wand of flame (25) K - a wand of digging (8) O - a wand of polymorph (3) Scrolls g - 2 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear M - 4 scrolls of enchant armour Potions b - 8 potions of magic c - 7 potions of curing d - 9 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - a potion of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 10.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 12.6 Spellcasting + Level 17.0 Conjurations + Level 7.8 Translocations + Level 7.8 Alchemy - Level 3.4 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 48% 3d21 1% 4 d - Iskenderun's Mystic Conj/Tloc 97% 2d19 (+2d11% 4 e - Starburst Conj/Fire 41% 6d12 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 100% 3-8/arc 1% 2 Foxfire Conj/Fire 100% 2x1d9 1% 1 Animate Dead Necr 29% N/A 9% 4 Plasma Beam Fire/Air 14% 2x1d25 32% 6 Haunt Necr/Summ 14% N/A 100% 7 Infestation Necr 14% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The vault sentinel blows a loud note on a signal horn! The ironbound frostheart calls freezing cold from the walls. The frost grips you! You resist. You are encased in ice. Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard! You feel better. The vault guard is lightly wounded. The vault guard is knocked back by the mystic blast. The vault guard collides with the yaktaur. The yaktaur is lightly wounded. The centaur warrior shoots an arrow. The arrow hits you! The ironbound frostheart calls freezing cold from the walls. The frost grips you!! You resist. Your fulminant prism crackles loudly. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vault guard!! You feel better. The vault guard is heavily wounded. The vault guard is knocked back by the mystic blast. The vault guard collides with the yaktaur! The yaktaur is moderately wounded. The vault guard is heavily wounded. The centaur warrior shoots an arrow. The arrow hits you!! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!! You die... ▓..|")))..▓ ▓...))p|..▓ ▓....cp...▓ ▓.OJ*pccc.▓ ▓.........▓ ▓.........▓ ▓.▓.....▓.▓ ▓....@....▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see an ironbound thunderhulk, a vault guard (ally target), a slime creature, an ironbound frostheart, a centaur warrior, a vault sentinel (catching breath), 3 yaktaurs and a friendly fulminant prism. Vanquished Creatures A thrashing horror (D) A glowing orange brain (D) A large abomination (D) A torpor snail (D) A cane toad (D) A jumping spider (D) A fire bat (D) 3 yaks (D) 2 ushabtiu (D) A neqoxec (D) A water moccasin (D) A wolf (D) A weeping skull (D) 4 scorpions (D) 2 crimson imps (D) A quasit (D) 5 orc priests (D) An iguana (D) 6 orc wizards (D) A mummy (D) 2 adders (D) A white imp (D) An ufetubus (D) 2 adder zombies (D) 2 orcs (D) A ball python zombie (D) 45 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms (D) 10 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | IceHockeyTabber the Deep Elf Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 49 | D | Became a worshipper of Vehumet 66 | D | Reached skill level 5 in Spellcasting 66 | D | Reached skill level 6 in Conjurations 66 | D | Reached XP level 2. HP: 20/20 MP: 9/10 70 | D | Learned a level 2 spell: Searing Ray 110 | D | Entered arena 2. 110 | D | Found a transporter. 117 | D | Got the ring "Quviozut" {rPois rC+ AC+4 Dex-4} 123 | D | Entered arena 3. 123 | D | Noticed a weeping skull 123 | D | Found a transporter. 130 | D | Killed a weeping skull 130 | D | Reached * piety under Vehumet 130 | D | Offered knowledge of Sting by Vehumet. 131 | D | Reached skill level 5 in Fighting 131 | D | Reached skill level 8 in Conjurations 131 | D | Reached XP level 3. HP: 21/26 MP: 8/12 131 | D | Reached XP level 4. HP: 25/31 MP: 8/14 238 | D | Entered arena 4. 238 | D | Noticed an ushabti 238 | D | Noticed an ushabti 238 | D | Found a transporter. 240 | D | Reached ** piety under Vehumet 247 | D | Killed an ushabti 248 | D | Reached skill level 11 in Conjurations 248 | D | Reached skill level 1 in Evocations 248 | D | Reached XP level 5. HP: 9/36 MP: 16/16 257 | D | Killed an ushabti 258 | D | Reached skill level 12 in Conjurations 258 | D | Reached XP level 6. HP: 42/42 MP: 17/18 300 | D | Learned a level 4 spell: Fulminant Prism 305 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 317 | D | Entered arena 5. 317 | D | Noticed a thrashing horror 317 | D | Noticed a neqoxec 317 | D | Found a transporter. 319 | D | Reached *** piety under Vehumet 319 | D | Offered knowledge of Foxfire by Vehumet. 320 | D | Killed a neqoxec 320 | D | Killed a thrashing horror 320 | D | Reached **** piety under Vehumet 321 | D | Reached skill level 15 in Conjurations 321 | D | Reached XP level 7. HP: 34/49 MP: 21/21 321 | D | Reached XP level 8. HP: 37/54 MP: 21/22 330 | D | Got the staff of Rotation {rElec SInv Earth} 353 | D | Entered arena 6. 353 | D | Noticed a jumping spider 353 | D | Found a transporter. 356 | D | Reached skill level 1 in Translocations 356 | D | Reached skill level 1 in Alchemy 356 | D | Killed a jumping spider 356 | D | Reached ***** piety under Vehumet 387 | D | Entered arena 7. 391 | D | Found a transporter. 408 | D | Entered arena 8. 408 | D | Noticed a glowing orange brain 408 | D | Noticed a large abomination 415 | D | Reached skill level 10 in Spellcasting 417 | D | Killed a large abomination 417 | D | Reached ****** piety under Vehumet 418 | D | Reached skill level 16 in Conjurations 418 | D | Reached skill level 5 in Translocations 418 | D | Reached skill level 5 in Alchemy 418 | D | Reached XP level 9. HP: 56/60 MP: 20/25 421 | D | Killed a glowing orange brain 422 | D | Found a transporter. 487 | D | Entered arena 9. 490 | D | Offered knowledge of Static Discharge by Vehumet. 491 | D | Found a transporter. 510 | D | Entered arena 10. 510 | D | Noticed a torpor snail 510 | D | Noticed a cane toad 514 | D | Killed a cane toad 518 | D | Reached XP level 10. HP: 66/68 MP: 28/28 528 | D | Killed a torpor snail 529 | D | Reached skill level 10 in Fighting 529 | D | Reached skill level 17 in Conjurations 529 | D | Found a transporter. 588 | D | Got the amulet "Jetaek" {Reflect rPois rC+ SH+5} 721 | D | Learned a level 6 spell: Starburst 721 | D | Entered arena 11. 721 | D | Noticed a vault sentinel 721 | D | Noticed a centaur warrior 721 | D | Noticed an ironbound thunderhulk 721 | D | Noticed an ironbound frostheart 721 | D | Noticed a vault guard 725 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 4 5 6 8 9 10 | 10.0 Spellcasting | 5 6 7 8 10 12 | 12.6 Conjurations | 6 8 11 12 15 16 17 | 17.0 Evocations | 1 2 3 | 3.4 Translocations | 5 7 | 7.8 Alchemy | 5 7 | 7.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Searing Ray | 3 | 2 | 1 | 3 || 9 Magic Dart | | 2 | | || 2 Iskenderun's Myst | | 2 | 8 | 2 || 12 Fulminant Prism | | 1 | 8 | 2 || 11 Evoke: Wand | | 7 | | || 7 Use: Potion | 2 | 2 | 2 | || 6 Scroll | | 2 | | || 2 Armour: Robe | 1 | 6 | 6 | 9 || 22 Dodge: Dodged | 3 | 3 | 5 | 2 || 13 Block: Other | | | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 732 | 732 | 0 | 388 | 18 | 1 | 732.0 | Dungeon | 732 | 732 | 0 | 388 | 18 | 1 | 732.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 732 daAuts