IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 1, D) a wand of flame (2) (49, 12, D) an amulet of faith (49, 15, D) a polar bear corpse (49, 24, D) a +0 rapier of speed (unseen) (49, 36, D) a +1 flail of draining (unseen) (49, 37, D) the +6 scale mail "Huilyeb" {rN++ Will-} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (unseen) (50, 1, D) a scroll of brand weapon (50, 12, D) a +2 leather armour of positive energy (unseen) (50, 13, D) a +4 scale mail of cold resistance (unseen) (50, 24, D) the +0 great sword "Kisapp" {freeze, Will+ MP-4 Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. MP-4: It affects your magic capacity (-4). (unseen) (50, 25, D) a staff of earth (unseen) (50, 36, D) a +0 battleaxe of venom (51, 1, D) the ring "Neudubb" {rElec rPois rC+ rCorr Str+2} [ring of protection from cold] Str+2: It affects your strength (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (51, 12, D) a staff of alchemy (51, 13, D) the +1 robe "Hoesitaintu" {rC+ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (51, 18, D) a komodo dragon corpse (51, 19, D) a black mamba corpse (51, 24, D) a +1 short sword of venom (unseen) (51, 25, D) +0 fire dragon scales (51, 28, D) a komodo dragon corpse (52, 1, D) the +4 ring mail of Kaix {rPois rF- Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (52, 12, D) the staff of Xejaas {rC+ Will+ Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 17, D) a wolf corpse (52, 18, D) a komodo dragon corpse (52, 24, D) a +6 giant club (52, 28, D) a cane toad corpse (52, 29, D) a rime drake corpse (52, 30, D) a cane toad corpse (52, 37, D) a +1 heavy battleaxe (unseen) (53, 1, D) a wand of iceblast (4) (53, 12, D) a +2 leather armour of fire resistance (unseen) (53, 24, D) a +3 mace of venom (unseen) (53, 25, D) a staff of air (53, 27, D) a yak corpse (53, 28, D) a +0 quarterstaff a +0 robe (53, 30, D) a wyvern corpse (54, 1, D) a book of Maladies (54, 12, D) a +2 pair of gloves of infusion (54, 13, D) a staff of earth (54, 17, D) a hydra corpse (54, 18, D) a bullfrog corpse (54, 24, D) a +2 great sword of holy wrath (unseen) (54, 25, D) a staff of fire (54, 30, D) a yak corpse (55, 1, D) a +1 leather armour of poison resistance (unseen) (55, 14, D) a water moccasin corpse (59, 36, D) a ring of magical power (59, 37, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (unseen) (60, 36, D) the staff of Diet Blood {rN+ rCorr Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 37, D) a +1 heavy sling (61, 0, D) a staff of conjuration (61, 8, D) the staff "Plog" {Will- Str+6 Dex-3 Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 36, D) the +6 shortbow of Udehuhen {heavy, Str+4 Int+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (61, 37, D) a potion of might (62, 1, D) a +2 dagger of freezing a +0 robe an orc corpse (skeletalised by now) (62, 8, D) a +1 leather armour of cold resistance (unseen) (62, 17, D) a +2 heavy sling (unseen) (62, 19, D) a shapeshifter corpse (skeletalised by now) (62, 26, D) a +4 antimagic shortbow (62, 27, D) a +3 plate armour of cold resistance (62, 28, D) a +1 spear of freezing (still there?) a spriggan corpse (skeletalised by now) (still there?) (62, 29, D) a wolf corpse (skeletalised by now) (62, 36, D) a wand of paralysis (2) (62, 37, D) the +4 arbalest of Niniox {heavy, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (unseen) (63, 1, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 2, D) a +0 dagger an orc corpse (skeletalised by now) (63, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 21, D) an ugly thing corpse (skeletalised by now) (63, 27, D) a +0 chain mail of fire resistance (63, 28, D) a +0 spear (63, 30, D) a +0 spear a spriggan corpse (skeletalised by now) (63, 36, D) a wand of light (8) (63, 37, D) a +3 long sword of protection (unseen) (64, 16, D) a +1 mace of protection (unseen) (64, 27, D) a +1 heavy long sword (64, 29, D) a black bear corpse (skeletalised by now) (67, 3, D) a +0 long sword a +0 robe a wand of iceblast (12) the orc skeleton of Blorkula the Orcula (67, 27, D) a wolf corpse (skeletalised by now) (68, 0, D) a +7 giant club (68, 1, D) a +0 scythe a +0 robe the human skeleton of Sigmund (68, 3, D) a +0 dagger a +0 robe the human skeleton of Jessica (69, 36, D) a staff of death (unseen) (70, 8, D) a +0 short sword (still there?) Olesuafa's Cyclopedia of the Consolidated Salamander (still there?) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Ignition Fire 8 c - Summon Horrible Things Summoning 8 (70, 9, D) a +0 rapier of venom (unseen) (70, 36, D) a staff of alchemy (unseen) (70, 37, D) Great Wizards, Vol. VII (71, 8, D) a +2 shortbow of flaming (unseen) (71, 9, D) a +0 long sword an elf corpse (skeletalised by now) (71, 10, D) a +0 short sword a +0 buckler an elf corpse (skeletalised by now) (71, 16, D) the +9 great sword "Yhahytuk" {freeze, rCorr Str+3 Int-3 Dex+6} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. (71, 19, D) a komodo dragon corpse (skeletalised by now) (71, 21, D) a water moccasin corpse (skeletalised by now) (71, 30, D) a black mamba corpse (skeletalised by now) (71, 36, D) a +3 heavy spear (71, 37, D) a staff of conjuration (72, 8, D) +1 fire dragon scales (72, 16, D) a staff of cold (72, 17, D) a +0 spectral quarterstaff (72, 21, D) a wolf corpse (skeletalised by now) (72, 26, D) a ball python corpse (skeletalised by now) (72, 28, D) a +0 club a naga corpse (skeletalised by now) (72, 29, D) a +0 club (72, 32, D) a water moccasin corpse (skeletalised by now) (72, 36, D) the +8 rapier of Drought {flame, Str+4} Str+4: It affects your strength (+4). (unseen) (73, 3, D) a +0 flail an orc corpse (skeletalised by now) (73, 17, D) a staff of alchemy (73, 36, D) a staff of air (unseen) (73, 37, D) a staff of air (unseen) (74, 2, D) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (75, 1, D) a staff of earth (unseen) (75, 13, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now)