IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (unseen) (49, 1, D) a staff of conjuration (unseen) (49, 12, D) a +1 chain mail of cold resistance (unseen) (49, 36, D) a +4 ring of protection (50, 0, D) the amulet of Imash {Faith Rampage} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. (50, 1, D) a +3 shortbow of flaming (unseen) (50, 13, D) a +2 quick blade of electrocution (unseen) (50, 24, D) an amulet of magic regeneration (50, 25, D) Rassezie's Quarto of the Serac Spells Type Level a - Frozen Ramparts Ice 3 b - Summon Ice Beast Ice/Summoning 3 c - Sculpt Simulacrum Ice/Alchemy 6 d - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (50, 36, D) a book of Minor Magic (51, 0, D) a staff of alchemy (unseen) (51, 1, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (unseen) (51, 13, D) a ring of see invisible (51, 17, D) a steelbarb worm corpse (51, 19, D) a moth of wrath corpse (51, 25, D) the ring "Hunohuol" {Str+3 Dex+6 Slay-2 Stlth+} [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. (51, 37, D) a +8 chain mail of ponderousness (51, 43, D) a +3 quarterstaff of flaming (52, 0, D) Jevil's Precepts of Hyperborean Hexes Spells Type Level a - Freeze Ice 1 b - Cause Fear Hexes 4 c - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (unseen) (52, 1, D) the ring "Xuasue" {Fly rF- rN++ AC+4} [ring of protection] AC+4: It affects your AC (+4). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Fly: It grants you flight. (52, 12, D) the Unrestrained Analects (52, 13, D) a +1 whip of distortion (52, 19, D) an entropy weaver corpse a steelbarb worm corpse (52, 20, D) a +4 broad axe a +3 heavy war axe (52, 21, D) a sun moth corpse a spark wasp corpse (52, 24, D) a +2 war axe of flaming a +3 dagger of protection (52, 25, D) a +6 ring of dexterity (52, 36, D) the Folio of the Modern Knaves Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Teleport Other Translocation 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 Trog disapproves of the use of such an item. (53, 0, D) the Papyrus of Nephomancy and Ectoplasm Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Swiftness Air 3 c - Vhi's Electric Charge Translocation/Air 4 d - Chain Lightning Conjuration/Air 9 Trog disapproves of the use of such an item. (unseen) (53, 1, D) a +2 robe of resistance (unseen) (53, 12, D) a staff of alchemy (unseen) (53, 18, D) a hornet corpse (53, 19, D) a steelbarb worm corpse (53, 25, D) a +0 falchion of protection (53, 36, D) a book of the Tundra (53, 37, D) a staff of cold (54, 0, D) a +2 arbalest of freezing (unseen) (54, 1, D) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (unseen) (54, 24, D) a +0 great mace of protection (54, 25, D) a +4 heavy quarterstaff (54, 36, D) the +0 plate armour of Instinct {rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (55, 12, D) a staff of fire (unseen) (55, 13, D) the +3 halberd of Duwna {flame, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (unseen) (55, 24, D) a staff of death (59, 37, D) a +2 lajatang of speed (60, 37, D) a staff of conjuration (60, 40, D) a staff of earth (60, 41, D) a +0 heavy long sword a +3 orcbow of freezing a +0 scimitar a naga corpse (skeletalised by now) (61, 0, D) Ineatoxe's Directory of Scintillating Turbulence Spells Type Level a - Sting Conjuration/Alchemy 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Summon Lightning Spire Summoning/Air 4 d - Irradiate Conjuration/Alchemy 5 Trog disapproves of the use of such an item. (unseen) (61, 3, D) a +0 arbalest a +0 shortbow a yaktaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (61, 4, D) a +0 arbalest (61, 8, D) a +1 robe of willpower (61, 11, D) a +0 falchion an orc skeleton (61, 16, D) the +9 orcbow of Absolution {flame, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (61, 26, D) a +3 rapier of freezing (61, 30, D) a water moccasin corpse (skeletalised by now) (61, 36, D) a +2 spear of venom (61, 37, D) a +2 great mace of draining (61, 40, D) a guardian serpent corpse (skeletalised by now) (61, 41, D) a water moccasin corpse (skeletalised by now) (62, 0, D) the staff of Udwaw {Str-4 Tloc Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (62, 1, D) a +2 leather armour of poison resistance (62, 3, D) a +0 arbalest (62, 9, D) a +1 buckler of protection (62, 10, D) a +0 mace an orc skeleton (62, 11, D) a +0 whip a +0 dagger an orc skeleton an orc skeleton (62, 17, D) the ring "Mitul" {MP+9 Str+2 Int+4} [ring of magical power] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). MP+9: It affects your magic capacity (+9). (62, 20, D) a +0 short sword a +0 chain mail the elf corpse of Duvessa (skeletalised by now) (62, 21, D) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) the elf corpse of Dowan (skeletalised by now) (still there?) (62, 26, D) the +0 robe "Pafreika" {rC+ rN+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. (62, 30, D) a basilisk corpse (skeletalised by now) (62, 37, D) the Lessons on Effluvium and Exhumation Spells Type Level a - Vampiric Draining Necromancy 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Anguish Hexes/Necromancy 4 d - Fulsome Fusillade Conjuration/Alchemy 8 Trog disapproves of the use of such an item. (62, 40, D) an adder corpse (skeletalised by now) (62, 41, D) a +0 long sword a naga corpse (skeletalised by now) (63, 0, D) the amulet of Happiness {-Tele rElec Regen+ Str+8} [amulet of regeneration] Str+8: It affects your strength (+8). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (63, 8, D) a book of Movement (63, 17, D) the ring "Sycwanag" {Ice Int+4 Stlth+} [ring of ice] Ice: It enhances your ice magic. Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (63, 20, D) a +0 short sword a +0 robe a +0 club a +0 robe a +0 dire flail of protection a +0 ring mail the human corpse of Jessica (skeletalised by now) the human corpse of Edmund (skeletalised by now) (63, 21, D) a +4 war axe (63, 26, D) Great Wizards, Vol. VII (63, 27, D) the +3 great mace of Huguruiff {vamp, +Blink Will+} Will+: It increases your willpower. +Blink: It lets you blink. (63, 31, D) a +2 lajatang of flaming (63, 36, D) a +0 club (63, 37, D) a +0 quarterstaff of draining (64, 17, D) a +0 great sword of holy wrath (unseen) (64, 19, D) a +0 scythe (still there?) a +0 robe (still there?) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (64, 26, D) the Anthology of Arcane Combat and Accomplices Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Hailstorm Conjuration/Ice 3 d - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. (64, 27, D) an amulet of guardian spirit (64, 30, D) a water moccasin corpse (skeletalised by now) (64, 31, D) a wolf corpse (skeletalised by now) (65, 26, D) a +1 dire flail of holy wrath (67, 0, D) the ring "Raoplisu" {rPois rC+ Dex+2} [ring of protection from cold] Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. (68, 0, D) a +6 short sword of draining (69, 0, D) a +5 orcbow of electrocution (unseen) (69, 36, D) a +1 flail of draining (70, 8, D) a staff of death (70, 9, D) a +1 chain mail of positive energy (70, 30, D) a +0 dagger a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (70, 31, D) a +2 heavy war axe (70, 37, D) a +3 hand axe of venom (71, 8, D) a +2 heavy shortbow (71, 16, D) a +0 shortbow of flaming (unseen) (71, 17, D) a +2 chain mail of cold resistance (unseen) (71, 19, D) a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (71, 20, D) a +0 mace a naga corpse (skeletalised by now) (71, 21, D) a water moccasin corpse (skeletalised by now) (71, 30, D) a +0 short sword a +0 robe a +0 spear a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (71, 36, D) a staff of air (71, 37, D) a book of Dreams (71, 40, D) a +0 scale mail a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 41, D) the +4 demon blade "Iromnane" {flame, *Rage rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger a +0 robe a human corpse (skeletalised by now) (71, 42, D) a +2 long sword (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (72, 8, D) the ring "Bazos" {rElec MP+9 Str+4} [ring of magical power] Str+4: It affects your strength (+4). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (72, 9, D) a Compendium of Siegecraft (72, 16, D) a +2 falchion of draining (72, 17, D) a +1 robe of fire resistance (unseen) (72, 19, D) a ball python corpse (skeletalised by now) (72, 21, D) a +2 antimagic broad axe (72, 27, D) a book of the Dragon (72, 30, D) a +0 spear (72, 36, D) a +2 scale mail of positive energy (72, 37, D) a +0 orcbow of flaming (72, 40, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 41, D) a +3 dire flail of holy wrath (still there?) a +0 plate armour (still there?) (72, 42, D) a +1 heavy broad axe (73, 1, D) a +1 mace of holy wrath (unseen) (73, 3, D) a ball python corpse (skeletalised by now) (73, 16, D) a ring of flight (73, 19, D) a ball python corpse (skeletalised by now) (73, 26, D) a +2 plate armour of poison resistance (73, 27, D) an amulet of the acrobat (73, 37, D) a +0 shortbow of flaming (73, 41, D) a +0 arbalest (still there?) a +1 dagger of draining (still there?) a +0 robe (still there?) a yaktaur corpse (skeletalised by now) (still there?) (74, 3, D) an adder corpse (skeletalised by now) (75, 1, D) a staff of alchemy (unseen)