IceHockeyTabber the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 5, D) a +0 dagger {Nefertari} a +0 animal skin a +0 hand axe {Dalbir} (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +2 shortbow of flaming (49, 37, D) a staff of air (50, 13, D) a book of Spontaneous Combustion (50, 25, D) a +2 chain mail of willpower (50, 29, D) a hell hog corpse (50, 37, D) the ring of Duifeeps {^Drain rF+ Will+ Dex+2} [ring of willpower] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (51, 13, D) the +0 scimitar "Qewis" {freeze, Stlth+} Stlth+: It makes you more stealthy. (unseen) (51, 25, D) a book of Callings (51, 30, D) a +3 great sword of flaming a fire giant corpse (51, 36, D) a book of the Warp (51, 37, D) an amulet of guardian spirit (51, 41, D) a +2 chain mail of willpower (51, 42, D) a blink frog corpse (skeletalised by now) (51, 43, D) a +3 war axe of flaming (52, 13, D) a staff of earth (unseen) (52, 24, D) a +4 vampiric battleaxe (52, 25, D) a +0 flail of draining (52, 30, D) a +5 scimitar of flaming a hell hog corpse (52, 36, D) a +3 ring mail of fire resistance (52, 37, D) a +0 scale mail of cold resistance (53, 13, D) a potion of might (53, 25, D) a +6 ring of intelligence (53, 30, D) a hell hog corpse (53, 37, D) a +6 battleaxe of draining (54, 13, D) an amulet of faith (54, 24, D) a staff of fire (54, 36, D) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (55, 13, D) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (unseen) (59, 36, D) a storm talisman (59, 37, D) an amulet of regeneration (60, 36, D) a staff of earth (60, 37, D) a +2 ring mail of fire resistance (61, 0, D) the +2 long sword "Metellil" {drain, Int+3} Int+3: It affects your intelligence (+3). (61, 8, D) a +4 orcbow of flaming (unseen) (61, 26, D) a +2 long sword of flaming (unseen) (61, 36, D) a ring of fire (61, 37, D) the +7 halberd "Lifebane" {elec, rPois rF+ Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison. (62, 0, D) a +6 ring of dexterity (62, 1, D) the +4 leather armour of the Zealous God {rN+} rN+: It protects you from negative energy. (62, 3, D) a +0 mace a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (62, 9, D) a +7 chain mail of ponderousness (62, 16, D) a staff of air (62, 17, D) a +0 ring mail of poison resistance (62, 19, D) a +0 trident a +0 trident 3 boomerangs a merfolk skeleton (62, 26, D) a +4 plate armour of cold resistance (62, 27, D) a staff of alchemy (unseen) (62, 37, D) a staff of alchemy (62, 41, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (63, 0, D) a +3 orcbow (unseen) (63, 2, D) a +0 glaive a +0 robe (63, 8, D) a +6 ring of dexterity (63, 16, D) the Spellbook of Cinders and the Iliaster Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sticky Flame Fire/Alchemy 4 c - Sculpt Simulacrum Ice/Alchemy 6 d - Hellfire Mortar Fire/Earth 7 Trog disapproves of the use of such an item. (63, 17, D) a +0 quick blade of venom (63, 18, D) a +0 trident a boomerang (63, 19, D) 4 large rocks a +0 trident a cyclops skeleton (63, 20, D) a +5 broad axe of flaming (63, 26, D) a +4 heavy flail (63, 27, D) a +1 quarterstaff of draining (63, 31, D) 6 large rocks a +0 arbalest a +0 arbalest a cyclops skeleton a yaktaur skeleton (63, 32, D) 5 large rocks a +0 shortbow a cyclops skeleton (63, 36, D) a +8 chain mail of ponderousness (63, 37, D) the +8 short sword of Wyrd {freeze, rElec Int+8} Int+8: It affects your intelligence (+8). rElec: It insulates you from electricity. (64, 17, D) a +2 heavy sling (64, 19, D) a +0 trident a merfolk skeleton (64, 26, D) a ring of positive energy (64, 27, D) a book of Spontaneous Combustion (64, 31, D) a +0 arbalest (64, 32, D) a +0 broad axe (65, 19, D) a +0 shortbow (65, 26, D) a +1 morningstar of holy wrath (unseen) (65, 31, D) a +0 arbalest (65, 32, D) a +0 arbalest (67, 0, D) a +0 short sword (still there?) a +0 leather armour (still there?) a staff of death (still there?) (67, 3, D) a +0 dagger a +0 robe (68, 0, D) a staff of conjuration (68, 3, D) a +0 short sword a +0 leather armour (69, 0, D) the +3 morningstar of Expedience {pain, rPois} rPois: It protects you from poison. (69, 40, D) a black bear corpse (skeletalised by now) (70, 8, D) a +4 scimitar of venom (unseen) (70, 9, D) Great Wizards, Vol. VII (70, 36, D) the +10 short sword of Kiphuhe {holy, Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. (70, 37, D) a staff of death (70, 40, D) a black bear corpse (skeletalised by now) (71, 8, D) a +4 ring of protection (71, 11, D) a +5 war axe of flaming (71, 16, D) a staff of earth (unseen) (71, 27, D) an amulet of guardian spirit (71, 32, D) a +3 heavy war axe (71, 36, D) the +0 plate armour of Mezcal {Harm Int+3 Stlth-} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (71, 37, D) a book of Spatial Translocations (71, 40, D) a black bear corpse (skeletalised by now) (71, 41, D) a +0 spear (71, 42, D) a +3 antimagic war axe (72, 9, D) the +0 orcbow of Tenacity {heavy, MP+6 Str-3 Int+2 Dex+4} Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). MP+6: It affects your magic capacity (+6). (unseen) (72, 16, D) a +2 battleaxe of flaming (72, 17, D) the staff of Cheese {rF+ rC+ Str+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen) (72, 26, D) a staff of earth (unseen) (72, 27, D) a +3 scale mail of willpower (72, 36, D) a book of Hexes (72, 37, D) a +2 short sword of speed (72, 40, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (72, 41, D) a wolf corpse (skeletalised by now) (72, 42, D) a wolf corpse (skeletalised by now) (73, 1, D) a +1 heavy great mace (unseen) (73, 16, D) a +2 great sword of freezing (unseen) (73, 17, D) a +5 heavy mace (unseen) (73, 22, D) a rime drake corpse (skeletalised by now) (73, 26, D) the +0 great mace of Loton {venom, rElec Will++ Str-4 Dex+3} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (unseen) (73, 27, D) the +9 short sword of Linearity {freeze, Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (unseen) (73, 36, D) a staff of fire (73, 37, D) a +0 heavy battleaxe