IceHockeyTabber the Dungeon (0, 0, D) a +0 giant club a +0 giant club (1, 0, D) a +3 scimitar of flaming (unseen) (2, 0, D) a +0 giant club a +0 giant spiked club a manticore corpse (7, 0, D) a +1 chain mail a +0 scimitar a +0 plate armour (8, 0, D) a +0 flail a steam dragon corpse (9, 0, D) a +0 shortbow (12, 0, D) a +0 giant spiked club a +0 giant club (13, 0, D) a +2 leather armour (17, 0, D) the +4 quarterstaff of Varinil {pain, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. a +2 partisan of venom a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of distortion (51, 0, D) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (57, 0, D) a +0 dagger a +0 club a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now)