Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9983518876192157835 5 IceHockeyTabber the Tinkerer (level 1, -16/15 HPs) Began as a Gnoll Forgewright on June 14, 2025. Demolished by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:19 (56 turns). IceHockeyTabber the Tinkerer (Gnoll Forgewright) Turns: 56, Time: 00:00:20 Health: -16/15 AC: 2 Str: 9 XL: 1 Next: 80% Magic: 2/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 7.1 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 2% 3 Forge Blazeheart Golem Fire/Frge 14% N/A 34% 4 Forge Lightning Spire Air/Frge 14% 3d4 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aim: an ogre, wielding a +0 giant club (89% to hit) The kinetic grapnel hits the ogre. The ogre is lightly wounded. The ogre barely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, grapneled, 89% to hit) The kinetic grapnel hits the ogre. The ogre is lightly wounded. The ogre hits you but does no damage. The grapnel guides your strike. You hit the ogre. The ogre is moderately wounded. You closely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The kinetic grapnel hits the ogre. The ogre is moderately wounded. The ogre closely misses you. The grapnel guides your strike. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) The kinetic grapnel hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ∆ ▓@▓ ∆ ▓O▓ ∆ ▓s▓ ∆ ▓5▓ ∆ ▓Y▓ ∆ ▓O▓ ∆ ▓.▓ ∆ ▓+▓ ∆ You could see an ice beast, 2 ogres, a scorpion and a shadow imp. Vanquished Creatures 2 hobgoblins (D) A quokka (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | IceHockeyTabber the Gnoll Forgewright began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 10 | D | Reached skill level 5 in Spellcasting 14 | D | Reached skill level 1 in Invocations 16 | D | Reached skill level 1 in Fighting 16 | D | Reached skill level 1 in Short Blades 16 | D | Reached skill level 1 in Long Blades 16 | D | Reached skill level 1 in Axes 16 | D | Reached skill level 1 in Maces & Flails 16 | D | Reached skill level 1 in Polearms 16 | D | Reached skill level 1 in Staves 16 | D | Reached skill level 1 in Ranged Weapons 16 | D | Reached skill level 1 in Throwing 16 | D | Reached skill level 1 in Armour 16 | D | Reached skill level 1 in Shields 16 | D | Reached skill level 1 in Unarmed Combat 16 | D | Reached skill level 1 in Evocations 49 | D | Noticed an ogre 49 | D | Noticed a scorpion 49 | D | Noticed an ice beast 49 | D | Noticed an ogre 56 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 7.1 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Mace || 10 Cast: Kinetic Grapnel || 8 Armour: Robe || 9 Dodge: Dodged || 11