Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12942767150528654781 0 IceHockeyTabber the Sneak (level 1, -6/11 HPs) Began as a Poltergeist Hedge Wizard on June 26, 2025. Mangled by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (170 turns). IceHockeyTabber the Sneak (Poltergeist Hedge Wizard) Turns: 170, Time: 00:01:29 Health: -6/11 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 0/4 EV: 11 Int: 16 God: Gold: 25 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ c - +0 hat rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) c - a +0 hat (haunted) Scrolls e - 2 scrolls of teleportation {unknown} Potions d - a potion of magic f - a potion of haste {unknown} g - a potion of attraction {unknown} Skills: - Level 2.1 Dodging + Level 3.0 Stealth + Level 3.0 Spellcasting - Level 1.3 Conjurations - Level 1.0 Summonings * Level 1.1 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is moderately wounded. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! Ouch! That really hurt! You die... # . ## # #. .# .# . #.# .##.##... #..###........ #...#K........ #. #.###.###.. ###. #j# # ....#######@## #..........# #..###.....# ##..# #.###.# #####...###.###.# .............##.# ##### ###....)###..##.###.+.# #.#.....#.........#.# #.....#.#..##.###.#.# You could see a gnoll and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IceHockeyTabber the Poltergeist Hedge Wizard began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 170 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, minmay_distorted Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 4 Armour: Skin || 4 Dodge: Dodged || 7