Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13089814605825701111 4 IceHockeyTabber the Vexing (level 1, -1/17 HPs) Began as a Gnoll Hexslinger on June 26, 2025. Killed by nerve-wracking pain ... invoked by a shadow imp (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (53 turns). IceHockeyTabber the Vexing (Gnoll Hexslinger) Turns: 53, Time: 00:00:13 Health: -1/17 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 4/4 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 4.5 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 2.1 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 7% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The hobgoblin hits you. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The sling bullet hits the ball python. You kill the ball python! The frilled lizard bites you. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! Your Invocations skill increases to level 1! No target in view! No target in view! You start resting. HP restored. There is an open door to the Dungeon here. You see here a rat corpse. Okay, then. You open the door. A jelly, a bombardier beetle, 2 hounds and a shadow imp come into view. The jelly quivers. The hound barks! The shadow imp shouts, "Back with thee, thou puking motley-minded cross-patch!" You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is moderately wounded. The shadow imp closely misses you. You shoot a sling bullet. The sling bullet closely misses the shadow imp. The sling bullet closely misses the hound. The sling bullet hits the hound. The hound is moderately wounded. The shadow imp gestures at you. Pain shoots through your body! You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is heavily wounded. The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... ∆∆∆∆∆∆∆∆∆ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.JBhh5@....†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a bombardier beetle, 2 hounds, a jelly and a shadow imp. Vanquished Creatures A hobgoblin (D) 2 ball pythons (D) A frilled lizard (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | IceHockeyTabber the Gnoll Hexslinger began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 13 | D | Reached skill level 1 in Invocations 50 | D | Noticed a jelly 50 | D | Noticed a bombardier beetle 50 | D | Noticed a hound 50 | D | Noticed a hound 53 | D | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 4.5 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Fire: Sling || 12 Armour: Robe || 3 Dodge: Dodged || 3