IcyTea Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (13, 21, D:1) a +0 dagger (15, -29, D:1) a +0 robe (19, -4, D:1) a stone (19, -3, D:1) 2 stones (19, -1, D:1) a +0 club a +0 dagger (19, 0, D:1) a stone (20, -11, D:1) 18 stones (21, -12, D:1) a +0 short sword (24, 8, D:1) 16 stones (27, -12, D:1) 6 poisoned tomahawks (33, 4, D:1) a +0 scale mail (38, 5, D:1) 18 stones (39, -20, D:1) a throwing net (40, 7, D:1) a stone (45, -40, D:1) a +0 hand axe (45, -34, D:1) a +0 club (45, 12, D:1) 12 poisoned needles (46, 6, D:1) a stone (47, 7, D:1) a stone (49, 15, D:1) a +0 hunting sling (50, 14, D:1) a +0 leather armour (50, 15, D:1) an uncursed ring of teleportation (53, -22, D:1) 12 sling bullets (56, 4, D:1) a +0 dagger (59, -10, D:1) a +0 whip (64, -10, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 44, D:2) 8 stones (4, -5, D:2) a cursed -1 club (10, 34, D:2) 14 bolts (12, 5, D:2) 18 stones (14, 1, D:2) a +1 club (17, 5, D:2) 22 arrows (28, 4, D:2) 18 arrows (29, -5, D:2) a +1 hand axe of chopping (36, 25, D:2) a +0 halberd (38, 6, D:2) a stone (38, 7, D:2) a stone (38, 10, D:2) a stone (38, 13, D:2) 26 stones a +0 club a cursed -2 spear Level 3 of the Dungeon (0, 0, D:3) 8 stones (4, -10, D:3) a +0 dagger a +0 robe (5, -4, D:3) 6 javelins (6, -10, D:3) a +0 scale mail a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour (14, 1, D:3) a +0 club (28, -7, D:3) a +0 dagger (37, 1, D:3) 3 stones (39, 1, D:3) a stone (42, 16, D:3) 21 arrows (44, 1, D:3) a +0 dagger (44, 4, D:3) a +0 robe (45, -8, D:3) a stone (46, -8, D:3) a +0 dagger 3 stones a +0 dagger a +0 robe a +0 halberd (49, 15, D:3) 13 stones (55, -8, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 morningstar a +0 leather armour a +0 club (0, 2, D:4) a cursed -1 falchion (7, -28, D:4) a +0 robe (12, -32, D:4) 22 bolts (18, 5, D:4) 17 stones (18, 12, D:4) a cursed -2 falchion (19, 12, D:4) a +0 robe (25, -33, D:4) a +0 leather armour (46, 13, D:4) 24 stones (53, -31, D:4) a +0 dagger of venom a +0 robe a +0 spear a +0 robe (57, -30, D:4) 24 arrows (58, -26, D:4) 18 stones Level 5 of the Dungeon [Shop] Celecrut's Jewellery Shoppe a cursed ring of attention (67 gold) an uncursed ring of resist corrosion (300 gold) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} (714 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. a +2 ring of evasion (150 gold) a +2 ring of slaying (315 gold) a +4 ring of evasion (540 gold) the ring "Tuczedgh" {rC+ SInv} (435 gold) [ring of see invisible] It protects you from cold. It lets you see invisible. an uncursed ring of ice (375 gold) (0, 0, D:5) a +0 dagger (2, 1, D:5) 8 arrows (9, -23, D:5) a +0 hunting sling (9, -22, D:5) a +0 ring mail (11, 7, D:5) a +0 scale mail (22, -3, D:5) 18 stones (25, -36, D:5) a -2 ring of dexterity (29, -15, D:5) 10 stones (56, -14, D:5) an uncursed amulet of rage (60, 0, D:5) a +0 short sword a +0 ring mail a +3 dagger a +0 robe Level 6 of the Dungeon [Shop] Zuhih Dik's Book Emporium a book of Dreams (825 gold) a book of Summonings (770 gold) a book of Cantrips (220 gold) a book of Transfigurations (605 gold) a book of Debilitation (440 gold) a book of Ice (715 gold) a book of Conjurations (330 gold) a book of Geomancy (385 gold) a book of Maledictions (275 gold) a book of Flames (385 gold) a book of Air (385 gold) a book of Clouds (495 gold) a book of Minor Magic (220 gold) (0, 0, D:6) 17 stones (4, 1, D:6) 20 sling bullets (20, 36, D:6) 20 stones (24, 44, D:6) a +0 animal skin (28, 42, D:6) a +2 whip of electrocution a +0 robe (28, 44, D:6) a +0 giant club (36, 53, D:6) a +0 giant spiked club (41, 40, D:6) 7 poisoned needles (41, 53, D:6) 24 sling bullets (47, 32, D:6) 28 stones (48, 55, D:6) 19 stones (52, 15, D:6) a +0 ring mail (53, 44, D:6) 10 arrows a +0 shortbow (55, 47, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) a +3 ring of evasion (0, 2, D:7) a +0 leather armour (2, 20, D:7) a +0 giant club (11, 26, D:7) a +0 dagger (16, -2, D:7) 7 potions of degeneration (17, 20, D:7) a +0 giant club (18, 3, D:7) a +0 robe (20, 12, D:7) a +0 hand axe (25, 22, D:7) a tomahawk (25, 25, D:7) a +0 quarterstaff 3 tomahawks (26, 22, D:7) a +0 flail a +0 ring mail (27, -1, D:7) a cursed -1 robe a +4 spear (27, 22, D:7) a +0 dagger a +0 ring mail (28, 22, D:7) a cursed -3 scimitar a +0 plate armour (28, 26, D:7) a +2 mace of crushing a +0 dagger a +0 robe (28, 27, D:7) a +0 leather armour (29, 33, D:7) a +0 whip (30, 28, D:7) a +0 dagger (35, 13, D:7) a +0 mace (36, -10, D:7) a +5 mace a +0 robe a cursed +2 short sword a +0 robe a cursed +1 halberd a cursed +0 robe (39, -6, D:7) a +0 dagger a +0 flail of crushing (45, -6, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (2, 1, D:8) a +0 chain mail a +0 halberd (3, 34, D:8) a +0 dagger a +0 robe (32, 7, D:8) a +0 dire flail a +0 chain mail (46, 4, D:8) a scroll of random uselessness Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (4, 14, D:9) 15 gold pieces (5, 14, D:9) the cursed +0 cloak of Afif {rElec MR- Dex+4} It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (6, 14, D:9) 5 gold pieces (11, -13, D:9) a +0 animal skin a -2 spear (11, 4, D:9) a +0 buckler (11, 10, D:9) a +0 mace (11, 11, D:9) a +0 short sword a stone (11, 12, D:9) a +0 dagger a +0 robe (12, -21, D:9) 11 gold pieces (12, -13, D:9) a +0 leather armour a +0 mace (12, 11, D:9) a stone (12, 15, D:9) 24 stones (13, -25, D:9) 4 needles of sleeping (13, -24, D:9) 16 poisoned needles (13, -23, D:9) 7 gold pieces (13, -22, D:9) a ration (13, 6, D:9) a +0 club a +0 chain mail (13, 11, D:9) a +0 ring mail a +0 chain mail a +0 mace (14, -14, D:9) 22 arrows a +0 shortbow (14, 6, D:9) a +0 flail a +0 chain mail a +0 dagger a cursed +0 ring mail (14, 18, D:9) 2 stones a +0 club (16, 4, D:9) a +0 short sword (17, -10, D:9) a +0 mace (34, -9, D:9) 15 poisoned needles (39, 1, D:9) a +0 scale mail (40, -1, D:9) a +1 dagger of chaos (40, 3, D:9) a +0 short sword (43, -1, D:9) a +0 dire flail (unseen) (48, 0, D:9) a +0 dagger of venom 2 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, -1, D:10) 20 bolts (18, 13, D:10) 3 large rocks (20, 31, D:10) 2 arrows 14 bolts (24, -13, D:10) a stone (24, 29, D:10) a +0 shortbow 15 arrows (24, 30, D:10) a +0 giant club a +0 giant spiked club (26, -13, D:10) a +0 dagger a stone (26, 27, D:10) an arrow (28, -13, D:10) a +0 short sword (29, -14, D:10) a +0 hand axe of chopping (29, -13, D:10) a +0 dagger 5 stones (33, 24, D:10) a +0 whip (37, 4, D:10) a +0 shortbow 27 arrows (37, 15, D:10) 25 bolts (39, 4, D:10) an arrow (41, -1, D:10) 26 stones (48, 17, D:10) a +0 shortbow 17 arrows Level 11 of the Dungeon (0, 0, D:11) 9 arrows (0, 12, D:11) a +0 shield (1, 15, D:11) an arrow (2, 17, D:11) an arrow (3, 22, D:11) 33 arrows a +0 shortbow (4, 15, D:11) an arrow (4, 20, D:11) 2 arrows (4, 21, D:11) 30 arrows a +0 shortbow (4, 23, D:11) 13 arrows a +0 shortbow (4, 25, D:11) 13 arrows a +0 shortbow (6, -16, D:11) an uncursed staff of wizardry (12, -1, D:11) 24 arrows (14, -14, D:11) a +0 robe a cursed +3 war axe (15, -16, D:11) an arrow (16, -18, D:11) an arrow a +4 falchion a +0 robe (16, -17, D:11) 2 arrows a +0 falchion a +0 robe (16, -2, D:11) a +0 club a +0 scale mail a +0 hand axe (16, 19, D:11) a +0 club (17, -11, D:11) a +0 chain mail (18, -17, D:11) an arrow (19, -17, D:11) an arrow (19, -3, D:11) a +0 morningstar a +0 plate armour (21, -16, D:11) a +0 shortbow 16 arrows (21, 11, D:11) a +0 hand axe (21, 29, D:11) a +0 dagger a +0 robe (23, 5, D:11) a +0 flail a +0 short sword (23, 7, D:11) a +0 club a +0 leather armour (24, 7, D:11) a +0 hand axe a +0 scale mail (26, 15, D:11) a cursed -2 flail a +0 ring mail (27, 16, D:11) a +0 dagger a +0 robe (27, 17, D:11) a +0 dagger a +0 robe (30, 19, D:11) a +0 trident (45, 13, D:11) a +0 falchion a +0 ring mail (48, 29, D:11) a cursed +3 hand axe a +0 robe (49, -7, D:11) a +0 giant club a +0 giant spiked club (49, 4, D:11) the +2 flail of Death {vamp, *Rage rF++ MR++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (49, 28, D:11) a cursed -3 battleaxe a +0 robe (50, -18, D:11) a +0 shortbow 16 arrows (51, 33, D:11) a +0 long sword a +0 robe (51, 34, D:11) a cursed +0 flail a +0 robe (52, -19, D:11) a +0 shortbow 24 arrows (52, -18, D:11) a +0 shortbow 20 arrows (53, -13, D:11) 11 sling bullets (54, -18, D:11) a scroll of random uselessness Level 12 of the Dungeon (0, 0, D:12) 4 arrows (0, 4, D:12) an arrow (1, 2, D:12) an arrow (2, -1, D:12) a +0 shortbow 15 arrows a centaur corpse (skeletalised by now) (3, -19, D:12) a +0 great sword (3, 1, D:12) 2 arrows (4, 0, D:12) 10 arrows (5, -31, D:12) 5 arrows (6, -26, D:12) a cursed -3 shortbow 7 arrows (7, -3, D:12) a +0 shortbow (still there?) an arrow (still there?) (7, 0, D:12) a +0 shortbow 7 arrows (7, 1, D:12) a +0 flail of protection a +0 shortbow 21 arrows (8, -27, D:12) a +0 shortbow 16 arrows (8, -3, D:12) a cursed -1 shortbow (still there?) 2 arrows (still there?) (10, -26, D:12) a +0 shortbow 20 arrows (11, -29, D:12) 23 stones (15, -5, D:12) a +0 dagger (18, -16, D:12) an arrow (31, 6, D:12) an arrow (32, 5, D:12) an arrow (34, 5, D:12) an arrow (34, 6, D:12) an arrow (35, -6, D:12) a worker ant corpse (35, 5, D:12) a large rock a +3 mace a +0 shortbow 8 arrows (36, 6, D:12) an arrow (39, -14, D:12) a ration the Ecumenical Temple