Ignak Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 club (16, -8, D:1) a +0 hand axe (18, 10, D:1) 20 stones (33, 2, D:1) a +0 pair of boots (37, -17, D:1) a +0 dagger (38, 15, D:1) 13 stones (44, -10, D:1) a +0 dagger (44, -7, D:1) a +0 whip 4 stones (49, 17, D:1) 18 stones (53, -10, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 leather armour (9, -27, D:2) a +0 robe (9, -3, D:2) a +0 hunting sling (11, -20, D:2) 27 stones (16, -23, D:2) a +0 leather armour (16, 3, D:2) 23 stones (24, 1, D:2) a +0 whip (28, -25, D:2) 3 stones a +0 short sword (30, -6, D:2) a +0 leather armour (31, -6, D:2) a +0 robe (43, -3, D:2) a +0 whip (46, -37, D:2) a +0 club Level 3 of the Dungeon [Shop] Waket's Assorted Antiques a wand of digging (6) (400 gold) the +8 plate armour "Hewud" {rElec rPois Dex+4} (1792 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 spear (60 gold) a wand of charming (9) (220 gold) a +0 whip (50 gold) a potion of attraction (60 gold) (0, 0, D:3) a +0 hand axe (8, 6, D:3) a stone a +0 club (13, 3, D:3) a +0 short sword (16, 10, D:3) a +0 dagger of protection (17, 8, D:3) a +0 chain mail a +0 short sword (23, 28, D:3) a +0 dagger (24, 24, D:3) a +0 leather armour a +0 hand axe (24, 25, D:3) a +0 trident (24, 28, D:3) a +0 falchion (24, 30, D:3) a +0 leather armour a +0 whip (26, 25, D:3) a +0 club (31, 9, D:3) a +0 mace (54, 13, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 chain mail a +0 long sword (1, 0, D:4) a +0 leather armour a +0 club (3, 1, D:4) a +0 war axe (7, 0, D:4) a +0 club (16, 4, D:4) 12 stones (18, -19, D:4) a +3 quarterstaff of chaos (20, -19, D:4) a +0 mace (24, 6, D:4) a +0 club (26, -5, D:4) a +0 robe (28, -5, D:4) 22 stones (31, -19, D:4) a +0 ring mail (32, 10, D:4) 23 stones (34, 8, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail of fire resistance (20, -20, D:5) a +0 falchion a +0 ring mail (23, 14, D:5) a +0 trident (27, -1, D:5) 23 stones (27, 11, D:5) a +0 falchion (38, 13, D:5) a +0 giant spiked club (50, 3, D:5) a +1 mace of protection (51, 13, D:5) a +0 hand axe a +0 robe (52, 13, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (8, -7, D:6) a +1 pair of boots (13, -1, D:6) a +0 cloak (21, -14, D:6) a +3 great sword a +0 robe (21, 29, D:6) a +0 giant club (29, -19, D:6) a +0 robe (30, -9, D:6) a +5 hand axe a +0 robe a +0 flail a +0 robe a +0 battleaxe a +0 robe (30, 29, D:6) a +0 falchion (32, -8, D:6) a +0 battleaxe a +0 leather armour (41, -23, D:6) a +0 helmet (44, 8, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 4, D:7) a +0 hand axe (5, 11, D:7) a +0 short sword (10, -7, D:7) a +0 ring mail (10, 16, D:7) a +0 giant spiked club (15, -5, D:7) a +0 shortbow (21, 16, D:7) 21 stones (21, 24, D:7) an amulet of magic regeneration (22, 25, D:7) a +0 short sword (25, 7, D:7) a +0 flail (32, 8, D:7) a +0 dagger a +0 club a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 flail a +0 club (39, 6, D:7) a +3 short sword (56, 30, D:7) a +0 flail Level 8 of the Dungeon [Shop] Jeckac's General Store a ring of flight (227 gold) an amulet of guardian spirit (390 gold) 20 stones (26 gold) a box of beasts (520 gold) a wand of flame (11) (84 gold) a +3 chain mail of fire resistance (344 gold) (1, 14, D:8) 21 stones (3, 10, D:8) a +0 pair of gloves (4, 39, D:8) a +0 glaive (5, 56, D:8) a +0 chain mail (9, 4, D:8) a +0 giant club a +0 giant club (22, 23, D:8) a +2 short sword of venom (23, 27, D:8) a +0 dagger a +0 scale mail a +0 hand axe a +0 leather armour a +0 halberd a +0 plate armour (26, 18, D:8) a +0 spear (40, 20, D:8) a +0 rapier (44, 13, D:8) a +0 club a +0 short sword a +0 short sword a +0 short sword a +0 dagger a +0 short sword (56, 10, D:8) a staff of earth Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (10, -1, D:9) a +2 whip of flaming (11, -1, D:9) a +0 robe (11, 5, D:9) a +0 troll leather armour (13, 7, D:9) a +0 hand axe (14, -1, D:9) a scroll of torment a potion of degeneration a scroll of vulnerability a scroll of immolation (15, -5, D:9) a +2 scimitar of flaming a +0 scale mail (15, -3, D:9) a +0 spear (16, -6, D:9) a +2 flail of protection a +0 spear (16, -3, D:9) 9 stones (17, -7, D:9) a +0 dagger a +0 robe a +0 club a +0 shortbow a +0 whip (21, -9, D:9) a +0 whip a +0 robe (25, -21, D:9) a +2 vampiric trident a +0 ring mail (26, -24, D:9) a +0 giant spiked club (26, -2, D:9) a +0 hunting sling (27, -34, D:9) a +0 cloak (27, 2, D:9) a +0 club (31, -11, D:9) a +0 scale mail (32, -16, D:9) a +0 club a +0 leather armour (33, -30, D:9) a +0 whip (33, -23, D:9) a +0 short sword (34, -24, D:9) a +0 hand axe a +0 plate armour a +0 short sword a +0 dagger 8 stones (35, -30, D:9) a +0 troll leather armour (41, -22, D:9) 3 boomerangs a +0 robe a +0 robe a +1 mace a +0 long sword a +0 robe (42, -22, D:9) a +0 spear (43, -20, D:9) a +0 club (46, -16, D:9) the +6 rapier of Untimely Demise {spect, rElec rN+ Int-5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. (46, -13, D:9) a +0 dagger (49, -11, D:9) 17 stones (50, -17, D:9) a +0 whip a +0 dagger a +0 whip 5 stones a +0 whip a +0 short sword (51, -25, D:9) a +0 rapier (52, -5, D:9) a +0 dagger a +0 dagger a +2 whip of flaming 2 curare-tipped darts a +0 short sword (53, -5, D:9) a +0 club (53, -4, D:9) a +0 ring mail a +0 flail (54, -5, D:9) a +0 giant spiked club a +0 chain mail a +0 whip a +0 leather armour a +0 club (54, -1, D:9) a +2 great sword a +0 plate armour (56, -31, D:9) 25 stones (58, -26, D:9) a +0 whip (61, -24, D:9) a +0 ring mail (still there?) a +0 club (still there?) (65, -15, D:9) 5 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour a +0 hand axe (1, -1, D:10) a +0 hand axe (1, 1, D:10) a +0 hand axe (2, 0, D:10) a +0 hand axe (6, -15, D:10) a +0 plate armour (13, 5, D:10) a +0 robe a +0 falchion (13, 6, D:10) a +0 robe a +5 short sword (15, 12, D:10) a +0 battleaxe a +0 robe (27, 2, D:10) a potion of attraction (31, -13, D:10) a potion of degeneration (36, -16, D:10) a +0 short sword a +0 cloak (38, 20, D:10) a +0 leather armour (40, 0, D:10) a +0 rapier (43, 16, D:10) a piece from Xom's chessboard (15/15) Level 11 of the Dungeon (9, -17, D:11) 9 boomerangs a +1 great mace of draining 7 boomerangs of dispersal a +4 mace of freezing a +0 chain mail (15, -24, D:11) a stone (17, -23, D:11) a stone (18, -21, D:11) a stone (18, -11, D:11) a +0 giant spiked club a +0 giant spiked club (19, -24, D:11) a stone (19, 6, D:11) a +0 ring mail (29, -30, D:11) 18 stones (36, -3, D:11) a +0 triple sword of holy wrath (39, -9, D:11) a +0 scimitar (44, -14, D:11) a box of beasts (48, -17, D:11) 2 boomerangs the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 troll leather armour (0, 1, Orc:1) a +0 whip a +0 scale mail a warg corpse (0, 2, Orc:1) a +0 flail (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (1, 1, Orc:1) a +0 battleaxe a +0 chain mail (1, 6, Orc:1) a +1 robe of positive energy a +0 dagger (1, 8, Orc:1) a +0 plate armour a +2 vorpal trident (2, 5, Orc:1) a +0 robe a +0 dagger (2, 8, Orc:1) a +0 robe a +0 dagger (3, 8, Orc:1) a +0 halberd a +0 chain mail (9, -6, Orc:1) a +0 flail (10, -6, Orc:1) a +0 scale mail a +0 club a +0 club (11, -6, Orc:1) a +0 leather armour a +0 dagger (12, -30, Orc:1) a +0 club (12, -14, Orc:1) a +0 chain mail a +0 long sword (12, -12, Orc:1) a +0 plate armour a +0 war axe (12, -9, Orc:1) a +0 leather armour a +0 hand axe a +0 hand axe a +0 plate armour a +0 war axe (13, -29, Orc:1) a +0 halberd (18, -17, Orc:1) a +0 short sword (19, -19, Orc:1) a +0 club a +0 chain mail a +0 trident (19, -18, Orc:1) a +0 robe a +0 dagger a +0 whip (21, -18, Orc:1) a +0 trident (23, -20, Orc:1) a +0 scale mail a +0 dagger (61, -39, Orc:1) a +1 vampiric dagger a +2 robe of cold resistance (61, -33, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 mace (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (1, -4, Orc:2) 51 gold pieces (1, 0, Orc:2) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) 2 large rocks (still there?) a +0 short sword (still there?) an orc corpse (still there?) (2, -1, Orc:2) 2 large rocks (3, -3, Orc:2) a large rock (still there?) a +0 robe (still there?) a +0 dagger (still there?) (3, 0, Orc:2) 12 gold pieces (4, -3, Orc:2) 2 large rocks (5, -6, Orc:2) a large rock (5, -1, Orc:2) 19 gold pieces (7, 3, Orc:2) a +1 whip of electrocution (still there?) a +0 robe (still there?) (7, 15, Orc:2) a +0 giant spiked club a +0 giant spiked club (8, 17, Orc:2) a +0 giant club