Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (console) character file. Game seed: 15032691404157454439 4 Ignak the Magician (level 1, 0/13 HPs) Began as a Gnoll Hedge Wizard on Apr 7, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (40 turns). Ignak the Magician (Gnoll Hedge Wizard) Turns: 40, Time: 00:00:12 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 0/8 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 10% 2 Call Imp Summ 9% N/A 10% 2 Slow Hex 16% N/A 14% 1 Conjure Flame Conj/Fire 7% 6-21 30% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal bites you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal completely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! Your Conjurations skill increases to level 2! Your Summonings skill increases to level 2! Your Translocations skill increases to level 2! You closely miss the jackal. The jackal bites you. x2 You barely miss the jackal. The jackal bites you but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. You bite the jackal. The jackal is severely wounded. The jackal bites you. You die... ∆ ..# ... ... #.# #)# # #.####†###..# #...........# #h# #@# ###.# # #...# .# ##.### ..# #..###...#. #.......... #...♣♣♣♣♣♣♣♣♣ #..♣..PP..PP♣ #..♣...P..PP♣ You could see a jackal. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ignak the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Hexes | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 12 Bite || 4 Cast: Magic Dart || 10 Armor: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 8 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 8 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts