Dungeon Crawl Stone Soup version 0.30-a0-385-gfebfb9b408 (console) character file. Game seed: 15947709082988374805 7 Ignak the Sneak (level 2, 17/17 HPs) Began as an Octopode Enchanter on Dec 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (192 turns). Ignak the Sneak (Octopode Enchanter) Turns: 192, Time: 00:00:20 Health: 17/17 AC: 1 Str: 7 XL: 2 Next: 4% Magic: 5/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Potions b - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.1 Dodging + Level 4.2 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 16% 2 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Conj/Hex 14% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History HP restored. You start waiting. Things that are here: a +0 short sword; a kobold corpse; a rat corpse Found 2 stones. 3 jackals come into view. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! The jackal barks! x2 The jackal bites you. The jackal barely misses you. You hit the jackal. You grab the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal bites you. You hit the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! You see here a jackal corpse. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..# #.# #@# #†# #.# #.######## #........# ########.# #.# #.## #..# There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ignak the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 192 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 14 Constrict || 4 Tentacles || 2 Stab: Sleeping || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 191 | 0 | 95 | 39 | 1 | 191.0 | Dungeon | 191 | 191 | 0 | 95 | 39 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 191 daAuts