Dungeon Crawl Stone Soup version 0.30-a0-627-gc11e7ae810 (console) character file. Game seed: 6730593241272744640 25 Ignak the Sneak (level 3, -3/22 HPs) Began as an Octopode Enchanter on Jan 12, 2023. Killed from afar by Sigmund (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:07 (1027 turns). Ignak the Sneak (Octopode Enchanter) Turns: 1027, Time: 00:02:08 Health: -3/22 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 0/6 EV: 13 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 6 atropa-tipped darts (quivered) Jewellery d - a ring of fire Scrolls e - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} Potions b - a potion of invisibility Skills: + Level 0.7 Fighting + Level 1.2 Short Blades + Level 2.1 Dodging + Level 4.2 Stealth + Level 0.8 Unarmed Combat + Level 2.1 Spellcasting + Level 3.1 Hexes + Level 0.1 Transmutations + Level 0.1 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 12% N/A 16% 3 c - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 z - Beastly Appendage Tmut 4% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 12% N/A 16% 3 Necrotise Necr 4% 1d4 19% 1 Wereblood Tmut 2% N/A 26% 2 Dazzling Flash Conj/Hex 14% N/A 30% 3 Spider Form Tmut/Pois 2% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The helpless rat fails to defend itself. You impale the rat!! You kill the rat! You see here a rat corpse. Found 4 stones. The helpless Sigmund fails to defend himself. You impale Sigmund!! You grab Sigmund. Sigmund is severely wounded. You constrict Sigmund. Sigmund drinks a potion. Sigmund is healed! Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (constricted by you, chance to affect: 50%) Sigmund resists with some effort. You constrict Sigmund. Sigmund barely misses you. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, constricted by you, chance to affect: 50%) Sigmund resists with some effort. You constrict Sigmund. Sigmund hits you with a +0 scythe. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, constricted by you, chance to affect: 50%) Sigmund resists with some effort. You constrict Sigmund, but do no damage. You hit Sigmund. Sigmund is lightly wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe! You hit Sigmund. You squeeze Sigmund. Sigmund is heavily wounded. You constrict Sigmund. Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! You die... #.##########..## #.....8# #.##..## #.##..# #.....## . ######†...8# ... ...........##.(.. #######.......... #..@....... #...@.##### #.....# #.....# #####.# .# .# .# You could see Sigmund. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins A hobgoblin (D:1) 4 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ignak the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 24 | D:1 | Learned a level 1 spell: Beastly Appendage 157 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 160 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 977 | D:2 | Reached XP level 3. HP: 16/22 MP: 6/6 981 | D:2 | Learned a level 3 spell: Confusing Touch 1014 | D:2 | Noticed Sigmund 1027 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_corner_a, chequers_hall_statues_y, corexii_hall_statues_u, corexii_hall_statues_x, chequers_hall_statues_corner_a, uniq_jessica, uniq_natasha, uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 41 Tentacles || 7 Constrict || 10 Kick || 1 Punch || 1 Cast: Beastly Appendage || 2 Ensorcelled Hiber || 6 Use: Potion || 1 Stab: Sleeping || 10 Armor: Skin || 4 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1024 | 1015 | 9 | 49 | 736 | 2 | 512.0 | Dungeon | 1024 | 1015 | 9 | 49 | 736 | 2 | 512.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 115 daAuts